We'll likely never get traditional playlists

You got proof of this? Because it sounds like an assumption.

Are we just ignoring titles or definitions of words because we disagree with their implementation?

I’m sorry, I live in a world where words have meaning. If this wasn’t the case, how can we be sure this is a video game if I disagree with that classification? How can we be sure this is Halo, that title just doesn’t remind me of the original game anymore so it can’t be called Halo. The Gravity Hammer? Nah I think “Crumple Stick” better fits the weapon, so that’s what I’m gonna call it because I disagree with what the Devs choice.

I mean, it doesn’t take a genius to realize this is a soft release and not really a beta. A beta wouldn’t release the game with a full functioning in game store to purchase armor and the battle pass. If it was really a beta it would have been a pre-season for them to iron out progression and season 1 with the battle pass would have started with the official launch.

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If the game continues to be this way post launch, I just wont play Infinite Multiplayer at all. I am already not having fun

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Same. I almost uninstalled the game last night after a round of strongholds and oddballs. I think I had like 2 slayer matches. I’m in the same boat as you, I’m not really having fun.

I feel like your argument doesn’t make much sense and contradicts itself. You say they are keeping the playlist variety small to sell more swaps. Your argument is that if we could choose game modes, they would sell less swaps because people would pick and choose what modes to play based on their challenges.

But then you say, “I dont want to play oddball, I don’t want to play stronghold[s]”

This actually implies that making separate playlists would sell them even more swaps than the current system. You don’t want to play strongholds or oddball, so with split playlists, you could focus all your time on Slayer. If a challenge popped up asking you to play oddball or strongholds, I feel you would be more likely to swap it out for a Slayer oriented challenge rather than switch to a game mode you don’t like just for the sake of the challenge.

I personally don’t care about the BP and will never buy it so challenges mean little to me, but for those that do, the current playlist is purely RNG which encourages people to buy swaps to get easier challenges like “kill player with such and such weapon” instead of “kill player with the oddball.”

There’s also the money factor when RNG is removed. Most people even if they do not like objective modes are not going to spend money on swaps if they can just dive right into the mode of whatever challenge they have making progression of the BP faster.

Why spend $5 when they can just spend 10 minutes clearing a challenge? The RNG of the playlist is going to make a player more likely to spend that $5 because they could go 10 matches without ever seeing an oddball game so either they spam quit matches until they get banned which is bad for everyone involved, or they spend the $5 if they don’t have a free swap from the BP and hope they get a more generic challenge.

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Explain to me what halo is? Last time I checked, halo is about evolving, and 5 did was just that. Infinite is banking on nostalgia. There’s nothing innovating or great about infinite except the fact that it’s simply a reskinned halo 4 with new equipment.

Evolving? What? Halo is Halo and Halo 5 was not Halo. It was a terrible game trying to be an arena version of CoD and anything but Halo.

Halo doesn’t need to be crazy innovative, it just needs to be Halo.

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You basically proved my point. “Halo is halo” is a ridiculous argument. Good day.

There’s nothing ridiculous about it. Halo 5 was as much a halo game as CoD Advanced Warfare was a CoD game…Both versions despised by their respected communities because they went so left field of the franchise that they left a bad taste in everyones mouths.

Halo doesn’t need to reinvent the wheel, it just needs to be Halo.

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I definitely think we’ll get playlists, traditional that is, at some point. Given how much fire they’re getting for doing nothing, imagine down the line if they kept it as is and the players drop while the remainder are only angrier

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A huge drop in players is probably the only way to convince them. Personally I went from playing a lot to the point now where I haven’t played in several days now and I have no interest in playing. I enjoy ranked until I get oddball over and over and I used to not mind oddball…now I just hate it as the same strategy is just hide in whatever chokepoint you can find.

I’m about the same, I have all but dropped and am only playing campaign and when a friend asks to play

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