“Money limit in Forge? I think that’d be pretty cool.”
I agree with this, but I can under stand why there’s a limit, if you spawn too many of some things, it can cause connection issues, FPS issues, and a few other things.
“I don’t want ff in match making games (tigertron007)”
I also agree with this, but I also really don’t agree with this. I hate getting matched with people who die alot, people who TK, and people who pick the worst maps ever. But, I love playing score attack cause it’s solo play, I can pick what map I’m playing on, and I got 10 lives all for my self, and I don’t have to worry about people killing me because I picked up their sniper rifle that they was caring around like a status simble, and can’t get any kills with it. I also get but loads of credits in match making, and if Halo 4 had a Credit system like Reach, none match making fire fight wouldn’t give me very much credits, and repeating the campaign over and over would get boring quick, and normal match making has tons of low lifes who team kill over the stupidest things.
“Soft/Hard kill barriers (The Gvna/ KoD Carnage)”
If you mean the kill barriers that you can’t delete in forge mode, then yes, I agree cause those can get annoying in some areas of the maps that you can get to in forge mode. But if you mean in general, I’d have to say no, cause then if you make a map in a map like forge world, and you don’t want it to be a big room, but open so you can see things, it’s the only way to keep people in the area’s you want them playing in.
“No Falcon, Hornet is better.(Wersonian)”
This I really have to disagree with, the Hornet isn’t much better, the only way it was better was because the Hornet, the pilot could fire weapons, which made it a problem if some one likes to -Yoink!- with it. But the Falcon if they made it a transport falcon like in the campaign so you and stick 5 people in it: 1 pilot, 2 gunners, and 2 passangers, then it’d be great for very large maps.
If there is any thing I don’t want to see back into Halo, is the Concussion Rifle, it’s great for anti vehicles when you’re using it, but the AIs have rapid fire with that thing, I liked the brute shot better. Also, when grunts has the FRG, don’t give them rapid fire with it, that’s really annoying, they should have a slower rate of fire, or give us back the old FRG from Halo 1, it arced like a mortar.