what about crouching?

what about crouching? with a faster gameplay and permutations to increase power AA promethean vision and most weapons not having bloom so far ive read that the DMR AND Magnum have bloom it makes crouching useless. in reach it increases accuracy so constantly crouching was very effective but in h4 its going to loose its effectiveness like in h3 with no sprint people never crouch because it just didnt make a difference. in h4 it will only serve as a means to place yourself in small or tight areas becuase u wont be able to even hide. it already slows u down and makes strafing stiff but with everyone sprinting the map itll be like having the motion radar always on. so what can be done about this i just feel itll be unused because of its innessesaty.useless without a bloom affect. any thoughts.

Yeah when i vs people in reach when they crouch it doesn’t work because they are easy targets, so the same will happen in halo 4 if they crouch.

IMO crouching doesn’t do anything other than giving me free/easy kills.

> Yeah when i vs people in reach when they crouch it doesn’t work because they are easy targets, so the same will happen in halo 4 if they crouch.
>
> IMO crouching doesn’t do anything other than giving me free/easy kills.

SMH

I used crouch all the time in H3 and Reach to stay off the motion sensor. I’m sure it will be just as effective in that regard in Halo 4. So I wouldn’t say it will be useless.

i disagree crouching allows me to move through the maps in reach without being team shotted and because it increases accuracy for the bloom effect it allows me to shoot more accurately faster. in close quarters force crouch allows me to close the bloom quicker then the foe between 3 and 5 shots while he spams the trigger or even waits for the bloom to close wich takes twice as long standing and makes a difference more shots more accurately . trading strafing speed for accuracy. what gets more kills dodging 5 shots or hitting five shots.

yes as do i but h4 will have many diff things to spot u regards of the motion sensars.