You should remember this quote. It was said by Thel “Arbiter” Vadam in both the beginning and the end of Halo 3. If you’ve seen the Destiny ViDoc, then you probably heard this quote, “Whoever knew Halo would grow so big?” Perfect question…who knew?
Team Throwdown launches tomorrow and that’s the reason for the thread title. “Were it so easy?” Team Throwdown should have been Slayer Pro. Even if it wasn’t, it still should have been at launch. But this playlist was made with the help of ex-MLG Pro’s. Why didn’t we have their help at the start though? Why didn’t we have people who knew the competitive community and competitive play with the exception of MLG creating a competitive playlist at the start?
Quantity, doesn’t equal quality. Halo 4 sold more then a box office movie, yet it lost so many players and Halo fans. Let me say something to you 343. Changing a game completely around, doesn’t attract players. A new player can pick up an FPS learn the controls and have it down within a week. So why change everything about Halo 4? Fewer playlists, fewer options. The famous Burger King quote “Have it your way” Applies perfectly to Halo 4’s “play your way” Or playstyles. It has it’s pro’s and it has it’s cons. The cons are, it ruined the game! Some stuff works for other FPS’s, Halo has been a unique game for 13 years!! There were so many great things about the old trilogy, and theres a lot of great things about the new trilogy and it has the potential to be built upon and be better! But adopting so many mechanics from other FPS’s can sometimes be a bad thing. People come back to Halo for a lot of reasons. One of the reasons is the uniqueness of the franchise and of the games themselves. It’s the same thing with the popular MMO, WoW. People keep coming back to it, nothings been able to take it down yet. Nothing…has been able to take away Halo’s uniqueness. But yet with Halo 4, the uniqueness is not there. Yet with Halo 4, theres a lack of so many things, so many things that this title can bring upon itself to become perfect!!
Were it so easy to create a unique quality Halo title for the start to this new trilogy? Yes, it was easy, but the opportunity wasn’t taken to do it!! Were it so easy to fuse, Halo 3 and Reach together, it was, but it wasn’t done correctly!! There are so many things missing from both games that can make Halo 4 get up and keep walking instead of falling down over and over. But these things are not seen. The uniqueness of Halo 3 and Reach was not taken and slammed into Halo 4!!
Halo 4 can get back on it’s feet and start walking again, but not if you don’t work with the community to make it that way 343!! There are a lot of great things on both the Halo 4 forums and Matchmaking that can wake this sleeping Halo game up!! This new trilogy has so much potential, and you 343 have to realize it! It started with Team Throwdown, now just keep that going!!
Were it so easy - Thel Vadam