And look how long its taking them to fix big team and also make fixes to the arena sandbox. Adding a Battle royal, maps and balancing things for that would only slow their ability to maintain and add too the arena gameplay. It will split the recourses. the game modes you mentioned do not impact halos overall gameplay and ability to update the way adding an entirely new genre mode would, multi team, or other past modes that fit perfectly within the sandbox would not hurt either. because they fit . so the point is not moot. 343 needs to focus on the core of halo. Not random experimental additions because of other popular genres.
The reason Infinite has been received well is because its return to classic feel. If they add in a battle royal and its not on par with the top battle royals out there and also delays arena updates, it could easily kill the game.
Yeah well, CoD doesn’t seem to do well for a lot of people these days with decisions they’re making. Sure, people stream Warzone like TimtheTatMan, Dr D, Lupo, etc. But do we really need a BR in Halo? What does it really bring to the table that is unique? Nothing that several other games haven’t already done and would feel old at this point.
What it brings to the table aside, you have to stop and consider the resources that would need to be diverted to making this BR. It’s claimed they can just ‘reuse’ the campaign, but it’s probably not as simple as ripping the world from the campaign and tossing it into matchmaking. A lot of things would need to be changed, AI spawns (whether they choose to keep them or not), campaign triggers would have to be deactivated, certain doors would have to be locked and the lower areas removed, cutscene triggers would have to be removed, weapon spawns would have to be selected, tested, etc.
That’s probably not something a small 10 man team can do, that’s gonna take time away from content that people actually want. And isn’t one of the most vocalized complaints a lack of content and replayability? I don’t think a BR is gonna give that the majority.
So what you are saying is basically that Halo has to stay the way it was/is?
So what Halo is your core experiance? Mine would be Halo 3
Let me give you some answers to your points.
So if like you are saying ppl play Halo because it is Halo, an ARENA-Shooter, so those ppl will stick to the classic Halo-experience and will play the Arena Modes. So the Battle Royal Community will be new players that come from Warzone, Apex, Fortnite ansd so on… Then there would be the third group of ppl like me that like Arena and battle royal so this would be the only splited group. and now let me tell you something that benefits Halo and 343 because, there would be in general more player that maybe buy the Battlepass or Shop Items (direct incom for 343 to develop new maps, Skins or maybe stock up the budget for Halo 7.
Next benefit would be more exposal on twitch which is an huge advantage because if there are more viewers more new ppl will have a look and will maybe join the game that is f2p which means the community will grow in general.
The Game is not b2p nor will it have DLCs (It would be stupid to sell map packs or similar things for a f2p game)
Next Thing is with Warzone or Firefight, as far as I know ppl liked those modes and are requesting it back in Infinit so that is already another part of the Halo-community.
I did not want to tell you this but if you bring up that argument:¨
So if there would be Firefight or Warzone comming back or if there will be a Battle Royal its pretty simple: If you dont like these modes do not play them EASY
We never said 343 should stop fixing the game and start developing a BR. We ask / had an idea for something new to the franchise, to do when everything is right.
Balancing will reach a point where it will be perfect unless they add new weapons so that should not matter. Games like GuildWars are able to tweak skills and perks based on the mode you play PvE, PvP has different scalings so problem solved with impaact on the clasic experiance. Even if I think that this is not necessary, I would be totaly happy if you let me drop with 120 other spartans on the map and have a huge mayham.
They could also add it as a rotation mode that comes up every weekend like battlegrounds in MMORPGs if you are so worried about a splited community.
The industry is a fast one, games have to live up to the hype (which Infinit does partial). Otherewise a game will die. f2p is a chance but also a risk since for more and new content the playerbase must be big enough and tbh buy enough stuff from the store to found it. So more players is better for the game. And after that has been said adding a hyped game mode like BR to a finished and polishd Halo Infinit (which I think will take at least 6 months) will draw and keep a huge playerbase back to Halo.
It could bring some new mechanics to the table, like I mentioned in the original post. there are plenty of players like me that have a lot of ideas.
To be honest I would think making a new map would be easier and better since 343 is an Xbox studio MS could lend them a hand with the guys from Playground Games (the guys from Forza Horizon (The Map is insane)) I can imagine that the Xbox Game studios could help each other out.
