What do you like about Halo 5

What do you like about halo 5

I like the gameplay, Infection, and warzone.

While I hate Halo 5’s story and was left severely unimpressed with the game, there are a few things I appreciated.

One is after AI’s having become something of a lazy magic key trope to any technobabble problem the human character encounter story wise, Halo 5 seemed to imply this was going to change. When Cortana’s uprising is inevitably crushed, by all rights humanity should not go near ‘SMART’ AI’s with a ten foot barge pole ever again.

Human AI’s should never return to the setting again after the ‘Created’ arc is resolved.

I think in the long run that will improve the story telling as when human characters encounter alien technology, it won’t just be a matter of getting their AI to bypass the huge problems incompatibility between human and alien tech create.

the fact that i’ve never played it

> 2533274853837831;2:
> While I hate Halo 5’s story and was left severely unimpressed with the game, there are a few things I appreciated.
>
> One is after AI’s having become something of a lazy magic key trope to any technobabble problem the human character encounter story wise, Halo 5 seemed to imply this was going to change. When Cortana’s uprising is inevitably crushed, by all rights humanity should not go near ‘SMART’ AI’s with a ten foot barge pole ever again.
>
> Human AI’s should never return to the setting again after the ‘Created’ arc is resolved.
>
> I think in the long run that will improve the story telling as when human characters encounter alien technology, it won’t just be a matter of getting their AI to bypass the huge problems incompatibility between human and alien tech create.

Oddly enough I think doing that to AI’s has shredded what made AI’s in halo special.

Every other setting has this stupid trope about AI’s going on human killing sprees cause of being abused and such. Halo was a setting where they were trusted advisors and companions, even friends.

Besides, we’ll probably just have humans doing the magical stuff to bypass issues. We already had Halsey hacking a forerunner AI in the comics.

The thing I like most about Halo 5 is the weapon balancing. Every weapon excells at something, and is worth having. I’ve never once in Halo 5’s campaign had a weapon with ammo in it and thought, “I’m sunk because all I have is this”.

I really like warzone, which really blends cooperative combat vs AI with PvP. But if credit for kiling bosses was divided based on the amount of damage dealt instead of who gets the last shot, that would be an improvement.

In campaign, being able to give orders to your team and have them actually follow them was a great addition to the game, an infinite improvement over Kat driving off cliffs and Emile trying to snipe with a shotgun in Reach.

I like the lore tying the books and games together, preventing it from drifting apart like we’ve seen happen with other franchises. The execution of this maybe could have been better, but 343 has a good track record of finding where they fell short and fixing it in the next installment.

> 2533274853837831;2:
> While I hate Halo 5’s story and was left severely unimpressed with the game, there are a few things I appreciated.
>
> One is after AI’s having become something of a lazy magic key trope to any technobabble problem the human character encounter story wise, Halo 5 seemed to imply this was going to change. When Cortana’s uprising is inevitably crushed, by all rights humanity should not go near ‘SMART’ AI’s with a ten foot barge pole ever again.
>
> Human AI’s should never return to the setting again after the ‘Created’ arc is resolved.
>
> I think in the long run that will improve the story telling as when human characters encounter alien technology, it won’t just be a matter of getting their AI to bypass the huge problems incompatibility between human and alien tech create.

I think you missed the entire title of the thread. The answer to, “what do you like” is not “I hate…”
No one’s saying you have to like it all, but Halo 5 did a lot well, and the best thing about it isn’t just what it might imply about the next game.

> 2533274964189700;4:
> > 2533274853837831;2:
> >
>
> Oddly enough I think doing that to AI’s has shredded what made AI’s in halo special.
>
> Every other setting has this stupid trope about AI’s going on human killing sprees cause of being abused and such. Halo was a setting where they were trusted advisors and companions, even friends.
>
> Besides, we’ll probably just have humans doing the magical stuff to bypass issues. We already had Halsey hacking a forerunner AI in the comics.

