What do y'all think is holding up the Roadmap?

I realized that it has now been 21 days since Joe Staten posted saying the roadmap would be delayed. Does anyone have any idea of what might be delaying it?

Are they waiting to release a trailer for a campaign expansion alongside it? Are they just figuring out how to stretch the events they have from now until May?

In the August 20th, 2021 development update Junyszek said that the team has “already worked out” the first year of Halo Infinite post-launch support… was that just not true, or are their plans just shifting to address major day one issues?

What are your thoughts, friends?

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Knowing just a touch about software development (I work with developers at my job, day in and day out), I’m willing to bet that a few large features were added into the mix alongside a few large bug fixes too. These have a way of shifting release timelines since scoping out work and impact on adjacent features and architectures is super time consuming - the company I work at is a multinational tech company that pulls in between 40 and 50 billion a year, and important fixes/features can take up to two years of planning, for perspective. That’s not even taking into account reprioritization of features/bugs due to real-world feedback on impact. Moving one or two things in a software release roadmap requires moving just about everything, since ordering and impact is so intertwined.

If their assertion of having content broadly mapped out was accurate, I’d imagine we’ll see more info before Season 2. However, that is an if to be sure. 343 really should not have promised a hard date of January, given that plans would surely change as soon as launch happened, because you can never predict what millions of users are going to find/break.

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https://www.productplan.com/glossary/technical-debt/
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No roadmap, that’s what’s holding up the roadmap.

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