Well my friends, I'm done with this game's aiming

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> > > > Beta players are saying the aiming system was fine before launch then what could be the reason for change? My ‘perfect’ kills reason has a lot of problems with it, I know that, but could it along with other unseen problems be the reason why 343 changed the aiming system?
> > >
> > >
> > > 343 already commented that they deliberately changed the aiming mechanics after the beta.
> >
> >
> > He is asking why 343 did it when people had no problems with the beta.
>
>
> 343 said they did further testing and determine the new aiming mechanics were better.

Yeah with a closed and extremely limited “pro” player pool. Thanks for letting them decide what’s good for the 99.99% of the community! =)

What the -Yoink- is wrong with the aiming lol

> 2533274949018339;1538:
> The quitting and getting paired against teams are my biggest gripes but that’s mostly because I don’t have a team yet. As for the aiming it just takes more skill now

Stopped reading there. You’re exactly whats wrong with this community, coming in here with your know-it-all attitude, obviously didn’t even read any of the information floating around but still you felt compelled to make a brainless comment like that.

This game has major issues but the toxic waste-like dump of humanity the Halo community has become will ultimately be it’s downfall, leading the franchise in the wrong direction right off a cliff where it will die.

> 2713552811209481;1541:
> I’ve been playing for 10 years, and love the new aiming! If you don’t like smartlink aiming, then don’t use it. I change my sensitivity setting around and just play the damn game.
> Also with all the new way to attack with spartan dash and ground pound i think head shots have become less essential. Sill the best way to get kills, but instead of complaining just get better.

We are not talking about smart-link, we’re talking about overall aim acceleration and inconsistency with your reticle while hip firing.

Thank God I’m not the only one that thinks that the aim is off. I really hope that they see this and fix it.

could the OP be any more -Yoinking!- vague? like I still don’t understand what the -Yoink- he is talking about

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> > 2713552811209481;1541:
> > I’ve been playing for 10 years, and love the new aiming! If you don’t like smartlink aiming, then don’t use it. I change my sensitivity setting around and just play the damn game.
> > Also with all the new way to attack with spartan dash and ground pound i think head shots have become less essential. Sill the best way to get kills, but instead of complaining just get better.
>
>
> We are not talking about smart-link, we’re talking about overall aim acceleration and inconsistency with your reticle while aiming.

Just ignore him; just another person who didn’t actually read the OP, let alone any of the thread.

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> > > 2713552811209481;1541:
> > > I’ve been playing for 10 years, and love the new aiming! If you don’t like smartlink aiming, then don’t use it. I change my sensitivity setting around and just play the damn game.
> > > Also with all the new way to attack with spartan dash and ground pound i think head shots have become less essential. Sill the best way to get kills, but instead of complaining just get better.
> >
> >
> > We are not talking about smart-link, we’re talking about overall aim acceleration and inconsistency with your reticle while aiming.
>
>
> Just ignore him; just another person who didn’t actually read the OP, let alone any of the thread.

the OP just says its bad and doesn’t define anything

so you expect us to then wade through 70 pages until we find your argument

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> > 2713552811209481;1541:
> > I’ve been playing for 10 years, and love the new aiming! If you don’t like smartlink aiming, then don’t use it. I change my sensitivity setting around and just play the damn game.
> > Also with all the new way to attack with spartan dash and ground pound i think head shots have become less essential. Sill the best way to get kills, but instead of complaining just get better.
>
>
> We are not talking about smart-link, we’re talking about overall aim acceleration and inconsistency with your reticle while aiming.

Smart-link? I love it when a kid doesn’t read the countless posts/links to posts about the acceleration and dead zone issues.

<mark>Do not flame/attack others.</mark>

Honestly made me laugh. People who get mad when a game evolves into a more difficult aim mechanic to try and stretch out the skilled players from the non-skilled. Do not be mad that you are trash with the harder aim now.

The aiming will be fixed eventually I feel, but it’s definitely bad, really bad. The only thing worse than the rabid haters are the blind fanboys.

> 2533274832368555;1552:
> The aiming will be fixed eventually I feel, but it’s definitely bad, really bad. The only thing worse than the rabid haters are the blind fanboys.

Don’t forget the broken spawn system in SWAT.

I, being at best mediocre have never been great at aiming anyway, so with a few minor adjustments, I’ve not been affected as much. I feel bad for you.

