I have noticed, mostly in warzone, but the wight of vehicles is atrocious, a vehicle should not hit a pebble and flip over ten times, and tapping an ally with a ghost should not lead to an instant kill… I mean especially in a fast paced game you should not spend 15 seconds unable to do anything for going over a hill a little to fast. Anyone agree disagree? I would also like an acknowledge whether or not they are going to do anything about it.
The vehicle physics and splatter system are pretty bad in this game.
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> The vehicle physics and splatter system are pretty bad in this game.
Agreed. I don’t see how it got this way.
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> The vehicle physics and splatter system are pretty bad in this game.
I once hit a guy. My Monguse nearly flipped over. He survived, and managed to beat me to death shortly afterwords.
Im pretty sure the tires are trampolines as well.
I rammed a guy at full speed with a mongoose, and he didn’t take ANY damage or get pushed. I just got flipped up into the air.
Ooh and another time i was about to get a triple splatter with a ghost, but when i hit the first guy, i got A kill and then was flung out of bounds into a kill-zone.
10/10 - What i love about halo.
Couldn’t have been said better. Splattering people is a joke, a head on crash at full speed and they bounce off of you shy high. A little “tickle” from a ghost wing and they get tor into a million pieces. The physics in general of vehicles is a joke. Driving a gungoose is damn near impossible without holding down the break the whole time. Ghosts are great, until they get the least bit airborne or touch a rock then all hell breaks lose.
I manage to sprint up to a tank unnoticed from the back, touch it, and get splattered.
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> I manage to sprint up to a tank unnoticed from the back, touch it, and get splattered.
I can’t tell you how many times that’s happened to me with wraiths.
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> I manage to sprint up to a tank unnoticed from the back, touch it, and get splattered.
I hate that even more than I hate the current physics of vehicles. I don’t know how many times I’ve almost been killed just trying to climb into the turret on a teammates tank.
And whats with the positions for climbing on to blow up or hijack a vehicle. It use to be you could climb on from anywhere as long as you were close enough. Now you have to literally be standing right on the spot which makes ghosts and tanks almost unkillable since you have to be right at the sides and the front doesn’t do anything.
What about banshees. I hate how players are able to fly them into a base and still do evasive maneuvers. In past Halos if you evade into a structure you took damage in that thing.
They need to fix the vehicle driving a ton. Ill be driving along a flat surface and flip for no reason because the tire clips through the ground.
Can’t deny the satisfaction of ramming a ghost head on with a warthog, nearly destroying it, then your gunner tears it up.
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> They need to fix the vehicle driving a ton. Ill be driving along a flat surface and flip for no reason because the tire clips through the ground.
Happens sooo many times
Yep, and on some maps it’s almost impossible to drive at full speed in warthog for more than fifteen seconds without the extreme risk of flipping over.
Vehicles sometimes feel as if they’re damn-near weightless, I guess.
This fix would make me so happy. It was almost impossible to flip a ghost in the other halos. They could go over anything. Now splattering am enemy causes my beautiful ghost ultra to flip 17 times and get stolen.
Once you try to navigate a turn and your hog suddenly begins to do tumble rolls, it gets pretty ridiculous.
You have to remember that every decision and detail for this game was made for the pro-gamer, and 9 outta 10 times pros don’t use vehicles, so not a lot of thought has gone in to them. I feel your pain though, used to be my teams driver in all other Halo games the hog is all but useless now.
It really annoys me when a scorpion rank gets stuck a tiny bit of debris, or when your mongoose does barrel rolls after driving over a bump in the road or doing a sharp turn.
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> I manage to sprint up to a tank unnoticed from the back, touch it, and get splattered.
Never again… Flashbacks of how many times this happened to me in Warzone.
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> > 2727626560040591;2:
> > The vehicle physics and splatter system are pretty bad in this game.
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> I once hit a guy. My Monguse nearly flipped over. He survived, and managed to beat me to death shortly afterwords.
“Monguse”
really kid?