What are the 5 worst weapons In your OP?

Halo 5 has the most weapons in any halo game. Especially with new weapons added in 2016 with content updates that increased the size of the weapon sandbox. Athought I suspect there will be no more weapons for now, it is fun to mess around with your arsenal to slay enemies (or sometimes your own teammates on accident or on purpose). However every game always has those weapons or characters that are just lacking compared to the others. Halo 5 weapons are no doubt more deadly than there predecessors counterparts in many ways. So even a bad weapon in this game is better than some of the worst weapons in previous halos. With that being said here are my picks for the 5 worst weapons and my reasons for it.

Disclaimer: I am only talking about the base weapons only. So no req variants or weapons with attachments as they usually improve upon the original (with one exception on my list).

  • Plasma Turret. Starting of from the bottom. This is no doubt the worst weapon in the game right now. It offers no comparative advantage compared to the other 4 “heavy” weapons your Spartan carries around. The chain gun turret has a bigger DPS, more accuracy and a longer range than the plasma turrent. The Hunter cannons are more accurate as well as more versatile. Even the Spinter Turrent has the special attribute of its splash damage with good aim and more vehicle damage caused by them. Out of all the weapons it has the least redemptive qualities. Except for the AI Grunts or Elites sniping you with them from thier invincible phantoms in Firefight. - Sentiel Beam. Seriously? This thing just tickles you. And you’ll die from laughter of how bad it is. Although the this weapon has been around since Halo 2, it has hardly been featured in any regular matchmaking games besides customs or fiesta. With its low damage per beams and very difficult aiming with Halo 5’s movement, many players will only use this weapon in fiesta to mess around or stuck with no other choice. We already have a super deadly weapon that shots beams. It’s the Binary Rifle. - Boltshot. Oh how the mighty have fallen! Infamous as a pocket shotty loadout weapon in Halo 4, 343 took notice and basically inverted the weapon characteristics. Now it’s just a poor man’s pocket BR. Notable qualities include faster bolts when using smart scope and having a bonus of an incredible…1.1x increased damage to weak points and headshots. Even it’s weapon variants don’t improve upon the original weapons that much. Al least the bolts to attract to targets when aiming. Which is probably why the power is so low. - Suppresor. Perhaps the least effective automatic weapon. The tracking projectiles but low damage have a certain niche useage foe catching opponens off guard and destroying Promethan armor. But it’s kinda bad on reugluar players who stay out of the range where the hardlight shots track you. The recoil and cold start also make this weapon have various killtimes making itvery difficult to kill at maximum efficiency. This is lower than the Boltshot because the weapon variants offer more interesting gameplay and more overall effectiveness. - Halo 2 Battle Rifle. Oh I’m not gonna be very popular with this pick. Let me explain. This weapon is on here not for its power or lack therefore of, it’s for its inferiority compared to the H5 Battle Rifle. The only thing going for it are the lower spread and recoil and slightly faster weapon swap speed. Besides that, it kills slightly slower than the other BR (it’s a 12 shot, 4 burst perfect kill compared to the 11 shot. 3.667 burst kill). It’s higher aim assist bonus is negated when someone in Warzone pulls out a laser attachment with a BR or DMR. It also doesn’t help that the slower burst between shots makes it more difficult to hit a stranding opponent outside of the Red Rediculte Range. No attachments means that it’s on its own for range so it becomes less of a perferable choice compared to other late Warzone weapons. Nostalgia value only goes so far when you can’t use the infamous button combos.Some wepoans that are dishonrable mentions. The Plasma Pistol(no Emp charging) Brute Plasma Rifle, Assault Rifle, Carbine, Hydra(pre patched), flagnum.

Do yall agree or disagree with my opinions? I want to hear your voice on the matter as well.

I agree with everything but I’d replace the #5 spot with the oni rocket pod turret because it doesnt offer too much advantage and it is just so damn rare I hardly ever get it and I really dont know why, it’s not like it’s so good it has to be rare, I’m really not sure what they were thinking when they thought about this thing.

EDIT: My bad, I just noticed you didn’t want to include req variants, I now agree with your list.

Plasma Turret’s definitely a horrible one. Should be a Common like the Chaingun since it’s totally not worth the Rare status. At least the chaingun is useful.

