Well my friends, I'm done with this game's aiming

It takes some time to get used to,but it makes it all the better to try harder to get even better at the game.I heard that I you have a big tv its harder to aim,smaller tv’s such as 27" and below are good to play with.

I’m certain that people just aren’t used to a low amount of aim assist. I know that I tend to overshoot things a little bit especially at close range because of this. Other than hat I’m having no major issues. I do think the turn acceleration should be dialed back a bit though.

i love the aiming, you have to be almost perfect with your aim to get the kill. halo 3 aiming was garbage cause you could kill them without actually putting your target on the person. Halo 5 aiming gets a 10/10 in my book. Kreygasm

HALOCOD 5 is the best

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> > If they don’t fix it by Tuesday then I’m done with this game. Aiming makes an already crappy Halo game even crappier.
>
>
> Then I guess you won’t be playing Halo anymore. Not such a simple fix but I’m sure you know that since you seem to know so much about game design and aim mechanics :slight_smile:

Ouch someone call the medics this guy’s got burned

Its something new that’s for sure.

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> > > 2533274816788253;3:
> > > I don’t have a problem with it. Yeah it’s tougher than before but what’s wrong with that?
> >
> >
> > Some people are too stuck to older games and when change comes, it’s a bad game and instead of adapting to it, the just flame it and walk away
>
>
> For people like me we can’t just unlearn 10+ years of playing. I can aim fine but it doesn’t feel good personally and I hope they fix it

This ^^^ I switched from default to Bumper Jumper. Increase the learning curve in hopes that I stop focusing on the aim acceleration issue.

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> > > > 2535431623913003;1268:
> > > > > 2533274906411037;1266:
> > > > > Personally, I don’t like being knocked out of Smart-Link over the slightest amount of damage. That’s really my only complaint. Why make maps with so many long-distance engagements when a single little pelt keeps you from ADSing alltogether? It doesn’t make much sense to me tbh. I don’t have a problem with close/medium distance.
> > > >
> > > >
> > > > are you new to the halo franshise?? because that was in every single halo ever (no halo 4)
> > >
> > >
> > > I’m not. In the past Halos you could just go right back “into scope” so to speak (If I’m not mistaken). I meant that Halo 5 completely disables you from it. It seems to have a cooldown.
> >
> >
> > you ca scope again -.-
>
>
> You’re not understanding what I’m saying…in past Halos you can IMMEDIATELY scope back in. Halo 5 prevents you from doing it for about 2 or so seconds.

I know what you’re saying and agree. This has made mid-long range battles more difficucult

> 2533274817598996;1282:
> I’m certain that people just aren’t used to a low amount of aim assist. I know that I tend to overshoot things a little bit especially at close range because of this. Other than hat I’m having no major issues. I do think the turn acceleration should be dialed back a bit though.

dude look at the videos being posted everywhere it has nothing to do with aim assist