If you check out the books, you’ll see there’s a lot more nuance than you give it credit for. Ex: Black Box expected something like this to happen, so it picked a safe, habitable world and expunged it from all records, and secured transport for high-ranking ONI officials, so when this did happen, it could spirit them away to somewhere that Cortana could never find them. And what’s more, Black Box advised the humans to terminate it to remove any risk of it being corrupted. As a being of pure intellect, without any delusions of being human, Black Box is a compelling character, as honorable and noble as anyone else in the franchise.

And Cortana’s fall is related to the Logic Plague as part of a plan that’s been ten-million years in the making. It’s not just, “AI go crazy and start killing people”.

Cough Master Chief kicking Locke’s rear!

> 2533274948586786;6:
> Cough Master Chief kicking Locke’s rear!

Yeah, it’s hard to beat the Chief breaking Locke’s rifle across his head, then punching him in the face with his own fist.

> 2533274883501878;7:
> > 2533274948586786;6:
> > Cough Master Chief kicking Locke’s rear!
>
> Yeah, it’s hard to beat the Chief breaking Locke’s rifle across his head, then punching him in the face with his own fist.

He really showed that man what’s what. Not too shocking coming from the teen who beat up a bunch of ODST.

> 2533274948586786;8:
> > 2533274883501878;7:
> > > 2533274948586786;6:
> > > Cough Master Chief kicking Locke’s rear!
> >
> > Yeah, it’s hard to beat the Chief breaking Locke’s rifle across his head, then punching him in the face with his own fist.
>
> He really showed that man what’s what. Not too shocking coming from the teen who beat up a bunch of ODST.

Is that the best 57 seconds in Halo history? I think it is.

> 2535411936618971;9:
> > 2533274948586786;8:
> > > 2533274883501878;7:
> > > > 2533274948586786;6:
> > > > Cough Master Chief kicking Locke’s rear!
> > >
> > > Yeah, it’s hard to beat the Chief breaking Locke’s rifle across his head, then punching him in the face with his own fist.
> >
> > He really showed that man what’s what. Not too shocking coming from the teen who beat up a bunch of ODST.
>
> Is that the best 57 seconds in Halo history? I think it is.

Right?!?! Here’s this guy that thinks he’s the hunter of all Spartans. Talking to Thel as if he’s going to be able to properly restrain the Chief without worries. He deserved to get that beating!

> 2533274948586786;10:
> > 2535411936618971;9:
> > > 2533274948586786;8:
> > > > 2533274883501878;7:
> > > > > 2533274948586786;6:
> > > > > Cough Master Chief kicking Locke’s rear!
> > > >
> > > > Yeah, it’s hard to beat the Chief breaking Locke’s rifle across his head, then punching him in the face with his own fist.
> > >
> > > He really showed that man what’s what. Not too shocking coming from the teen who beat up a bunch of ODST.
> >
> > Is that the best 57 seconds in Halo history? I think it is.
>
> Right?!?! Here’s this guy that thinks he’s the hunter of all Spartans. Talking to Thel as if he’s going to be able to properly restrain the Chief without worries. He deserved to get that beating!

How do you make a Halo video that you can’t stop watching? And yet it happened, twice! 343 should put those in Halo 5 and put Locke killing 'Mdama at the end so Chief can kick him again!

> 2535411936618971;11:
> > 2533274948586786;10:
> > > 2535411936618971;9:
> > > > 2533274948586786;8:
> > > > > 2533274883501878;7:
> > > > > > 2533274948586786;6:
> > > > > > Cough Master Chief kicking Locke’s rear!
> > > > >
> > > > > Yeah, it’s hard to beat the Chief breaking Locke’s rifle across his head, then punching him in the face with his own fist.
> > > >
> > > > He really showed that man what’s what. Not too shocking coming from the teen who beat up a bunch of ODST.
> > >
> > > Is that the best 57 seconds in Halo history? I think it is.
> >
> > Right?!?! Here’s this guy that thinks he’s the hunter of all Spartans. Talking to Thel as if he’s going to be able to properly restrain the Chief without worries. He deserved to get that beating!
>
> How do you make a Halo video that you can’t stop watching? And yet it happened, twice! 343 should put those in Halo 5 and put Locke killing 'Mdama at the end so Chief can kick him again!

