What Armor Abilities they need in Halo 5

Armor Abilities are a mixed bag, and nobody really seems to be on the fence about them. you either hate them or are in love with them. But for my two cents here are the armor abilities that should be in the next Halo

Active Camouflage: There is really only one problem with Active Camo as it stands right now, the jamming effect is either useless (dots do not match color) or works too well. So what I propose is that instead of removing the jamming effect, making it change the color dot you project on other players motion tracker to match the color of the dots (at this point blue.)

Armor Lock: No, not trolling. I like armor lock despite all the times its lead to my death. So what makes me recommend it over Hardlight Shield? One answer: Skill. It takes a fair bit of skill to be able to do the things that people are so upset at Armor Lock for. Armor Lock is a skillful dance that people are more or less adept at. Even if you are not adept at that dance, you can still hunker down and wait for backup thus improving teamwork and cooperation. Hardlight shield does not improve teamwork and cooperation on normal levels. The ricochet effect leads to many suicides (and they are counted as such) and the shield itself does nothing to prevent explosive damage. Also, from a story standpoint, why would the UNSC give up invulnerability with an EMP burst at the end of it for the single direction, almost medieval, shielding ability that slows down your super solder when there are Jackals with better shields that don’t slow them down.

Autosentry: I really like Autosentry, it’s a good ability, deplorable turrets are always a favorite of mine (check me next time I play Borderlands 1 or 2 for a taste.) I personally would like it if it was more powerful, but according to all my friends that’s just me.

Hologram: I have only one comment: for the love of Sarge stop making it hump corpses

Jet Pack: Some people are saying “oh no not the Jet Pack” but I say yes to the Jet pack because it breaks all the rules of movement, that’s it’s power and it’s weakness. The Jet Pack: Hated by even those who love Armor Abilities, but it’s so different if it wasn’t in we’d be missing out on a huge chunk of fun.

Promethean Vision: It’s a good solid ability, no real issues with it. Maybe make it last longer.

Regeneration Field: I was at first gonna put the Drop Shield on this list, but then I realized that without health to regenerate the Drop Shield quickly loses ground to this non-shielding alternative. However if health is reintroduced I instantly change my vote for Drop Shield.

Thruster Pack: I have to say I was surprised as -Yoink!- that I ended up liking Thruster Pack more then Evade. Of course, Evade has to go in if Elites are back in, but maybe 343 can show us that they’ll do something Bungie didn’t and actually make abilities depend on race. If that’s the case then maybe Drop Shield, Hardlight Shield, Evade, and even Sprint can return in forms specific to their own race.

you complain about the holograms humoing corpses but it is an easter egg put there for all true halo fans so that they can -Yoink!- their opponents while and continuing to shoot at their enemies at the same time

Agree with all but jetpack

Yes its cool to move about differently but it breaks the map with people having to alter the map so people cant fly up to an annoying spot and people just hover up in the air to shoot down on people. It breaks the maps

> you complain about the holograms humoing corpses but it is an easter egg put there for all true halo fans so that they can -Yoink!- their opponents while and continuing to shoot at their enemies at the same time

He was making a joke, he’s actually complimenting this amazing AA

bring back armour lock.

But, all jokes aside, I’d just like to wait and see what 343 decide.

Active Camo:
When you would use AC your radar should be deactivated but your enemies should still see the blue dots on their radars to be aware that someone is invisible. Crouching, normal moving and assassinations would let you stay completely invisible. But sprinting and shooting would take you completely out of your invisibility. By that I mean when you start to sprint or fire a shot the armor ability instantly crashs down and has to recharge again.
I think that would be a good balance and probably would prevent camo camping.

Armor Lock:
I really don’t want to see it return in MM. It frustrated me to death when I sticked someone in Reach and did not get the deserved kill because he just activated armor lock and the sticky jumped off his body. That was just wrong. It was also really annoying in CQC when you took someones shields down and went for the melee and he activates armor lock.
I think the hardlight shield is a way better alternative.

Jet pack:
I never had a real problem with it. But like mentioned before it can break the maps because people can fly up to certain spots and exploit them.

> Jet pack:
> I never had a real problem with it. But like mentioned before it can break the maps because people can fly up to certain spots and exploit them.

Despite exploits, it breaks maps because it allows people to skip areas the developers intend for them to go through.

Hang em High for example, there are two levels with power weapons. But you have to take long bridges and hallways to get to those weapons.

With jetpack, you can skip all of that, fly straight up, and grab everything.

Anyways, armor abilities should be on the map. Players shouldn’t spawn with them.