Depends on the time you give them. I know what you mean I think it would take a team of 50. 343 has currently approximately 750 employees.
So do you think 343 can snap fingers and POOF* a battle royal into existence? Because if they spent time to build a battle royal, test and balance it, give it live service updates and things required to keep it going and healthy to satisfy the battle royal player base. AND all that NOT effect the arena side of things, with balance patches, new maps, Or even mess with the CHALLENGE system, then you are crazy lol. The first time they drop a new battle royal map, while not having new arena content in a while because they worked on the battle royal content instead. will annoy ALOT of halo fans. And thats the stuff that WILL happen.
Many games have multiple modes, Like battlefield having rush and conquest ect. halo with btb slayer ect. But the modes all fit within a similar sandbox and balance. Games that go beyond multiple modes into multiple genres are still only known for their primary mode/genre. And that is where most recourses go and the other mode is usually a subpar experience.
i hear this crap a lot. twitch views is not the end all be all. Youtube vids still gets more views than twitch on average, and halo is doing fine on most halo related content.
ya, its pretty simple isint it. warzone is a COD battle royal, i dont play it. i dont go on forums ask them them to make it a classic team shooter. ITS A BATTLE ROYAL if i want to play a team shooter cod game ill play other cod games. simple.
you act like creating an entire new mode with maps and new balance is simple. while also maintaining and updating core halo. Maybe games studios should hire you. Sounds like you could get things done super fast easy peasy
again. Thats takes time and recourses away from core game. “ideas” take time to make reality. and id rather them use that time on halo not some halo battle royal experimental thing.
Shouldn’t you want them to fix things faster instead of saying there should be less things in the game?
Not really.
It’s not like they have to release a new battle royale map every month or even every year.
Halo isn’t just an arena shooter.
The mechanics are a big part of what differentiates it from other games, as well as its campaigns.
Infinite is supposed to last a decade.
Having a few months of focus on a battle royale mode and map isn’t going to kill the game.
What does Slayer bring to the table that’s unique?
Capture the Flag?
Strongholds?
The modes are different, but they’re not unique.
Many arena shooter games have them.
It’s not about what the modes bring that’s unique, it’s what the game brings to the modes.
Halo is unique enough to make the mode worthwhile.
I don’t think it would be difficult for them to remove campaign triggers, depending on how they made them, but a lot of things would need to be changed as you said, and it would probably be faster for them to make a new map.
Like what?
Aside from testing, the maps, weapons, vehicles, armors, etc. aren’t that difficult or time-consuming to create.
Not only that, but as I said in this post, Infinite is supposed to last a decade.
What’s the problem if they add a battle royale mode in a few years from now?
Battle royales are quite good for replayability.
Because they play differently, it gives a break between arena mode matches.
Most battle royales don’t get new maps that often.
Bologna.
The battle royales in Call of Duty are fine, and so are the arena modes.
It is true that Battle Royal is nowdays a genre but to be honest Battle Royal is only a game mode. It is stll a shooter that combines death match mechanics with the respawn settings of search and destroy and puts it onto a large scale. It just became a genre because it blew up (It blew up because of fortnite (where it was a mode next to the main game(not even because of PUBG))
Like I mentioned, once the balancing hit the peak (which will happen sooner or later) you do not need to touch it anymore unless you add some new weapons or equipment to the game. aswell as I said you can copy the arena gamplay balancing to the potential Battle Royal. As we do want it to feel like Halo the map could be desinged around the gameplay. Which would make no? Because it will be balanced and polished when a Battle Royal will be a possibilitie.
That is why there needs to be a team for every mode, one for classic arena, one for Warzone & Firefight and one for Battle Royal so that they can bring regularly content to all modes.
Youtube is VoD, Twitch is live. Not going to say more about it since we can discuss about it forever. A good TV commercial would be a good thing as well. (EU does not have one as fas as I know)
So what makes it wrong to ask for something I like and I belive could be very enriching to a game/franchise I love so much?
If you had read my previous post right, you would have seen that I said they could utilize from the Xbox Game Studios and have Playground Games help them with the map creation in addition to a 50 head big development team for Battle Royal.
Working in the Videogame industry is a little dream of mine not gonna lie about that.