Or better yet just suggest that 343 find a bunch of random excuses for John to beat Spartans to a pulp in every way imaginable. Master Chief is a B.A.

> 2533274948586786;12:
> > 2535411936618971;11:
> > > 2533274948586786;10:
> > > > 2535411936618971;9:
> > > > > 2533274948586786;8:
> > > > > > 2533274883501878;7:
> > > > > > > 2533274948586786;6:
> > > > > > > Cough Master Chief kicking Locke’s rear!
> > > > > >
> > > > > > Yeah, it’s hard to beat the Chief breaking Locke’s rifle across his head, then punching him in the face with his own fist.
> > > > >
> > > > > He really showed that man what’s what. Not too shocking coming from the teen who beat up a bunch of ODST.
> > > >
> > > > Is that the best 57 seconds in Halo history? I think it is.
> > >
> > > Right?!?! Here’s this guy that thinks he’s the hunter of all Spartans. Talking to Thel as if he’s going to be able to properly restrain the Chief without worries. He deserved to get that beating!
> >
> > How do you make a Halo video that you can’t stop watching? And yet it happened, twice! 343 should put those in Halo 5 and put Locke killing 'Mdama at the end so Chief can kick him again!
>
> Or better yet just suggest that 343 find a bunch of random excuses for John to beat Spartans to a pulp in every way imaginable. Master Chief is a B.A.

I don’t think there’s enough Spartans for that. Ha! How 'bout just have a big “lore accurate” movie made where Chief beats every single thing to a pulp with whatever’s on hand. I’m 100% sure it would make it to “best movie of all time.”

Probably warzone. But I always preferred the previous games’ multiplayer (and campaign) so it wasn’t enough to keep me playing long term.

I think Warzone was a really cool addition to the series.

Multiplayer is fun I guess, but honestly it’s not very good of a game in my opinion. The campaign was a horrible excuse for a story.

The MP is nice imo, so is forge. Nothing besides that really…

> 2533274964189700;4:
> > 2533274853837831;2:
> > While I hate Halo 5’s story and was left severely unimpressed with the game, there are a few things I appreciated.
> >
> > One is after AI’s having become something of a lazy magic key trope to any technobabble problem the human character encounter story wise, Halo 5 seemed to imply this was going to change. When Cortana’s uprising is inevitably crushed, by all rights humanity should not go near ‘SMART’ AI’s with a ten foot barge pole ever again.
> >
> > Human AI’s should never return to the setting again after the ‘Created’ arc is resolved.
> >
> > I think in the long run that will improve the story telling as when human characters encounter alien technology, it won’t just be a matter of getting their AI to bypass the huge problems incompatibility between human and alien tech create.
>
> Oddly enough I think doing that to AI’s has shredded what made AI’s in halo special.
>
> Every other setting has this stupid trope about AI’s going on human killing sprees cause of being abused and such. Halo was a setting where they were trusted advisors and companions, even friends.
>
> Besides, we’ll probably just have humans doing the magical stuff to bypass issues. We already had Halsey hacking a forerunner AI in the comics.

Don’t get me wrong I wish 343 had not gone down the route of the ‘A.I. Is a Crapshoot’, trope, as it’s something that’s been done to death in recent years by other games, films and books. All of them also put a lot more effort into the setting of how this occurs, which makes 343’s plot twist in Halo 5 lazy more then anything else.

The problem in my opinion is that with the exception of Cortana in Halo 1 - 3 (and sometimes even then), every new AI character was used more and more as a glorified magic key for interfacing with non-human technology the player couldn’t as and when required. In Halo CE this was something Cortana realistically struggled with, which made sense as in the context of the setting she was a primitive human AI struggling to interface with alien technology she had never been designed to interact with. That showed in how limited her control over Halo’s functions were.