Not a fan of the Rocket Pod turret either; it can’t lock-on when you need it the most, and it’s got so very little ammo for its level and cost. I’ll only ever call it in during WZA games when on defense and even then… There’s just so many better things you could have used those points on.

I liked the Brute Plasma Rifle, but not as much in Halo 5. Its upgrades help a lot, but the base weapon I’d rather call in a Plasma Caster or Blood of Suban.

Sentinel Beam was weak before, it’s weak now. I haven’t found much reason to call it in other than just mucking around in a horribly lost game (Rather than waste preciously rare items) or one where I’ve got the breathing room to use whatever I want. If anything, it’s best use is for getting assist takedowns on spartans.

I only partially agree with the Suppressor and Boltshot; but they’re both still quite usable. Afraid I can’t agree on the Carbine being bad though heh. In Warzone early on when you don’t yet have a Battle Rifle, they’re so very useful for attacking in the early game. I’m always starved for these things since I use them up so quickly ><

> - Plasma Turret. Starting of from the bottom. This is no doubt the worst weapon in the game right now. It offers no comparative advantage compared to the other 4 “heavy” weapons your Spartan carries around. The chain gun turret has a bigger DPS, more accuracy and a longer range than the plasma turrent. The Hunter cannons are more accurate as well as more versatile. Even the Spinter Turrent has the special attribute of its splash damage with good aim and more vehicle damage caused by them. Out of all the weapons it has the least redemptive qualities. Except for the AI Grunts or Elites sniping you with them from thier invincible phantoms in Firefight.

Thank god! I’m not getting one of those from my REQ packs I’m opening for the past few months.

From the opinion of a comp player, weapons like the boltshot and hydra that literally aim for you shouldn’t even be in ranked games

> 2533274937437084;2:
> I agree with everything but I’d replace the #5 spot with the oni rocket pod turret because it doesnt offer too much advantage and it is just so damn rare I hardly ever get it and I really dont know why, it’s not like it’s so good it has to be rare, I’m really not sure what they were thinking when they thought about this thing.
>
> EDIT: My bad, I just noticed you didn’t want to include req variants, I now agree with your list.

Although the Rocket Pod isn’t as useful as some other anti vehicle weapons, it does reward good aim and is quite effective against the slower, bigger vehicles like the Scorpion, Wraith and Mantis.

> 2533274857209865;5:
> From the opinion of a comp player, weapons like the boltshot and hydra that literally aim for you shouldn’t even be in ranked games

I beg to differ on your assessment. The hydra only tracks when you are using smart link and it’s very easily to break a lock. Plus going behind cover will cause the rockets to usually impact walls. The reason it’s a dishonorable mentions is because the Grenade Launcher has really taken away its player and vehicle lethality. The Boltshot tracks slowly and just doesn’t really have the firepower or aggressive damage to be used at higher levels

I agree about the plasma turret, I don’t think I’ve used it for more than ten seconds. Otherwise, I think I’m okay with most of the other weapons, they’re pretty fun.

> 2533274937437084;2:
> I agree with everything but I’d replace the #5 spot with the oni rocket pod turret because it doesnt offer too much advantage and it is just so damn rare I hardly ever get it and I really dont know why, it’s not like it’s so good it has to be rare, I’m really not sure what they were thinking when they thought about this thing.
>
> EDIT: My bad, I just noticed you didn’t want to include req variants, I now agree with your list.

I have about 30 of these and I’m level 16 (I think). They’re pretty good against many types of the bigger enemies in warzone firefight as that’s all I’ve tried but you can take all of em if you’d like.

If I had to pick one, I’d say the storm rifle. I’ve never had a situation where I needed the storm rifle that I couldn’t use the AR or SMG.

I agree with your list except for the carbine. Great weapon against covies, especially hunters.

> 2535458282475109;10:
> If I had to pick one, I’d say the storm rifle. I’ve never had a situation where I needed the storm rifle that I couldn’t use the AR or SMG.

Storm rifle is so much better than the AR. You literally have to shoot a guy twice with it and then punch him and he’s dead.