That why they could add a Battle royal in year one after the game is polished and the playerbase is waiting for something new. New Maps does not that much replay value. Halo Infinite should last atleast 10 years if I am right.
Of course id want them to fix faster. Does that mean its possible. NO, so id rather them focus on maintaining, updating, and adding to the things in halo i bought/play the game for rather than splitting recourses and being even slower on a battle royal.
but they do need to keep up with balances, bugs, Updates, seasons, and challenges which are a big part of seasons as they had stated. Whereas most other game modes and balance is already universal with all other halo modes.
halo is also not a battle royal. and despite how easy u all make it sound. Would require alot on 343s part to do so. Doing that would inevitable slow down arena content.
Supposed to doesnt mean will. especially if the neglect the core part of halo. “having a few months to work on battle royal” u really think thats all there is to it?? lmao. just do a few months work then done , set and forget. sorry, but not how games work lol. It will take support and updates and the would require diff tuning than main holo modes,
Halo is unique because it is halo, and as long as it stays halo it will stay that way. being another battle royal clone is not something halo needs. Halo did what it needed and stopped trying to be like other games. Thats why infinite feels like a huge step in the right direction, going back to its roots. a battle royal will be a step backwards again.
but again, it will need constant updats, season pass additions ect ect.
so who plays warzone for the arena modes if there even is any, who plays apex for arena modes, who plays fortnight for arena modes. are those arena modes in those particular titles on par with the battle royal modes? do they get the same attention from devs? to even try to argue and say yes is wrong if so, i would know wether the games even have them or not which i do not. but i deff heard of their main modes.
because there is a good chance that if done, it would pull recourses from arena, the reason most halo fans play halo. Making halo change into the game u “like” could make the game people already do like for what it is even worse for them.
u used fortnight as an example. so how well are fortnights non br modes doing and how well are they supported compaired to the br?
I would prefer that they revamp/fix an established mode that could ease some of the long standing gripes the community has faced over the years. A BR mode is not one of them.
If there is added functionality though Forge for the Community to make a BR mode through customs, great.
But why do we feel that Halo needs to be ‘unique’ anyway? People seem to have been just fine with it being your basic Arena Slayer. Some new game modes come along and they’re hit or miss, but regardless, they often take something else out to be put in.
Except that if those triggers are tied to anything specific, they too might be removed which could remove anything from doors to structures, to even parts of the map depending on what it is.
Except people would call it lazy to just rip the campaign map to use for a BR mode, which would push them to make an actual map. You can’t just rip the campaign map and toss it into MP without getting some backlash somewhere.
And what’s the problem adding it years down the road? A lot of things, what if BR’s have since died 3 or 4 years down the road? Then you’re adding a dead game mode hardly anyone will play.
Battle Royales are boring, I’ve watched several streamers play different ones and they’re all the same. If you’re a god you stay in and win, if you’re not, you’re usually one of the first 10 dead unless you get lucky.
I feel like we should skip the BR mode, we don’t need it and it’s likely to divide the community even further.
You’re more than allowed to disagree of course, I just don’t think we need something that feels like a cheap grab for attention because it’s a Streamers playground.
Thats my thoughts too. Halo is halo, thats why i like it. the closer it is to classic halo the more i like it. Halo already plays diff than most fps games because of its design and mechanics. its movement speed, ttk, maps, and sandbox are all diff from most modern shooters. THATS why i like it, then when i want something else i can play cod, battlefield…or even a battle royal. because they are all different, Halo is best when it stays close to its roots, and that alone make it unique especially among other fps games.
And honestly if i had a choice between halo becoming massively popular with a huge player base because of halo becoming a battle royal game. Or a much smaller deticated player base with a very polished and smooth arena experience with constant support and updates and a good ranked experience . im picking the second option ALL DAY.
If it was just a game mode, every COD launch would launch with it’s own Warzone.
It is COD Warzone, a stand alone title that works in conjunction with the yearly releases of the standard COD titles. Different teams working on different systems. Apex is a standalone game. Pub G is a stand alone game and Fortnite is a standalone game. There is no current title except for COD that has a full campaign, MP, PVE, and BR, and as shown, those are different systems using different tools to make it seem like it is a seamless experience.
Exactly. Now maybe if the teams that made halo wars made a halo BR with its own dedicated team that did not pull recourses from infinite thatd be fine. But it should not be added to infinite.
