Fix H2A campaign fps drop and flicker issues
- As many skulls and customization options put into each campaign as is possible. Think it’d be fun to run around in 3 as a custom spartan.
- The exchange to be massively expanded, It’s fine if not everything is in it all at once, but at least a quarter of the items added to it should be in there at any given time
- The missing Halo Reach chest piece that was meant to go with Mariner and AKIS
- Per piece customization for Reach elites
- Per piece customization for the Halo 3 ODST characters, if possible
- Missing Halo Online content ported to Halo 3, be it armor, maps, or the weapon variants.
- A more specific toggle so I can turn off said Halo Online armors while still having things like Mirage and ODST armor in 3 or the cut Halo Reach armor around. I’m fine with SPI armor, I’m not fine with vikings walking around.
- IF POSSIBLE with H2’s spaghetti code, gaining extra elite customization based off of the different armors in campaign (within reason) and the ODST model for spartans.
- More people playing H2 classic and CE in matchmaking
HDR for PC.
A more fleshed out file browser.
Map Veto / Vote to surrender.
Halo Online maps.
Halo Online armor lights.
-Dedicated Servers Custom Games Also!! Like we had in Halo Combat Evolved, Halo 2, and Halo CE!
Peace!
![]()
Adding in these armors and stuff from the legacy games, which are either missing or cut
https://onedrive.live.com/view.aspx?resid=5D1D1A3726E620FC!2270&ithint=file%2cxlsx&authkey=!AFunLpMtjnR7BSc
- Dedicated servers for coop campaign
- Allow customized spartans/elites/weapons in campaign
- Bring all skulls in all titles, e.g Acrophobia in CE / H2, Bandanna in H3, etc
- Allow full controller rebinding and add Steam input API support
- ‘Exit‘ and ‘Replay‘ buttons in the menu between missions
- Option to view each games credits after the last mission
- Remove the private file limit
- Option to adjust microphone sensitivity and filtering backround noise
- Replace horizontal panels with vertical lists and drop-down menus like OG Reach had it
- Add OG loading screens and a toggle ‘modern‘ (current loading screens) and ’legacy’ (original loading screens)
- Add OG menus and a toggle toggle ’modern’ (current menu design), ‘classic’ (launch MCC design) and ‘legacy’ (each games original menu design when going to its campaign/MP)
- Add OG pause menus and a toggle toggle ’modern’ (current pause menu design), and ‘legacy’ (each games original pause menu design)
- Improve mouse sensitivity settings by adding more digits and make it adjustable with the wheel
- cross-game playlist that would include ALL of the current games on MCC, especially both 3 ODST and Reach, and maybe versions for each difficulty for it
- Add a playlist creator so we can make and share our own (cross)campaign playlists with difficulty and skull options
- FF maps in custom games and Forge
- FF added to the CGB
- Veto/Voting system
- Move invasion to social
- Options for Teamswitching
- Expand the leaderboard by each players input method
- Expand the ingame leaderboard by a players deaths and assists
- Expand the leaderboard with a players ping
- Option to change a maps skybox in Forge
- Acrophobia skull should disable invisible walls/barriers/killzones and splatter damage
- Toggle to disable interruption by Cortana/Gravemind in H3 after an initial playthrough
- Lone Wolves Competitive FFA Playlist for H3
- Bring back social features like party up option and pre- postgame lobbies
- Add a slider for vehicle and turret turning speed, its very slow on controller while on mkb the camera turns faster than the turret or vehicle can adjust
- Matchmaking for coop campaign and spartanOps
- ModTools for H2A/H4
- Modmanager/SteamWorkshop integration, and a way to bring mods to console if possible
- add join in progress
- improve team balancing
- Forgeable Weather effects like rain, snow, flood spores, etc.
- Forgeable walls that only let certain teams walk through them
- Forgable ladders, slippery Ice, conveyer belts
- Option to disable barriers and kill barriers in forge
- Proximity chat (Halo2 had it)
- Forgeable walls that can be shot through
- Flashlights in multiplayer (for spooky custom games)
- Reach lone wolf map in mp/FF
- population counter
For Multiplayer let us select multiple sizes (eg 4v4 and 8v8) and playlists per game (eg H2A Swat and HR Actionsack)
Bring H3 forge on par with Halo Online/ElDewrito and add all items from HO to forge.