I think the Halo 4 AA’s were fine except Camo and Jetpack, maybe take them out and replace them with the Drop Shield (without the healing capabilities and make it a little more powerful) and something new

Id wanst all of Halo 4s abilities but remove AC and make it a power up.

Bring back the Buble shield and of course add the the neccersary tweaks.

I couldnt case less about what is done to PV and jetpack. Theyre not that big of an issue IMO. Maybe it could be that its easier to kil jet packers but I dont really care.

And add some new ones. That Hacker ability would be great for those who hate AAs and want to fight their opponents with no AAs involved.

I`d also love a spotter one. You could target someone and put a marker over their head for say 3 seconds with a rather long recharge.

Personally, the armor abilities i want to see in Halo 5 are:

Active Camo (I use this a lot, but it should be balanced)
Armor Lock
Drop Shield (I see no purpose for Hardlight Shield, IMO)
Promethean Vision
Thruster Pack or Evade
Jet Pack
Hologram
Auto Sentry
Regeneration Field

HINT: Yes, there will be some who will complain about my list, however, they should be balanced.

I wanna see an AA that when used, disables everyones AA for the remainder of the match.

I couldn’t care less what 343 does with armor abilities in the next game so long as they add one to the mix.

Self destruct.

I am also serious about this.

i dont want to see armor lock, promethean vision, or regen field back. thruster pack i kinda felt was useless but im not opposed to it coming back. jet pack im fine with as long as you cant get anywhere the other players cant with it.

How about a thruster pack that allows you to evade far enough to avoid a Promethean Knight’s huge-ginormous-gargantuan hit box?

Or a meelee enhancement that allows me to one punch crawlers, unlike now where it takes two or three when they kill you in two.

> I couldn’t care less what 343 does with armor abilities in the next game so long as they add one to the mix.
>
> Self destruct.
>
> I am also serious about this.

Sounds like a trolling device.

Screw the jet pack. We got rid of armor lock, that’s next.

Thank you people for your constructive comments.

To those of you against Jet Pack: Well of course people can get to areas easier, or new areas people couldn’t without. That’s the point of a Jet Pack. The biggest issue is not, as people say, making sure that people can’t get into that area, but making sure that those that stay there are punished, either by being highly visible, or with a soft kill barrier. the best examples are the posts in Reflection, and the uppermost area in Countdown.

Those of you against Armor Lock: I know people don’t like the EMP effect, or the fact that you can stick someone and they don’t die, but I think I have a way to make it easier for you to swallow. Make it so that grenades stuck don’t bounce away and deal half damage to the stuck player. Grenades not stuck still bounce off and don’t deal damage. It makes it both a lifesaver (as the original intent) and makes it easier to deal with.

Those of you wanting new armor abilities: The “Hacker” one sounds interesting, disabling people’s armor abilities in the middle of combat is one way of dealing with them. It could also add a new way to deal with Armor Lock. “Self Destruct” could be the ultimate troll or the ultimate tool depending on how it was made, but I doubt it could ever make it into the game. “Spotter” would be great, a way to point out guys with troublesome abilities or a hidden sniper. One I remember hearing about on a site called “The Cutting Room Floor” as in Halo 4 in places was a teleporter similar to what Knights do. Also looking further into it the “Hacker” one seems to be in it as well. Check that out here: http://tcrf.net/Halo_4

I am going to be blunt. Armor lock was a terrible armor ability. Players should not be given a second chance for their lack of skill or mistake. In Reach I despised players who did not die from my bullets, vehicles, or grenades. Overshields are already in the ordnance system we do not need invincible players.

Active camo I have only one problem with. Every now and than someone is using active camo but does not have the radar jam effect. From my knowledge it appears to be a semi rare bug and it bothers me when I walk into someone’s campsite who I cannot see or detect until it is to late. If this bug could be removed I will be happy.

Jetpack breaks the map flow. The only way I can see of fixing it is by making it into a vehicle on the map. Players can pick it up and it is dropped on death.

I would love to see a hacker ability. It could make the game less frustrating.

It’s a big risk, but I’d like to see some parkour-esque AAs. Not overpowered like Evade obviously. Think, Thruster Pack.

It’d be way better than QTEs.

I think that the Hardlight Shield is a good alternative to Armor Lock. You can still easily back out of a situation but you don’t become invisible and get an automatic mulligan, seeing as that in Reach your shields did recharge while in Armor Lock.

As for AC. I like the idea of shutting off your radar but allowing regular movement and crouching without detection in exchange for immediate shutdown upon firing as mentioned above.

I don’t know who else read the line about those extra weapons but I would love a link on finding them. Some them seem purely awesome.