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> > > 2533274832863886;1137:
> > > Here’s a great comment from Youtube that sums it up for me:
> > >
> > > “By building an acceleration curve that is aligned to a very specific play style, it assumes EVERYONE plays the game in the exact same way. They don’t. This is the biggest issue with it. You can’t assume everyone plays the same as the pros. It’s an unbelievably flawed assumption. There are people who are slow and calculated. People who like to run gun. People who like to go CQC and melee a lot. People who love snipers and people who hate them. There is no unified way to play this game and attempting to force one style of play on everyone kills variety or - in this case - ends up annoying a lot of people.”
> >
> >
> > Exactly. I went to sleep last night, not sure what to expect from this post when I woke up. Now I see that a lot of consists of people have NO IDEA WHAT THEY’RE TALKING ABOUT.
> >
> > Let’s get some facts straight here. Whether or not you feel that the aiming is broken is not the issue. What IS the issue is the fact that a lot of those defending the issue have NO evidence to back up their counter-arguments.
> >
> > “Dude you just suck git gud”
> > “People better than you are fine with it so shut up”
> > “You’re just afraid of change”
> >
> > None of these are actual, valid points. There is ACTUAL, TANGIBLE proof that the aiming system is flawed, someone has done ACTUAL research into the topic, look at this link: Halo 5's Aiming System (UPDATED) someone that they suck and need to “git gud” (using long dead memes is NOT a valid argument, contrary to popular belief) just makes you look extremely ignorant.
> > As the quoted text states, this game was tailored ENTIRELY to the “pro” players and their playstyles, and the fact is, they are a small minority, so everybody most certainly does not play as they do.
> >
> > Being fine with the aiming as it is, is one thing. That’s okay. What isn’t okay is talking down to someone, saying they just suck and should stop whining when they have very valid, genuine points of critique in regards to the aiming system, and there is actual proof to back up their criticisms.
> >
> > Stop saying that it’s the low aim-assist that’s making people salty. It isn’t, it never was, and when people have very clearly pointed out that it isn’t the problem, what do you do? Continue to say that it is low aim-assist making them salty.
> >
> > Learn how to argue, and do some actual research, before typing. Players who have issues with the aiming are not the minority, which, I understand, may be difficult to understand seeing as how you and all 5-6 of your friends have no issues. It’s split pretty evenly.
> >
> > Ad hominem does not make you objectively right, and wins you an argument. It makes you look like someone who has no clue what they’re even talking about.
>
>
> Go look at the sprint season 3 ep4 they explain the aim assist. I only speak for my self when i say that i dont see or feel anything thats wrong with the aiming. Ive been playing since halo 2 came out, and i most say that i like the aiming better in halo 5 than in halo 3. There was just to much aim assist. When you had an br battle with someone then the aim could jump over to another enemy player. IF he was to close to the other. I have not felt that in halo 5 yet. Sorry for my bad english :slight_smile:

I have run into this problem in Halo 5, it’s killed me twice now. Usually when the interfering player is landing a jump, aim assist will yank down on your reticle.

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> If they don’t fix it by Tuesday then I’m done with this game. Aiming makes an already crappy Halo game even crappier.

Oh dear, you have to aim in a FPS game? Golly gee!

The deadzones are too big. Really if they would cut those down I can live with the acceleration.

I I pretty much get little to no movement when doing my normal strafe dancing adjustments and that is the part that bothers me. I’m telling my controller to move the reticle slightly and nothing happens because the deadzones is too big. It kills snapping to targets for me personally.

Ive been playing this game for a long time and have always been a great shot. I simply am not going to play this game until they change the deadzones.

If this was a new franchise I would say ya all you whiners quit crying, but the fact of the matter is that it’s not. I should be able to pick up any halo game and while they may be different and span the better part of two decades, they should FEEL the same.

its harder yes…broken? No.

I accept that its different from what we have seen before, but that’s what I’ve wanted from 343, a new halo from a new company. Bungies game were the original, but unless 343 changed the landscape they would forever be compared.

A bad worker blames his tools

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> I am sorry but I am posting this for an easy promotion for my company. I have no idea why I am trying for a promotion that may serve little to no purpose

same

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> > > > 2533274891425861;1256:
> > > > Maybe you’re just bad.
> > >
> > >
> > > maybe they are used to old halos… i stopped playing halo 3 months before halo 5 so i wont compare halo 5 with other games so…
> >
> >
> > I played Halo Reach for 4 years, I’ll admit I’m not the best but the aiming is just something you have to get used to. Playing for just 23 hours isn’t going to be enough time to get good. Even if the mechanics are a little different, that shouldn’t be enough to ruin the fun of the game. OP should just practice more.
>
>
> well it took me 2 matches to get used to halo 5… but as i said before… i stopped playing halo 3 months before halo 5… so i started without previous knowledge

Some people are just better than others. I still enjoy the game a lot even though I’m kinda bad.

