I still need confirmation on whether or not Halo 4 will have SMGs or Invasion. What do you need confirmation on?
Well, the Assault Carbine is very similar to the SMG, and that will be in the game. Here’s what I need confirmed:
>No Armor Effects
>No item limits in Forge. Budgets are understandable, but there’s no reason for individual item limits.
>Ranked Playlists by Numeral Ranks (Halo 3 style)
>Multiple people able to watch a film at the same time
>I need to know what the heck that rocket-pistol thingy is
>Space battles?
>Are AA’s nerfed compared to Reach? It would make the game much better if AA’s were less effective, and couldn’t be used for nearly as long. Maybe if you could only use them once or twice a life.
Wow, I’m typing this while looping the Halo 4 Soundtrack sample through my surround-sound system, and it’s making me really really really excited for Halo 4. I just don’t think I’ll be able to contain my excitement for the rest of this year.
Umm… Sprint’s speed and Jetpack’s usage.
I need to know if this becomes even worse than Reach’s Sprint by making people able to run away AND being able to fly.
Some confirmation on actors would be cool, but I’m not dying over it.
No invasion prob cuz there are no elites
> Some confirmation on actors would be cool, but I’m not dying over it.
We have the voice of Halo still.
If skull hunting will return B)
That we won’t be able to dual wield in any instance, not even as a custom game option, that we won’t ever be able to play as elites in any game type or mode, that the game will contain over powered armour abilities like in Reach.
Once that’s confirmed I’ll pretty much have zero hopes for this game, since even if there is a classic playlist, I’m betting it will be like Reach’s and be rough around the edges and broken because the game wasn’t designed to support classic game play.
> That we won’t be able to dual wield in any instance, not even as a custom game option, that we won’t ever be able to play as elites in any game type or mode, that the game will contain over powered armour abilities like in Reach.
>
> Once that’s confirmed I’ll pretty much have zero hopes for this game, since even if there is a classic playlist, I’m betting it will be like Reach’s and be rough around the edges and broken because the game wasn’t designed to support classic game play.
Duel wielding, Elites. Confirmed. There will definitely be an armour ability that stands out as being better than the others, it’s impossible to balance oranges and apples…