In halo CE they used to pop and damage like frag grenades but now in CEA they pop like balloons and do less damage and only release like three or four infection forms.
Did they try to make the game easier for the casuals?
In halo CE they used to pop and damage like frag grenades but now in CEA they pop like balloons and do less damage and only release like three or four infection forms.
Did they try to make the game easier for the casuals?
Also in Truth and Reconcilliation, after you go up the grav lift and fight a few waves of covies, a big door opens and I’m pretty sure there’s supposed to be two hunters behind them, not just a jackal 
Exactly what happens when carrier forms explode varies by game, and why they exploded. When they choose to explode, they release a lot of infection forms and the explosion is comparable to a rocket. When you shoot them to death, the explosion is more of a pop, and only a few infection forms are released. Also, there have never been hunters behind that door. I always remember it being 2 Jackles, but number may vary by difficulty. However they are hunters not too longer after that.
thats impossible. Halo CEA runs on the same engine as Halo CE. so the enemies and players deal just as much damage as the old one.
> Also in Truth and Reconcilliation, after you go up the grav lift and fight a few waves of covies, a big door opens and I’m pretty sure there’s supposed to be two hunters behind them, not just a jackal 
Varies by difficulty. You get the Hunters starting at Heroic difficulty and above.