yea I have noticed that my aims almost always off especially with the pistol like I’m aiming just nest totheir head and if I try to adjust to lightly it wont move my reticle but if I just do it a tiny bit more aggressive my aim flies way past my target. is anyone else having this issue??
When is a patch coming?
Disagree. I think it’s improved, just trying to get used to it. Sorry you don’t like it
Cant understand whats wrong with the a.d.s myself
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> > 2533274792346151;213:
> > I wish my stats were as good as the OP lol. I’m tanking in this game. I’ve never been great but always held a positive K/D spread… Not so much in this one. My KDA sucks, maybe a 2.0 or lower lol, in the Beta though I was around a 5. Been a rough go for me…
>
>
> Eh, he has an alright K/D Mine all together is a 1.598 my lowest is a 1.429 in Team Slayer.
Yeah I know, that being said I still wish my stats were as good as that lol! I am awful. I play more like a protector mode, I try and watch the backs of my team mates, I usually have the most assist, and fewest deaths but I don’t kill a ton of people. I’d rather die helping someone then hope he lives without helping, that’s just me. but to sum it up I suck
> 2535451999050071;236:
> > 2533274796705570;227:
> > So what was so wrong with the aiming in the old halos and beta that it needed to be fixed (broken). I didn’t have an issue initially but reaching Onyx and diamond 3/4 in game modes makes it blatantly obvious that the acceleration is messed up. It fails to function properly in clutch engagements.
>
>
> You aren’t anywhere close to Onyx… and you have a 1.0 k/d overall. Seems to me it could be user error.
My k/d has dropped from a consistent 3.4 since reaching onyx in swat and bouncing up and down from diamond and onyx. Not to mention swat spawn are worse than CoD spawns
Keep it or changet it I don’t care. It will just help me dominate even more.
> 2533274807320917;263:
> Disagree. I think it’s improved, just trying to get used to it. Sorry you don’t like it
It’s literally broken. There was a video proving this before, but I wont go out and find it.
When it doesn’t really matter what sensitivity you choose, that’s a problem.
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> > > 2535451999050071;240:
> > > > 2610345319735860;234:
> > > > Agreed OP, the aiming mechanics are awful.
> > > >
> > > > This video also showcases just how bad the acceleration jump is. Its an unintuitive and unpredictable change in reticle speed. How is this acceleration jump considered a positive aiming mechanic??? How is it supposed to help us build muscle memory???
> > > > http://youtu.be/UmGc_rpjGzo
> > >
> > >
> > > That video was disproven by the ORIGINAL uploader of that video. He had a different preset configuration in his xbox settings. Don’t use this as any type of evidence because this uploader/redditer apologized and disproved his own video
> >
> >
> > That is the exact behavior I experience when I pick up my controller and do the same thing. Can you link this disproven video? I have made no adjustments to my controller xbox settings and I receive this exact behavior. The reticle lurches at about 80% deflection with no progressive or predictable increase.
>
>
> https://www.reddit.com/r/halo/comments/3qsgeu/video_in_body_this_is_halo_5s_aiming_bug/
The Reddit thread you provide refers to the diagonal aim, not the aim acceleration as shown in the YouTube video
I would have to agree with this topic. I don’t mind Warzone because it’s bigger and the aiming mechanics don’t bother me to much, but when it comes to smaller gametypes like SWAT, Slayer and Team Arena, the aiming is so garbage because of how small the maps are… To close…
I do hope they fix this game, it reminds me of the old halo’s but needs more improvement to be on their level. Last Halo I really played was Halo 3. MLG Status. I retired for awhile until I had a look at this game.
Aiming is not fine and the people who disagree only do so because they’re finally able to keep up with actual skilled players due to the terrible aiming mechanics. Revert it back to classic Halo and watch all these people who say aiming is fine get absolutely annihilated.
I kinda hate how long it takes to aim. Back in previous halos, if you wanted to aim it took no time at all, however in this game it takes a 20ish frames, and that’s not even mentioning if you get shot then you go back to hip fire, which takes 20ish more frames. While I love that 343 is trying to change Halo to be more like modern shooters, some more popular ideas aren’t necessary in a halo title.
I agree. In every other Halo I play with a 3 or 4 sensitivity. You can’t even follow players while aiming fast enough in Halo 5.
Pong had better response. 
I thought it felt a little off. wow didn’t know they tweaked the deadzones.
Its not bad at all. It definitely not what you’re used to but it’s not bad at all. I see a lot of bleeding complaints about the aiming system. Just play and get better.
> 2533274820142274;272:
> Aiming is not fine and the people who disagree only do so because they’re finally able to keep up with actual skilled players due to the terrible aiming mechanics. Revert it back to classic Halo and watch all these people who say aiming is fine get absolutely annihilated.
False.
> 2533274849033670;277:
> Its not bad at all. It definitely not what you’re used to but it’s not bad at all. I see a lot of bleeding complaints about the aiming system. Just play and get better.
It’s not bad. But it’s not good either.
Thats a real problem for a FPS.
> 2533274857479042;31:
> How about instead of whinging you do something about it, send someone a letter start a petition or something.
Please. Posts like this help no one, and all they do is let everyone know how much of an obvious badass you are. Save it.