There’s just way too much I’m looking forward to right now, but if I had to choose, I cannot wait to dig into Forge
I’m a forger from Halo 3 and Reach, and earning spots for maps into Halo Multiplayer matchmaking and I hope to create some awesome maps to hopefully be integrated in future community involvement. All the forging options in this game are so much better than Reach’s, and will be much easier and more exciting with all the different environments.
A few modifications to the pre-built UNSC base on Impact could work great for my Death Trap Game Mode. I haven’t really been able to get the mode to work well in Halo 3 or Halo Reach - it really worked well on Midship in Halo 2 (one hill in the middle of the map, everyone spawns with random weapons. Preferably with 16 players).
Basically my buddies should be worried if I’m ever the party leader.
Remake a map I made on reach by the name of Adrenaline. It was mainly close quarters with some good lines of sight in some areas. My MLG friends loved it…I’m not much into MLG…so hopefully I can add some more features this time around and maybe make it a bit biggerr since sprint is universal now
I shall attempt to import some maps I made in Reach… and I may also try some remakes/re-imagined versions of maps from previous Halo games, and perhaps from other FPS titles as well.
I have already started building a few in Reach, but due to the obvious limitations it suffers from, and the fact that it’s on the verge of death, I won’t bother finishing them. Instead, I will try building them on the new & improved Forge, and hope they will work out.
> A few modifications to the pre-built UNSC base on Impact could work great for my Death Trap Game Mode. I haven’t really been able to get the mode to work well in Halo 3 or Halo Reach - it really worked well on Midship in Halo 2 (one hill in the middle of the map, everyone spawns with random weapons. Preferably with 16 players).
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> Basically my buddies should be worried if I’m ever the party leader.
That gametype looks amazing. I love Chaos gametypes like that.
I’m no forger, but my friends always bug me to help them with their maps. No matter what game it is, we end up making a map and NEVER playing on it. Some things just never change.
Uhh… Yeah, we’ll probably be making everything from towns to Infection maps.
I was a big forger in halo 3 because it was simple, i strayed away from it in reach because it was more complicated. but, halo 4s forge looks very smooth. once i complete campain and pound out some multiplayer i probably will forge a map on the space map and create one (in my mind on how it would look) identical to the insurectionist base, from the book cole protocol, the Rubble.
> There’s just way too much I’m looking forward to right now, but if I had to choose, I cannot wait to dig into Forge
>
> I’m a forger from Halo 3 and Reach, and earning spots for maps into Halo Multiplayer matchmaking and I hope to create some awesome maps to hopefully be integrated in future community involvement. All the forging options in this game are so much better than Reach’s, and will be much easier and more exciting with all the different environments.
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> What about you guys? Any forgers out there?
Imma make me my Dead Space game type. All the humans will have boltshots (plasma cutters) and supressors (pulse rifles). The map will be on impact and oh what fun it will be!
I’ll be attempting to create a spiritual successor to Foundation. I’m working on various ideas now. I’m looking to create it on Impact, hopefully the forge pieces that level offers allow me to create what I envision.