Then you’re not operating at ranges that would hinder your ability to hit targets if you aimed direct at a target.
Warzone:
https://youtu.be/mI84aIAJawk
Apex:
https://youtu.be/CBNBepeOkmY
PUBG:
https://youtu.be/CseHArn2nZo
Video game “Mythbusters”. They’ve tested various mechanics and claims about games for more than a decade at this point.
Oh no doubt there needs to be a fix, but again seeing the instability of the game as it stands, it really looks like the engine itself is the root cause for the instability and will require a massive overhaul at some point to even consider this.
There isn’t currently.
Some weapons have a range wall, which means shots disappear/lose efficacy after a certain range (which is what partially what your example goes into), and also spread range (which is the other half of your example that also determines range efficacy).
Regardless it wouldn’t make sense to create new weapon mechanics as most tertiary BR’s utilize the sandbox of the game its attached to. It can be done, but it would drag resources away.
Nor have I, but that doesn’t mean it can’t be used as an example of what happens when you split resources and have to create a whole different sandbox to work with.
Resource intensive, creating entirely new mechanics around or on top of existing sandbox weapons, balancing these post facto.
Some sort of falloff/balance mechanic would be needed for the sniper rifle dude, my main point is that the way this weapon is designed currently would break the BR experience. No falloff damage, hitscan precision weapons with headshot multiplier and no sway is a recipe for balance disaster no matter how rare they make it.
It’s not difficult to apply sedentary strategy in a BR. Pick a spot close to the center of the circle, high vantage point, you’re good to go for 20-30 minutes of the match as you pick off players who can’t see you.
When I say slightly I mean very minimal.
EA is just slightly better because they are re-investing into single player games again. MP is still scummy. Star Wars Jedi Fallen Order and Squadrons are both really good. Dead Space is getting a remake (still might come out bad) and Mass Effect just got remastered (ME1 borders on a remake) Yeah remasters are cheap, but after Andromeda, baby steps.
Activision has done next to nothing because they keep making money off COD.
Also EA discounts the prices of their older PC games while Activision still expects you to pay full price for everything that didn’t become abandonware.
I’m sure EA is just as scummy as Activision, but they’ve been knocked down a peg publicly. I’ll only support EA’s games post-release and only if I hear really good things. Like I did with the other games.
Balancing likely isn’t very necessary outside of map balance.
Bugs aren’t endless.
Updates aren’t necessary unless more is added to the game in general.
Seasons and challenges aren’t difficult when they could make “Complete x battle royale matches” challenges.
Bologna.
You act as if there’s going to be a lot of arena content, but the rate we get maps and other modes at will likely be far slower than you’re imagining.
It wouldn’t need many updates.
Infinite is a step in the right direction because they got rid of the awful art style and loot boxes that Halo 5 had.
Not because it cut the modes down to Slayer and Objective.
The arena modes are fine, as far as I could tell.
Also, Warzone doesn’t have arena modes as far as I know.
The other Call of Duty games have those.
No one here is asking for a battle royale mode to be added right now as far as I know.
It’s already unique.
If it wasn’t, it wouldn’t still be popular.
Also, while I’m fine with it being an arena shooter, it doesn’t mean I wouldn’t like to see new modes to reduce the tedium.
So they should just make a new map.
I’m talking about the arena maps.
Even if that happens, it’s still a fun mode to play.
Also, I haven’t heard anyone talking about wave defense modes for a while.
Does that mean Firefight shouldn’t be added to Infinite?
I’m no god, but I usually stay in the match for a while, and sometimes I win.
Also, battle royales might seem boring to you, but they’re fun to me.
I doubt it.
That’s why a battle royale mode would work.
It’s not its own game.
Battle royale modes are basically just a variant of Free-for-All or Multi-Team on a large map with a lot of players, revive and often no respawn when your entire team dies.
There’s no reason to launch a new battle royale with every Call of Duty game.
Since they aren’t free-to-play, it might cause a player divide, and battle royales need a lot of players.
They could probably add bots which would be good, but it’s better to have actual players.
Apex, PUBG and Fortnite have other modes.
In the Infinite campaign, I think that sniper rifle shots don’t reach that far anyway.
Then the game isn’t going to last long.
There you go.
