Well some feedback to help improve Halo Infinite

So I made a decent list of stuff I noticed in the flight that needs to be improve, which of course would have to be tested in future flights. But it just small observations I made and wrote down on paper and I will ensure to bullet them of What I saw just needs to be improve to make it pretty good, and wasn’t sure if the survey would have like “Any thoughts to make it better?” As I know it kinda early to make that as we got like another map to try and play against the bots on legendary difficulty still lol.
But anyway lets get to the list:

  • The first one I noticed was the battle pass leveling up. As the only way to level up the battle pass is by doing challenges for the time being, and I kinda found it odd that there was no like XP being given out to players when there challenges were done. What I mean by that is like all daily’s and weekly challenge done and yet still playing this amazing build to enjoy the juicy testing of halo infinite as insiders whether you are a old insider that been in a good amount of MCC flight or brand new of the halo insider program. But me and my friends was playing it all day of July 30th and we did the challenges and we noticed we don’t get any XP from matches, now I know it a early build, but give players XP for completing matches with however they preform like how mcc has done before when MCC first came to PC. This would help them check out the battle pass more to help insiders hit the level 20 cap, as you are asking us to hit the cap during the weekend flight lol.
  • The second on this a equipment issue but I feel like the dropwall needs to be buff as I feel this equipment is pretty week as I only tested like two or three guns on this equipment. But the squares on the dropwall can go down easily, heres how fast and easy I mean. The sidekick can literally take down a square in like two shos, no joke. As the AR can take down a Square in like three bullets, no joke either as well as the commando. Now I didn’t test every gun But I’m pretty sure the results will be near the same. But will test it later. But from what I am saying the dropwall just need to be buff a little bit.
  • The last one I have written down is I would like to see the ability to bring in your friends or fireteam to the Weapon drills with ya to do like friendly competitions in scores in lobby wise to something like how GTA V has done in GTA Online. I will reference a video I mean by this “GTA 5 Online Gunrunning DLC: SHOOTING GALLERY VS FRIENDS! (Funny Moments)” Sorry that was something close I could find, and sorry if theres cussing in it lol.

But overall this flight is good and even though it went off with a rough start, I still enjoy this flight and testing it. As I will try to provide more feedback on bugs on the support site and any thoughts to make infinite better on here. Feel free to reply here on these thoughts 343 as I know you all said you care bout player feedbacks. Hopefully after this flights done, I hope I can participated in the upcoming future flights in the upcoming weeks. As this flight was my greatest 24th birthday gift.