> OK, I’ve seen a lot of threads about Bungie-made maps that should or shouldn’t be remade, but what about from our community?
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> Now I know that the majority of them, well, are horrible, but some of them are insanely fun to play on, and deserve a remake (IMO).
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> Both Reach and Halo 3 community maps are game. I haven’t played a whole lot of H3 community maps, so I can’t make an educated decision.
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> My current favorite is Treasury. I swear, the maker’s a genius. I also wouldn’t mind seeing Select, Chateau, Affinity, and that one indoor map whose name I can’t remember.
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> What community maps would you guys want to see in H4?
Treasury? really? Like, you’re actually being dead serious? You think the developers should waste their time remaking a mediocre forge map like treasury.
And Select? Even Secret Schnitzel, the creator, himself thinks it’s horrible. I sort of liked some of the earlier versions, but it’s still just definetly not worth being remade by the developers.
Pretty much all the maps in matchmaking, except the MLG ones, are pretty bad in one way or the other, to be honest. They are likely to have gotten in simply because the creators had good contacts and had access to the community cartogaphers, who for the record don’t seem to understand map design quite as well as someone in a position like that should.
I don’t think any community made maps should be remade, but if any would, those should be something like Sequence, Arca, Nomad, Oversoul, Cladite, Fracture, Azula, Lux, Taurus, Fired up or Oasis.
How much do you people actually know about power positions, lines of sight, map control, movement options etc.? Do you actually care about the competitive value of the maps? I don’t think the pro circuit shuld have to be full of forge maps like in Reach, just because the disc maps are dreadful and have huge gaping flaws and completely broken flow.
Not trying to sound elitist, I just think you are wrong. Halo needs to go back in a more competitive direction, and not cater as much the purely casuals. The casuals can still have fun on competitive maps, but competitive players don’t have fun playing casual maps. A huge portion of the community is competitive, and I completely understand why the amount of Halo players has shrunk drastically.