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> > > > > 2535431623913003;1268:
> > > > > > 2533274906411037;1266:
> > > > > > Personally, I don’t like being knocked out of Smart-Link over the slightest amount of damage. That’s really my only complaint. Why make maps with so many long-distance engagements when a single little pelt keeps you from ADSing alltogether? It doesn’t make much sense to me tbh. I don’t have a problem with close/medium distance.
> > > > >
> > > > >
> > > > > are you new to the halo franshise?? because that was in every single halo ever (no halo 4)
> > > >
> > > >
> > > > I’m not. In the past Halos you could just go right back “into scope” so to speak (If I’m not mistaken). I meant that Halo 5 completely disables you from it. It seems to have a cooldown.
> > >
> > >
> > > you ca scope again -.-
> >
> >
> > You’re not understanding what I’m saying…in past Halos you can IMMEDIATELY scope back in. Halo 5 prevents you from doing it for about 2 or so seconds.
>
>
> I know what you’re saying and agree. This has made mid-long range battles more difficucult

You can as long as you aren’t holding down the aiming button. I play on bumper jumper so I don’t notice it as much.

The aiming is just Fine. Its still halo just with a bigger skill gap way better than before

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> > > If they don’t fix it by Tuesday then I’m done with this game. Aiming makes an already crappy Halo game even crappier.
> >
> >
> > Woah don’t hold a gun to the head of 343i. What makes you think you’re so important for 343i to give a -Yoink-? Seriously, I hope by Tuesday all you spoilt kids leave Halo and these forums.
>
>
> Because I’m not the only person that thinks the aiming is atrocious. And I pick Tuesday because it’s the usual release/patch/update day. If they don’t fix it then I’m not playing a broken game any further. That’s all I’m saying.

I know there a lot of things in this game they need to fix. In my opinion, and its just my opinion, I love the older aiming system. I can see why they changed some of the aim mechanics to fight with the stabilize effect. But I do think they need to streamline it a lot better than they have.

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> > I don’t have a problem with it. Yeah it’s tougher than before but what’s wrong with that?
>
>
> It’s not about the lack of aim assist. We’re all grateful for that. It has to do more w
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> > 2659268351405841;1:
> > 23 hours of arena, Onyx 1614 FFA rank, 149 games, 2,174 kills, 53.7% accuracy, and 6.3 FFA kda later…I’m done with this game.
> >
> > I keep hoping this is just a bad dream and that I’ll wake up from it, but it’s real. The aiming is garbage. I still have not gotten used to it. It’s just awful. I know I don’t need to go into detail about how bad these aiming mechanics are, because so many other people have expressed what’s wrong, but it’s nothing like any Halo before it. Why change what was NEVER wrong with Halo? Every game in MCC feels amazing, as far as aiming is concerned. Going back and forth between different Halo games on there is effortless and I’m always confident that my shot will be on. This game is just wonky as hell. I can’t even begin to express my disappointment with the aiming mechanics. I really hope they listen to us and make this game feel like EVERY game before it. And not just a little deadzone tweaking or accel tweaking…it needs a 100% revert back to how we all know Halo is supposed to feel. It’s just not a fun game. I gave it a legitimate chance after 23 hours of play, but it’s still bad. There’s just no getting used to the aiming in this game. So much potential…damn…
>
>
>
> ith the amount of aim acceleration. If you played the beta, I’m sure you can agree the aiming felt much more fluid. Now though, I feel like I’m fighting with my controller in order to aim properly

I can agree with you but I can’t at the same time. The aiming is hard to get used to and it’s a big change and trust me I love every halo maybe not halo4 but at least it’s different and a little more realistic. But what I’m worried about is how it’s gonna affect custom games like hot pursuit, castle wars and a bunch of other stuff

> 2533274792262192;1293:
> its harder yes…broken? No.
>
> I accept that its different from what we have seen before, but that’s what I’ve wanted from 343, a new halo from a new company. Bungies game were the original, but unless 343 changed the landscape they would forever be compared.
>
> A bad worker blames his tools

its broken. there are videos. a bad worker makes ignorant comments and ignores evidence.