> 2535439459177473;7:
> > 2533274857209865;5:
> > From the opinion of a comp player, weapons like the boltshot and hydra that literally aim for you shouldn’t even be in ranked games
>
> I beg to differ on your assessment. The hydra only tracks when you are using smart link and it’s very easily to break a lock. Plus going behind cover will cause the rockets to usually impact walls. The reason it’s a dishonorable mentions is because the Grenade Launcher has really taken away its player and vehicle lethality. The Boltshot tracks slowly and just doesn’t really have the firepower or aggressive damage to be used at higher levels

He’s talking about ranked games. Which means arena games based solely on Halo skill. Which also means being on smaller maps.

5 worst weapons going from bad to worse
5. Hydra Launcher
4. Sentinel Beam
3. Plasma Turret
2. Suppressor

  1. Storm Rifle
    This is just my opinion though, these are just weapons that I find underpowered when I use them, and weapons that I just generally dislike.

I kind of agree with you on the Halo 2 BR. Sure it shoots pure nostalgia but I found myself going back to my regular BR after the novelty wore off in warzone. I still think the default extended mag BR is one of the most powerful loadouts.

Only one I’d disagree with is the Boltshot. I find that weapon extreemly effecticve if it’s used properly. Going toe to toe with it and you’re not likely to come out on top but as support fire it’s deadly in close quarters.

Plasma turret needs to be deleted from the game. Seriously.

Well if we’re talking objectively here…

**1: Plasma Cannon:**No seriously, really. Anyone who’s ever used it knows it sucks. I swear this thing needs a damage and accuracy upgrade. It’s a good pickup against distant bosses, I guess…?

2: Rocket Pod WHEN WILL YOU EVER USE THIS!? I can’t think of a single reason to be a footmobile carrying a friggin rocket pod. Not one. No way no how.

3: Storm Rifle Seriously guys come on is this even worthwhile? It doesn’t even have 200 shots, I don’t think. Its variants suck and it has the accuracy of a drunk old lady with a sawed off double barrel loaded with birdshot.

4: Krith’s Left Hand: No, what? A… Burst sniper rifle. A burst sniper rifle. You wanted me to hit my target right? Okay so maybe I do, but why are you doing this to me? This gun may not be objective terrible since you can get a headshot with it just fine but… Why? Why even bother with, and making this weapon? It is just so stupid.

5:S uppressor: Okay, personally I like it a little bit, but it isn’t good because it has this stupid spinup. It’s a sodding PDW in terms of size. Come on, Halo. At least treat it like the weapon you obviously designed it to look like. Halo 4 had this whole thing where “Classes” of weapons would look a particular way. So why would Forerunners ever bother with a weapon that had a spinup like this? It’s not even dangerous in Campaign on Legendary!

Now, non-objectively?

1: BR85/55/HBSR brought to you by Misriah Armories: I hate you. I hate everything you stand for. I hate your hipfire “precision” and I hate your thirty-six-possible-headshots BS. I hate your ease of use and how everybody loves you. I hate every single thing about you. I hate your rate of fire. I hate your accuracy for a burst weapon, I hate that you’re lauded as a precision weapon when you just give all of your users kills. I hate how somebody can sweep into a headshot. I hate how everybody who decries you upon your throne of lies is shouted down by tryhards who call you a “BK for not understanding the elegance of the Battle Rifle, KYS.”
Dear Battle Rifle. I despise you.

the carbine is great. it has better range than the br, and i find it easier to use.

i think the sentinel beam is the worst weapon. its kill time is so slow and its not even easy to use.
but i feel almost every weapon in h5 has its use

