What customisation I'd like to see in Infinite

After the e3 trailer i was impressed by the 343 are reverting to the classic art style, but here are some things i think should be implemented to make it not like halo 5.
Because, yes’nt.

  1. full colour control
    In halo 5 we did receive a decent amount of colours, but i think it would be better if we had a custom palette as well as some default ones to work off of, and on certain armours there are white or other colour marking we have no control over, so maybe control over them too, so more than 2 changeable colours. Also in 4 and 5 the under suit of the spartan armour would be coloured, but to fit the classic style better i think it should just be black.
  2. visors
    In 5 the visors in the packs like everything else were rng, in this sense we won’t necessarily have the colours we want for the visors, so we should either have the option to change the colour of the visors to our liking, or maybe have a default visor that fits with everything like gold or silver, which would be a great addition the art style.
    3.system
    Many were disappointed with the rng loot box system of halo 5 with microtransactions, all i think we should have is a system like reach, earn points after match, buy seperate pieces with points, and no rng so you know what you are getting.
  3. armour
    not much to say, except the fact that halo 5’s armour was quantity over quality and there was the Samsung stereo helmet and the large forehead helmet etc, i think we should just have designs from the classic games, if any.

I kinda want carter’s (A259) armor to be in halo infinite

I don’t want the same armour 3 times with a different pattern. I want the armour and skins to be separate where you can apply skins to any amour. Those flame decals recruit has in H5, let us put that on any armour please. Attachments that reach had. Same again
Visor decals and materials would be cool as well like scratches or plasma burns

Yeah, you could have Emile’s mark on the hemlet, or like halo 4 orbital.

I really like all the idea,s you brought up, but I do think that a full color pallet could bring in some unwanted immersion breaking. Imagine being immersed in a game of Firefight (if they bring it back) then a bright pink spartan comes out of nowhere and breaks the immersion. I don’t think that’s the tone that Halo Infinite will be going for.

(Also, OP don’t forget to use the “Quote” system when replying to specific comments, it helps people know when you’re continuing a discussion with them)

I want full halo reach armor customization with a few tweaks maybe add full color control (credit to OP for that idea it was great) same go’s for visors full color customization not a preset pallet i would also like to be able to put certain colors on certain armor pieces so each piece of armor has its own slider, this could make things so much more interesting and not just the same color combos and patterns

P.S i would definitely want armor unlocks with a credit/ level system like in Halo reach i think that type of customization was perfect and worked as such

P.S.S i know i’m asking for a lot but i don’t expect this to be in the game i would just love it to be and a man can dream

> 2535409706961967;6:
> I want full halo reach armor customization with a few tweaks maybe add full color control (credit to OP for that idea it was great) same go’s for visors full color customization not a preset pallet i would also like to be able to put certain colors on certain armor pieces so each piece of armor has its own slider, this could make things so much more interesting and not just the same color combos and patterns
>
> P.S i would definitely want armor unlocks with a credit/ level system like in Halo reach i think that type of customization was perfect and worked as such
>
> P.S.S i know i’m asking for a lot but i don’t expect this to be in the game i would just love it to be and a man can dream

Also when it comes to a custom pallet i think (PERSONALLY) that it should be mainly darker colors unless its a white or a light red for a secondary color that would be good

In Halo Reach: oh boy the Pilot helmet is my new favorite helmet.

In Halo 5: my favorite helmet is back… but it has a giant attachment that’s non-removable… Also I can’t make my same Emblem I’ve used my entire Halo career…

My point is that customization should be leaps and bounds far superior to Reach’s by now. Heck, for Halo 5 I expected us to be able to pick where to place our emblem and possibly have some influence over out Spartan’s voice or even a face. That last part is a real stretch but I’m a dreamer.

It seems odd that they’re trying to build a world around our “Spartan Career” when it comes to multiplayer, yet they make us feel very detached with the very small amount of input on our Spartan’s design. I feel they could do more with it, and that’s just what I look forward to in Halo Infinite.

> 2533274925727172;5:
> I really like all the idea,s you brought up, but I do think that a full color pallet could bring in some unwanted immersion breaking. Imagine being immersed in a game of Firefight (if they bring it back) then a bright pink spartan comes out of nowhere and breaks the immersion. I don’t think that’s the tone that Halo Infinite will be going for.
>
> (Also, OP don’t forget to use the “Quote” system when replying to specific comments, it helps people know when you’re continuing a discussion with them)

Yeah, so it should probably be restricted to some extent.

You’ll be happy to hear the undersuits will be black, though I hope that’s customizable.

In my opinion they should just get rid of the duplicates with white paint on them system and just introduce design patterns you can put on top of any armour.