Title says it all.
A lot of the community is frustrated with the fomo that is implemented with this game and this is especially prevalent with the weekly rewards. The fact is, most people probably don’t like feeling compelled to do all the challenges every single week. It turns the game into a job and pushes people to modes they most likely don’t want to play.
Part of the stated goal mentioned in the video this week for match based XP is to ease off the reliance of challenges. I think if they can get to the point where weekly challenges are a supplement for going through the battle pass then a lot of players will probably enjoy the game more. As part of this, they could start bringing back past weekly rewards as part of the free progression in future battle passes.
Hypotetically they could make it so all weekly rewards return as free rewards two battle passes after the season they appear in. Such a system could have multiple benefits:
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Decreases the fomo in the game. This is obvious. Players who missed things in previous seasons can still have the chance to acquire cool items. It also would not negate the desire to complete all weekly challenges. If there’s a cool accessory, icon, or color that you want for your Spartan then you will still be incentivized to go through your weekly challenges so that you can get the reward now instead of six months or more later.
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Increase player enjoyment. One of the biggest complaints I see regarding the current challenge system is people feel compelled to just focus on the challenges rather than playing the modes they want. If players know they won’t be missing anything permanent if they ignore challenges for a week then they can instead focus on simply enjoying the game.
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With match XP coming, challenges can become what they should have been in the first place, a nice supplement to player progression.
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Recycles old content. Everyone would enjoy more tangible rewards being in the battle passes going forward. By including older weekly rewards, it means more content for the battle pass that the devs do not have to make from scratch. It also means the time and work put into making the weekly rewards are not a one and done deal.
For example, the battle pass coming up this winter is pretty anemic with only thirty levels. 343 could easily up this number to around fifty or more by simply adding in the weekly rewards from season 1. This winter pass is Reach themed anyways so it would fit in perfectly. Heck, if they just increased the size of the winter battle pass and called the winter update season 3 then I think the community would have taken a lot of the recent update a bit better.
Just my thoughts.