I would LOVE it if Firefight was brought back in Halo 4. Whenever I don’t feel like playing against others and just want to sit back and relax I’ll put on some of my favorite music and go play Score Attack for awhile.
Would love to see some sort of new type of Firefight mode. Say for instance, a objective based type? Protect a certain point for a certain time, go retreive a item far behind enemy spawn lines, do one of those, get some sort of Supply drop. Would be interesting, to say the least.
Got more, just wait for me to get in reach of a computer keyboard.
> a war mode where a team of human players and A.I. take on each other.
Sounds like normal firefight, but if you could have loads of people, up to 16 or something with just a constant wave of enemies rather than waves or rounds, then yes I would like a war mode. I’d also like to see just normal firefight as well.
> > a war mode where a team of human players and A.I. take on each other.
>
> Sounds like normal firefight, but if you could have loads of people, up to 16 or something with just a constant wave of enemies rather than waves or rounds, then yes I would like a war mode. I’d also like to see just normal firefight as well.
Sorry, I wasn’t clear, I mean some guys and A.I. marines take on some guys and A.I. baddies. It’s kind of like Left 4 Dead’s multiplayer. However, this is suggesting the enemy will be playable in Halo 4.
> We need a zombie based fire fight
> - legit zomies like B.Ops though I detest that game and all but halo
>
> and maybe some Infection objective gametypes for MM