The problem in my opinion is that with each subsequent game or novel the ‘ease’ with which SMART’s AI were able to interface with Covenant and Forerunner tech increased to whatever was required plot wise to progress the story. As a result the AI’s became less like characters so to speak, and more like glorified skeleton keys. Isabella only really exists in Halo Wars 2 to provide exposition on Atriox, and take control of the Banished Assault Carriers weapon systems when the plot requires it. I personally think this habit of lazy writing peaked with the introduction of Black Box. A seemingly all powerful AI who from what I can remember from Kilo-5 was able to single handedly monitor all of Sangheilios planet wide communications when the plot required the team find someone. (Boy, something like that sure would have been handy in the 28 years the UNSC were trying desperately to crack Covenant communications to locate the the Covenant C&C as part of Operation Red Flag. It’s almost like Bungie and 343 didn’t allow human AI’s to monitor Covenant communications in all that time because giving them the location of High Charity early on would have screwed up the entire premise of the events that led up to CE)

I agree that my problem is more with what I consider shoddy and lazy writing around human AI’s rather human AI’s themselves. But for me Halo 5 completely tarnished any redeeming qualities human AI’s presented in terms of interesting story telling. Suddenly a Forerunner AI millions of years more advanced then Cortana decides she deserves to rule the galaxy as Supreme overlord above all because…reasons?

Human SMART AI’s suddenly decide to collectively stab humanity in the back and attempt to subjugate the galaxy to their will because of…vaguely defined gripes we’ve never really seen.

Sigh…

This is why I want SMART AI’s out of the picture now. The ‘Created Arc’ and the conflict it represents is just so boring and devoid of any real stakes as Cortana has no real chance of winning. I know her faction’s inevitable defeat will just come down to Master Chief flicking a switch at the end of what I imagine will be an extremely dull or underwhelming game, book or comic depending on how 343 choose to tie up this particular plot arc, then everything will return to the status quo that existed before Halo 5. Minus I hope human SMART AI’s, which the UNSC should either choose to collectively quarantine or delete if they have any real sense.

As odd as it may sound, that is what I actually like about Halo 5’s story. Not it’s start, not it’s middle and not it’s ending, but what must logically and inevitably come after once the Created uprising has been neutralised. Considering how ridiculously dependent humans have become on SMART AI’s for everything from automated industry, plotting slip space jumps and running transportation in cities, it will be interesting to see what happens when they try to rapidly exercise themselves from what will quickly become the ‘hated machines’.

Likewise, I also like the idea of non-UNSC AI’s such as Covenant, Forerunner or Ancient Human AI’s taking a more prominent role in the ‘support’ narrative that the elimination of the UNSC’s AI’s from the setting would create. I’ve said before and I’ll say it again. Cortana death in Halo 4 was a near perfect way to respectfully end her character arc, and doing so created a vacancy for the character who traditionally provides the player or protagonist with off screen ‘tech support’.

The Ancilla of the Librarian Chief encountered in Halo 4 would have been a brilliant temporary replacement for Cortana in my opinion. And both the Librarian and Iso-Didact could perhaps have been revived from Crytum’s later as support character similar to how Johnson, Rtas and Cortana provided support to Chief and the Arbiter in the earlier games.

> 2533274883501878;5:
> I think you missed the entire title of the thread. The answer to, “what do you like” is not “I hate…”
> No one’s saying you have to like it all, but Halo 5 did a lot well, and the best thing about it isn’t just what it might imply about the next game.

And I specified what I liked about Halo 5. The point I was making is that people who did not like Halo 5, or more or less hated it like like I did can still find parts of the story and game we like.

I really enjoyed seeing the Arbiter again, and the Swords of Sangheilios. Much like the Master Chief and Blue Team there just wasn’t enough of either, compared to other characters there was to much off. (Specifically a certain Warden Eternal character)

In my case unfortunately there was just very little to like about the game. That doesn’t mean the stuff that was good isn’t worth mentioning.

I love the sound of the saw. The req system while flawed is pretty cool and I enjoyed enthusiasm of joe staten’s voice as the announcer