I think the aiming is fine

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> > 2533274932393533;1548:
> > > 2533274968707582;1545:
> > > > 2713552811209481;1541:
> > > > I’ve been playing for 10 years, and love the new aiming! If you don’t like smartlink aiming, then don’t use it. I change my sensitivity setting around and just play the damn game.
> > > > Also with all the new way to attack with spartan dash and ground pound i think head shots have become less essential. Sill the best way to get kills, but instead of complaining just get better.
> > >
> > >
> > > We are not talking about smart-link, we’re talking about overall aim acceleration and inconsistency with your reticle while aiming.
> >
> >
> > Just ignore him; just another person who didn’t actually read the OP, let alone any of the thread.
>
>
> the OP just says its bad and doesn’t define anything
> so you expect us to then wade through 70 pages until we find your argument

  1. Also, OP mentions no smart link/ADS, so before coming into this thread and not even reading the OP, or at least one or two pages to see some of the arguments and comments on what he is refering to about aiming is idotic. And with the bold underneath, I knew as soon as I read those two bolded terms, he wasn’t complaining about ADS

> 23 hours of arena, Onyx 1614 FFA rank, 149 games, 2,174 kills, 53.7% accuracy, and 6.3 FFA kda later…I’m done with this game.I keep hoping this is just a bad dream and that I’ll wake up from it, but it’s real. The aiming is garbage. I still have not gotten used to it. It’s just awful. I know I don’t need to go into detail about how bad these aiming mechanics are, because so many other people have expressed what’s wrong, but it’s nothing like any Halo before it. Why change what was NEVER wrong with Halo? Every game in MCC feels amazing, as far as aiming is concerned. Going back and forth between different Halo games on there is effortless and I’m always confident that my shot will be on. This game is just wonky as hell. I can’t even begin to express my disappointment with the aiming mechanics. I really hope they listen to us and make this game feel like EVERY game before it. And not just a little deadzone tweaking or accel tweaking…it needs a 100% revert back to how we all know Halo is supposed to feel. It’s just not a fun game. I gave it a legitimate chance after 23 hours of play, but it’s still bad. There’s just no getting used to the aiming in this game. So much potential…damn…

  1. Never expected him to go through the all thread. One or two pages after the OP, and one or two before the last post is suffice. If you don’t have the reading comprehension to skim through some short forum posts, you shouldn’t be posting.

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> > > 2533274932393533;1548:
> > > > 2533274968707582;1545:
> > > > > 2713552811209481;1541:
> > > > > I’ve been playing for 10 years, and love the new aiming! If you don’t like smartlink aiming, then don’t use it. I change my sensitivity setting around and just play the damn game.
> > > > > Also with all the new way to attack with spartan dash and ground pound i think head shots have become less essential. Sill the best way to get kills, but instead of complaining just get better.
> > > >
> > > >
> > > > We are not talking about smart-link, we’re talking about overall aim acceleration and inconsistency with your reticle while aiming.
> > >
> > >
> > > Just ignore him; just another person who didn’t actually read the OP, let alone any of the thread.
> >
> >
> > the OP just says its bad and doesn’t define anything
> > so you expect us to then wade through 70 pages until we find your argument
>
>
> 1) Also, OP mentions no smart link/ADS, so before coming into this thread and not even reading the OP, or at least one or two pages to see some of the arguments and comments on what he is refering to about aiming is idotic. And with the bold underneath, I knew as soon as I read those two bolded terms, he wasn’t complaining about ADS
>
>
> > 23 hours of arena, Onyx 1614 FFA rank, 149 games, 2,174 kills, 53.7% accuracy, and 6.3 FFA kda later…I’m done with this game.I keep hoping this is just a bad dream and that I’ll wake up from it, but it’s real. The aiming is garbage. I still have not gotten used to it. It’s just awful. I know I don’t need to go into detail about how bad these aiming mechanics are, because so many other people have expressed what’s wrong, but it’s nothing like any Halo before it. Why change what was NEVER wrong with Halo? Every game in MCC feels amazing, as far as aiming is concerned. Going back and forth between different Halo games on there is effortless and I’m always confident that my shot will be on. This game is just wonky as hell. I can’t even begin to express my disappointment with the aiming mechanics. I really hope they listen to us and make this game feel like EVERY game before it. And not just a little deadzone tweaking or accel tweaking…it needs a 100% revert back to how we all know Halo is supposed to feel. It’s just not a fun game. I gave it a legitimate chance after 23 hours of play, but it’s still bad. There’s just no getting used to the aiming in this game. So much potential…damn…
>
>
> 2) Never expected him to go through the all thread. One or two pages after the OP, and one or two before the last post is suffice. If you don’t have the reading comprehension to skim through some short forum posts, you shouldn’t be posting.

