What 3rd mode do you want?

  • Firefight
  • Spartan Ops
  • Warzone
  • New mode

0 voters

Umm, these are all pretty difficult choices. I would say Firefight, but they need to up the difficulty with PvE enemies. Make it Heroic Firefight.

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I personally voted for Firefight

I feel that with the new gamemode Affinity is creating, this could very well align / ‘replace’ Warzone, given that there will be PvE. Plus I’d imagaine they would incorporate team modes as well :slight_smile:

Great question @TRUe_REDEMPTI0N

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Firefight would be great, and do it like reach and let us pick different character voices.

That being said, Spartan Ops would lend itself to this game really well; so I think that’d be fun too.

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Firefight. Warzone firefight would be cool too if every weapon is unlocked without buying in a store or loot boxes letting players would only need to hit the CR required to buy the weapon/vehicle in the match.

This game needs a PvE mode with randomized enemies.

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I would take a straight up Infinite copy of Reach Firefight. BUT, I would like to see an evolution of it. Instead of simply surviving X number of waves every time, I would like some progression within the level towards an objective. Even better, use the campaign system of earning valor and Spartan cores to gain access to better gear and upgrade equipment after each wave or major checkpoint.

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Only 17 votes? Sad day.

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warzone firefight was the best but i think they need a lot more enemies weapons and vehicles before they add regular firefight.

Spartan-Ops is just Linear Firefight with objectives.

War Zone is just BTB meets Firefight

New Mode is just going to be a Battle Royale.



Firefight is what we need first. Then possibly War Zone.





Unless you got that glitch that made you lose to the timer by not spawning enough of the enemy you needed to kill in order to progress to the next round.
“Kill 100 Jackals”
*spawns 97 Jackals so that you cannot progress past the first round and the match is automatically a forfeit.

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i actually ran into that glitch a little while back, it was the first time in forever, at least it was only the first round whos gonna be pissed about spending a single req point worth of items. surely it would be fixed in the next game if infinite wasn’t a total travesty.

I was more annoyed at the fact that it usually means that your Point Booster cards were spent automatically. So if you put in to have a 50% bonus of REQ Points being awarded for being in the top half of the leaderboard of a match victory; you lost that card and that just blows.

5s whole match card bonus’s are so stupid because some funny business could happen and you’re forced to lose or quit a match and waste them. honestly they stress me out thinking of wasting them so i just sell all of them and not worry about gambling my chances

If infinite had reqs i would only hope they dont use the loot box system 5 had and just make it straight forward buying weapons, weapons, vehicles, and cosmetics with points directly, no real world money involved at all.

I predict that Infinite is going to do REQs at some point.

After all, why would a game that currently does not have a randomized loot box system have a rarity system for cosmetics?

The return of REQs would allow for 343 to do many things to revamp the shop.

  • Cheapen the prices of bundles to be at a level that players are less annoyed with. After all, most income would logically come from REQs so the shop rotations would feature items that you can guarantee to obtain instead of random chance.

  • Allow players to obtain vaulted items that are no longer available from previous seasons. Missed out on Fractures content or a few Event tiers? All items are available in REQs. Especially items that were supposed to be released but never did come out (a set of Yoroi’s shoulders and wrist attachment for example).

  • Should War Zone come back, you can see alt-variants of all the weapons and vehicles in the game make a return plus some new ones, exclusive to War Zone, War Zone Firefight, and Firefight modes.

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so you think they’re gonna make the same exact mistake they made in 5 but worse.

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Honestly the REQ system is probably the only reason 343 wasn’t shut down.

They had to scrap 2/3 of the DLC content for Halo 4, that is two years of projected profits that were not made.

If Halo 5 didn’t have a successful post-launch income method, 343 would probably had been shut down; considering how sales of Halo 5 went and such. So it was a clever solution to ensure that cash rolled in. And the side effect was that post-launch DLC was moved to become FCUs (Free Content Updates), which meant everyone got the new maps and armors instead of buying DLC Packs to get more arenas and outfits.

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PvE would be absolutely awesome. Get away from the sweaty and toxic PvP, maybe make some new friends and just chillin. But it would still need some sort of military ranks and rewards.

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i mean from what i’ve see halo 4 and 5 sold well, record breaking infact, i dont think they would’ve had money problems. do you think they thought halo 5 would sell poorly without dlc packs and made req pack as a back up incase that happened.

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Hmmm…

Personally, I really liked Spartan ops and it was arguably the best narrative 343 ever wrote. But, with the direction of their stories in 5 and Infinite, I don’t think I want to bother with that anymore.

Warzone was incredibly fun, if a bit raw and unrefined. But Infinite’s sandbox is too narrow to allow the breadth of strategies and option H5 offered.

Firefight is the safe option, but it needs to be more the just surviving hoards of enemies.

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100%.

And yeah, they did sell well.
To the retailers.

When it came to refunds however, Halo 4 was the most returned Halo game to date.
Ever notice how if you walked into a store, such as Walmart, you saw that the clearance games area for the next few years was filled to the brim with Call of Duty Ghosts and Halo 4?

Any refunds to the game are paid for by the Retailers and not the actual development studio.
Retailers buy 7 million copies. Players buy perhaps around 5 million and then refund perhaps half of those bought.
Retailers such as Game Stop, Amazon, Best Buy, Walmart, Tesco, and Target now have to give back money on refunds.
They made their money in the initial sales.
But the fact that Halo 4 had to scrap an estimated 8 Map Packs, 2 Armor Packs, 4 weapons cosmetic packs, and Seasons 2 and 3 of Spartan-Ops goes to show that the game did not meet profit expectations.
Daily playercounts dwindled to below 100,000 online within just two months.

In order to counter-act this, 343 would either have to change their business model to one that would yield more success or they would have to listen to the feedback of their consumers.
Well, 343 still ignored their target audience at the time and went off to make Halo 5 as it is.
And thus, REQ Packs replaced DLC content packages; ensuring a steadier cashflow of income.

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i saw a video about of the cut content, it looks they had some interesting stuff but was it really cut because they didn’t get enough money? i think that content is different than what your talking about. halo 4 looked like it got plenty of content, i can see people being unhappy but i dont think that was the reason for the cut.

8 more map packs sounds unreal, they game got 11 dlc maps, usually 3 per pack. so if future packs had 3 each, you think they planned to have 24 more maps for almost 40 total maps in halo 4!? past halos could barely get 20 how could they expect to get past 40, unless you mean another 8 individual maps, that seems a little more reasonable.

the cosmetics i dont think would’ve made a dent, and season one of spartan ops was pretty hefty in 4 alone i cant even imagine 2 seasons in halo 5 let alone 2 more in halo 4. i think the req were just a way to follow the loot box trend, not some big scheme because halo 4 performed so poorly they had more thought put in a scam instead of making a better game. halo 5 is better just with a bad story.

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