Use the range wall instead of falloff damage and bullet drop.
Bologna.
Bologna.
Most map zones don’t have structures that overlook the rest of the zone, and the zones don’t move to the center of the first zone.
Diablo IV (at some point), Sekiro, Crash Bandicoot 4, Diablo II (remaster), Tony Hawk’s Pro Skater 1+2 (remaster), Spyro Reignited Trilogy (remaster) and Crash Bandicoot N. Sane Trilogy (remaster).
By ‘unique’, I meant different from what we’ve come to expect. Halo is unique in its own way, but add something too off the mark and it comes off trying too hard to be unique.
Which takes a lot of resources, time, and work force; meaning shelving any new content and much needed fixes most want in favor of making a new game mode that is probably not gonna be as popular as it might seem. It’s a huge risk and 343 can not afford to make another huge mistake. The community is already at their throats for the leftover taste that was left with the start of Halo 5 and what their gripes are with Infinite.
That’s a vastly different topic I feel. The difference between people wanting FF and adding a BR is that FF is a beloved mode the fans are used to. We’ve HAD FF with ODST and Reach and fans hope it makes a return. But Battle Royale is not a Halo game mode. Warzone I remember was met with very mixed results because it wasn’t quite what fans expected.
And on both sides of that coin, 343 won’t make a decision because I dislike it and you like it. From my perspective, I don’t feel we should be adding a completely foreign environment to a game that’s more or less known what it wants to be because a few people think it’s a fun game mode in other games that literally center their focus (more or less) around their BR. Also, I have this strange feeling that if people don’t like how aggressive the market is now with charging $20 for small packs of stuff, it’s likely to get worse if we add a BR…
But that’s just a feeling.
You’re free to think so, but every time I come across those ‘should we add a BR’ threads, for every one person who says yes, there’s usually about 10 that say no.
LMAO are you new to gaming? most all games take their sweet time to make the most important fixes. look at battlefield 2042 or pretty much any game released since the 2010’s
thats wrong. alot of weapons that work in arena would need rebalanced to work properly in a BR, also people would start asking for faster sprint ect ect.
And “complete x BR matches” exactily!!! i dont want to play halo to be forced to play a halo BR. youre proving the point of people against a halo BR.
AND even SLOWER if half the team is on a BR. Thats why no game out is currently equal parts BR and arena shooter. ITs main focus is one or the other. EVEN COD released a stand alone BR with its OWN dedicated team.
its not about cutting down modes, or loot boxes, or art style. ITS ABOUT THE CORE FEEL OF THE ARENA GAMEPLAY! the movement, the guns, even the ttk and strafe speeds. its the feel of the game and classic arena style fps.
this pretty much says it all…A person who wants a battle royal in a HALO game. who probably plays other battle royals doesnt even know for sure if they have arena modes or not, because if they do, they probably have much less recourses invested into them to make them relevant
and COD does have arena BUT its in OTHER COD GAMES. Keeping the BATTLE ROYALE AND ARENA in the hands of separate development teams…hmmmm why is that!
and that is as for as my responding to you goes lol
You have very simplistic answers for very complex problems.
Yes there is no reason for a new COD Warzone because they had an entire AAA Dev team working on maintaining and updating it after 2 iterations since 2018, while having another AAA Dev team working on the MP, Campaign, and Zombies. The closest thing to Halo is the COD model. There is no main campaign or multiplayer for Apex, PUB G, or Fortnite because they don’t have to develop a AAA Campaign story, along with AAA competitive MP.
I can see why you think that BR is just a mode because you equate the modes tacked onto BR games, that were fully developed to be BR games, as modes. You are thinking about this wrong. APEX is the standalone BR for Titanfall.
Just because Dr Youtuber thinks he can easily pull it out of his bum, doesn’t mean it is that simple. This team at 343 hasn’t been able to fix the issues in the engine so that a new team can seamlessly work in tandem, as proven by the HI dev info, and you think they can just make a quality BR mode?
EDIT: Now, if 343 were using unreal, or something not developed in house, sure it would be easier to hire a 3rd party dev to manage a standalone BR mode, but thats not the case at this point in time. Reality is that 343 can’t get a team to get the base game modes out yet, so we shouldn’t even think of something as complex as adding a BR to the game.