What do you want in BTB ???

I want Halo 4’s BTB maps to blow us away like Halo 3’s did.

I’d like to see an Elephant or a driveable Scarab in one of Halo 4’s BTB maps. The Elephant on Sandtrap in H3 was epic. Heck, Sandtrap itself was epic. What’s not cool about a base on wheels? Or one that you can even fly?

Everyone knows that Halo 3 had the best Big Team Battle maps. I think the reason for this was because they were so big and the carnage felt like all out war. There was lots of space, lots of cover, lots of vehicles, and less spawn killing (in my experiences).

Reach’s BTB maps seemed smaller, less balanced, and only seemed fun when I had a sniper rifle or a banshee. They also had too many unusable areas, for example: half of Boneyard was rarely even used.

What kind of BTB maps do you want to have in Halo 4?

Valhalla was pretty cool, so was Sandtrap. But I’d like new and just as equally awesome maps.

The return of the Elephant would be awesome though.

cough tactical pelican drops cough

I like ‘avalanche’ map from halo 3, the snow one…i want more snow maps!! :smiley:

I’m praying for a remake of Ice Fields and Death Island.

I want a Tornado 'hog.

How about a space battle with ships?

> I’m praying for a remake of Ice Fields and Death Island.

Those maps were epic.

Too bad CE multiplayer is far too laggy to have a decent game on any of them.

I would love to see those maps in a non laggy environment.

Sandtrap, I’m usually against remakes, but, Sandtrap.

Also, I want a map so big, you NEED transport to get around the map.

Maybe it’d finally give them a reason to put Pelicans and Phantoms in multiplayer.

There at least needs to be 4 BTB maps from start. Two symmetrical, two asymmetrical. Also, good, fun, and balanced vehicles.

More vehicles , WITH ARMOR

A whole bunch of bad kids driving vehicles around asking to be destroyed by me, like it has always been.

> I want Halo 4’s BTB maps to blow us away like Halo 3’s did.
>
> <mark>I’d like to see an Elephant or a driveable Scarab in one of Halo 4’s BTB maps</mark>. The Elephant on Sandtrap in H3 was epic. Heck, Sandtrap itself was epic. What’s not cool about a base on wheels? Or one that you can even fly?
>
> <mark>Everyone knows that Halo 3 had the best Big Team Battle maps.</mark> I think the reason for this was because they were so big and the carnage felt like all out war. There was lots of space, lots of cover, lots of vehicles, and less spawn killing (in my experiences).
>
> <mark>Reach’s BTB maps seemed smaller, less balanced, and only seemed fun when I had a sniper rifle or a banshee. They also had too many unusable areas, for example: half of Boneyard was rarely even used.</mark>
>
> What kind of BTB maps do you want to have in Halo 4?

  1. A drivable Scarab would be great, but the map would have to be designed around it (lots of cover and verticality to protect vehicles and for players to board the Scarab)

  2. Does no one remember Waterworks, Containment, Headlong, or Uplift? Halo 3’s BTB maps were nice, but I prefer Halo 2’s

  3. I agree with you, but Reach’s BTB maps were ruined by the infinite range of the DMR, and the way Reach handled vehicle health. Boneyard is awesome, btw

Halo 3’s BTB maps are amazing, and so were Halo 2’s. I hope making an assortment of quality BTB maps is a priority for 343.

Scarabs in multiplayer would be -Yoinking!- sweet, you’d need people onboard manning turrents and -Yoink- to defend it it would be much better than elephants

Maps like Sandtrap (along with the elephant) and Standoff would be great. Add in symmetrical maps like Valhalla and BTB maps would be great. This game needs inspiration from 2 and 3 not Reach.

“Halo 3”? “Blow us away”?

Sure Valhalla was a pretty good map, but following up after Relic, Containment, Headlong, Waterworks, and Colossus, Halo 3’s BTB left me unimpressed. All there really was was Valhalla, Sandtrap, and Avalanche. And Avalanche and Sandtraps weren’t really impressive maps.

Now I do want Halo 4’s BTB to be amazing. But Halo 3’s is a bad example.

For the love of god no more btb slayer on hemorrhage ( rocks slowly back and forth.)

There are two things I would like to see.

  1. Better maps: In the Reach the maps were either Forge World or copy/paste from campaign. If Highlands was alittle bigger it would have been a wonderful BTB map. Considering Halo 4’s maps will all be unique it should help alot.

  2. Vehicles: In Reach most just seemed weaker. Being able to take them out easy with a DMR didnt help either. I would like if Halo 4’s BTB maps have a good mix of them. Theres no point to having the Gauss Hog in game if it doesnt appear in multiplayer. Also put the right kind of vehicle on a map. Not every map should have a Banshee or Tank.

Thats my 2 cents anyway.

> I want Halo 4’s BTB maps to blow us away like <mark>Halo 2</mark>'s did.

Fixed*