> 2535439459177473;1:
> Halo 5 has the most weapons in any halo game. Especially with new weapons added in 2016 with content updates that increased the size of the weapon sandbox. Athought I suspect there will be no more weapons for now, it is fun to mess around with your arsenal to slay enemies (or sometimes your own teammates on accident or on purpose). However every game always has those weapons or characters that are just lacking compared to the others. Halo 5 weapons are no doubt more deadly than there predecessors counterparts in many ways. So even a bad weapon in this game is better than some of the worst weapons in previous halos. With that being said here are my picks for the 5 worst weapons and my reasons for it.
>
> Disclaimer: I am only talking about the base weapons only. So no req variants or weapons with attachments as they usually improve upon the original (with one exception on my list). - Plasma Turret. Starting of from the bottom. This is no doubt the worst weapon in the game right now. It offers no comparative advantage compared to the other 4 “heavy” weapons your Spartan carries around. The chain gun turret has a bigger DPS, more accuracy and a longer range than the plasma turrent. The Hunter cannons are more accurate as well as more versatile. Even the Spinter Turrent has the special attribute of its splash damage with good aim and more vehicle damage caused by them. Out of all the weapons it has the least redemptive qualities. Except for the AI Grunts or Elites sniping you with them from thier invincible phantoms in Firefight. - Sentiel Beam. Seriously? This thing just tickles you. And you’ll die from laughter of how bad it is. Although the this weapon has been around since Halo 2, it has hardly been featured in any regular matchmaking games besides customs or fiesta. With its low damage per beams and very difficult aiming with Halo 5’s movement, many players will only use this weapon in fiesta to mess around or stuck with no other choice. We already have a super deadly weapon that shots beams. It’s the Binary Rifle. - Boltshot. Oh how the mighty have fallen! Infamous as a pocket shotty loadout weapon in Halo 4, 343 took notice and basically inverted the weapon characteristics. Now it’s just a poor man’s pocket BR. Notable qualities include faster bolts when using smart scope and having a bonus of an incredible…1.1x increased damage to weak points and headshots. Even it’s weapon variants don’t improve upon the original weapons that much. Al least the bolts to attract to targets when aiming. Which is probably why the power is so low. - Suppresor. Perhaps the least effective automatic weapon. The tracking projectiles but low damage have a certain niche useage foe catching opponens off guard and destroying Promethan armor. But it’s kinda bad on reugluar players who stay out of the range where the hardlight shots track you. The recoil and cold start also make this weapon have various killtimes making itvery difficult to kill at maximum efficiency. This is lower than the Boltshot because the weapon variants offer more interesting gameplay and more overall effectiveness. - Halo 2 Battle Rifle. Oh I’m not gonna be very popular with this pick. Let me explain. This weapon is on here not for its power or lack therefore of, it’s for its inferiority compared to the H5 Battle Rifle. The only thing going for it are the lower spread and recoil and slightly faster weapon swap speed. Besides that, it kills slightly slower than the other BR (it’s a 12 shot, 4 burst perfect kill compared to the 11 shot. 3.667 burst kill). It’s higher aim assist bonus is negated when someone in Warzone pulls out a laser attachment with a BR or DMR. It also doesn’t help that the slower burst between shots makes it more difficult to hit a stranding opponent outside of the Red Rediculte Range. No attachments means that it’s on its own for range so it becomes less of a perferable choice compared to other late Warzone weapons. Nostalgia value only goes so far when you can’t use the infamous button combos.Some wepoans that are dishonrable mentions. The Plasma Pistol(no Emp charging) Brute Plasma Rifle, Assault Rifle, Carbine, Hydra(pre patched), flagnum.
>
> Do yall agree or disagree with my opinions? I want to hear your voice on the matter as well.

I feel as your list is a little unfair but am sure your play style agrees with it, I personally find it a little weird its such a large list due to thats kind of just saying (Given the choice use these 15 > these 11) I also feel as the Halo 2 BR is Very OP in my opinion I’d honestly list 3 “bad” - Not as good / competitive and those three would be You got two of em The plasma turret I totally agree if you had to use the plasma turret the chaingun or the splinter turret I’d def pick the chaingun given the scenario The brute plasma rifle maybe I just can’t use it properly but would much rather a SMG for the CQB and the third would have to be the needler unless you’re totally caught with your pants down out completely out in the open with no cover the needler has very little kill potential as you can boost sideways to avoid a majority of shots and whilst dodging shots you’ve just boosted yourself into cover.

(P.S my list consist of 3 “Worst Weapons” and just putting this down here incase you’re too lazy to read :))
-Plasma Turret
-Brute Plasma Rifle
-Needler? (this could be a tad controversial)
—Bonus Yet another controversial choice, the Storm Rifle I am aware it tears through shields super quick and I’ve had some awesome plays with it, But as I said about the Brute Plasma rifle… If you need to be that close I’d much rather a SMG or maybe even a shotgun/scattershot.

(P.S.S the carbine rocks)

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The Sentinel beam is fun to use though i think. Sure, it is not very powerful but it looks cool when you are shooting it and if the enemy is already almost dead you can just continually fire it.Yes it is weak but i believe it is more fun than those other weapons on the “worst guns list”