"it needs a 100% revert back to how we all know Halo is supposed to feel"

If that isn’t vague then I don’t know what is

Never heard of deadzone tweaking or accel tweaking…

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> > > > 2533274932393533;1548:
> > > > > 2533274968707582;1545:
> > > > > > 2713552811209481;1541:
> > > > > > I’ve been playing for 10 years, and love the new aiming! If you don’t like smartlink aiming, then don’t use it. I change my sensitivity setting around and just play the damn game.
> > > > > > Also with all the new way to attack with spartan dash and ground pound i think head shots have become less essential. Sill the best way to get kills, but instead of complaining just get better.
> > > > >
> > > > >
> > > > > We are not talking about smart-link, we’re talking about overall aim acceleration and inconsistency with your reticle while aiming.
> > > >
> > > >
> > > > Just ignore him; just another person who didn’t actually read the OP, let alone any of the thread.
> > >
> > >
> > > the OP just says its bad and doesn’t define anything
> > > so you expect us to then wade through 70 pages until we find your argument
> >
> >
> > 1) Also, OP mentions no smart link/ADS, so before coming into this thread and not even reading the OP, or at least one or two pages to see some of the arguments and comments on what he is refering to about aiming is idotic. And with the bold underneath, I knew as soon as I read those two bolded terms, he wasn’t complaining about ADS
> >
> >
> > > 23 hours of arena, Onyx 1614 FFA rank, 149 games, 2,174 kills, 53.7% accuracy, and 6.3 FFA kda later…I’m done with this game.I keep hoping this is just a bad dream and that I’ll wake up from it, but it’s real. The aiming is garbage. I still have not gotten used to it. It’s just awful. I know I don’t need to go into detail about how bad these aiming mechanics are, because so many other people have expressed what’s wrong, but it’s nothing like any Halo before it. Why change what was NEVER wrong with Halo? Every game in MCC feels amazing, as far as aiming is concerned. Going back and forth between different Halo games on there is effortless and I’m always confident that my shot will be on. This game is just wonky as hell. I can’t even begin to express my disappointment with the aiming mechanics. I really hope they listen to us and make this game feel like EVERY game before it. And not just a little deadzone tweaking or accel tweaking…it needs a 100% revert back to how we all know Halo is supposed to feel. It’s just not a fun game. I gave it a legitimate chance after 23 hours of play, but it’s still bad. There’s just no getting used to the aiming in this game. So much potential…damn…
> >
> >
> > 2) Never expected him to go through the all thread. One or two pages after the OP, and one or two before the last post is suffice. If you don’t have the reading comprehension to skim through some short forum posts, you shouldn’t be posting.
>
>
> "it needs a 100% revert back to how we all know Halo is supposed to feel"
>
> If that isn’t vague then I don’t know what is
>
> Never heard of deadzone tweaking or accel tweaking…

Then if it’s too vague for you, or the person I was quoting, then read a page or two to see what he may have been talking about. Oh, Look here, three posts down

> It’s not about the lack of aim assist. We’re all grateful for that. It has to do more with the amount of aim acceleration. If you played the beta, I’m sure you can agree the aiming felt much more fluid. Now though, I feel like I’m fighting with my controller in order to aim properly.

And the next post. Look, that wasn’t that hard, was it?

> It’s completely unnecessary. Why make it tougher to use a core mechanic of a first person shooter? Snapping on to targets is much more difficult with this multi sensitivity dead zone nonsense!

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> > 2533274968707582;1545:
> > > 2713552811209481;1541:
> > > I’ve been playing for 10 years, and love the new aiming! If you don’t like smartlink aiming, then don’t use it. I change my sensitivity setting around and just play the damn game.
> > > Also with all the new way to attack with spartan dash and ground pound i think head shots have become less essential. Sill the best way to get kills, but instead of complaining just get better.
> >
> >
> > We are not talking about smart-link, we’re talking about overall aim acceleration and inconsistency with your reticle while aiming.
>
>
> Smart-link? I love it when a kid doesn’t read the countless posts/links to posts about the acceleration and dead zone issues.

I indeed did read what the OP said, and vast majority of the replies that followed. I noticed people comment about the dead zone issues, and recoil factors. Neither of these i have found to be an issue. Dead spots i have seen real bead when my day one controller broke ( as did many others) so compared to that i don’t see a real issue. As for the recoil i think this is something you just need to adapt too. Maybe i am wrong but i am more of the kind of guy that plays the cards handed to me rather then gripe and complain for new ones.

personally, I like the new aiming system

<mark>This post has been edited by a moderator. Please do not make violent or threatening posts against forum members, moderators, administrators, and non-forum members.</mark>

> 2713552811209481;1541:
> I’ve been playing for 10 years, and love the new aiming! If you don’t like smartlink aiming, then don’t use it. I change my sensitivity setting around and just play the damn game.
> Also with all the new way to attack with spartan dash and ground pound i think head shots have become less essential. Sill the best way to get kills, but instead of complaining just get better.

Oh my god you make me want to choke you.