Also bring in the remaining HO armours and maps
Add CEAs Library feature and remove the necessity for kinect for it. Maybe even expand it onto the other titles and more ingame items
Add Commendations, Reach and H4 had them and they could easily be expanded for the other titles as well. Also a great way to earn Xp and SP
Seriously only one thing; https://youtube.com/watch?v=QiJ6TJVcbE4
Halo 4 missing DLC loadout options. Full details here:
https://forums.halowaypoint.com/t/halo-4-still-missing-loadout-options/512108
First two items below are my priority now (but the first one might be more realistic with Halo 4 and H2A Mod Tools coming)
-
Spartan Ops Matchmaking (Because the menu for this got moved from the Campaign Menu after the April Update in the Firefight Menu). Plus Halo 4 Mod tools release might make the update more of a Halo 4 centric type of update possibly.
-
Campaign Matchmaking
-
Upgrading CEA and 2A’s Campaigns to support 3-4 player coop.
-
Join in Progress Support for Matchmaking with Bots developed for all Halo games (for both PvP and PvE), would solve alot of the quitting issues were having and keeping rosters filled up in Matchmaking.
-
More H2A Armor and Elites need more Armor, more weapon skins and vehicle skins
-
H2C Armor and Weapons/Vehicle Skins
-
Reach Weapon and Vehicle Skins
-
Port over Halo 3 Weapon and Vehicle Skins to ODST
-
More H2A Dev Remake maps.
-
Rest of the Halo 3 Online Maps.
Also, we need a way for players to download mods in the UI when loading up MCC. Skyrim Special Edition makes it pretty easy for console players. Other stuff includes
-Being able to play modded maps in Custom Games Browser
-Mod tools for Campaign Anniversary Assets from Halo CEA and H2A
-More features from Halo 5’s Forge backported into Halo 4/Reach/2A
-The ability to use multiplayer cosmetics in Campaign
New skulls (such as Bandanna) for Halo 4 and Spartan Ops.
Bots for Custom Games (MP, Firefight, and Spartan Ops) would be great, but even if such a feature was implemented it would be a more long term goal (at least a year I think).
My list:
-
Private file limit increase
-
Ability to remove barriers in Forge and custom games
-
Ability to toggle sprint in Halo 4 Custom Game menus
-
Target Locator for H4 Forge
-
Cross–game compatibility for CGB
-
More community made maps and modes in matchmaking, namely for action sack
-
Fix the bug that shuts down Xbox while in matchmaking
-
A skull that randomizes weapons on map, NPCs and Enemies (If not for November than for a potential future update would be just as good)
-
Firefight being added to CGB
-
H2A Campaign Customization toggle
-
Dedicated Husky Raid playlist for Reach, 4, and H2A
-
Scarab Gun added to Fiesta variants for H2C and H2A
- Fix campaign netcode
- H3 Forge improvements, not saying it needs to be 1:1 Eldewrito but god please some of the minor improvements would go a long way.
- Restoration of social features, pre/postgame lobbies, proximity chat, viewing spartans in menu, etc
- Replace the current H3 customization improvements for something more akin to the core system so everyone can have their cake and eat it too.
- The inclusion of Halo Online for archival purposes as a optional download for MCC, not neccesary to include it in matchmaking.
- Fix Halo 2 anniversary framerate on xbox one x
- Remove or add a toggle for Reach bloom and smear effect
- Bots? It would be great not to depend on real players to play classic Halo
The community seems to be struggling in this conversation.
Top requests should be fixes and reworks of things that simply do not function.
These are NOT quality of life changes, cosmetic related, or “man I’ve wished for 20 years that Halo X could have Y”.
Campaign crashing when you play Co-Op online, which has been reported for years, is a MUST fix.
Matchmaking constantly crashing / kicking players offline.
Then we slowly start to trickle into failed implementations by 343.
The ban system is atrocious and should have been abandoned years ago.
The exchange is a failure. The season model worked. Increase rewards, and stop making problems and crying they cant be fixed.
Please focus on the big topics 343,
Finally, someone with sense who actually gets it.
To add to what you said, reinstating anything that is missing from the originals. All of this should take precedence over adding anything new.
Nobody wants anything even remotely close to the core system in MCC, stop pushing this idea. The MCC customization system is fine AS IS.
Mod Support for Console Players
Hopefully you dont mean CUT content.
Missing content I would agree with, but I’m not sure off the top of my head what falls into that category.