Weekly rewards and free event unlocks should be added to Battle Passes

All weekly rewards and unlocks from free event passes should be added to paid battle passes after the weekly or event pass is over, so if you paid for the season you can still grind for unlocks even after your 100 tier is finished. Weekly Rewards and Free Event Passes should be added to the game some how for more content to accumulate.

This will remove fomo situation and bring more value to paid battle passes. Enjoying the game the way you want to with your friends. Be able to grind for unlocks on your terms. Would line up 343 with a player first mentality.

I’m sure this has been brought up before, but wanted to make sure it’s here. Thanks to @GusTank04 for putting this idea up in another thread.

27 Likes

I agree with this.

I think this could be done in conjunction with the start of a new season. When the new season starts, all the previous event, fracture, and weekly challenge cosmetics get added to the end of the previous season’s battle pass.

Then people can switch between battle passes and earn the cosmetics as they choose.

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I think another way to do it for weekly rewards would be to open a weekly token shop. Every week, completing all of your weekly missions earns a token like in MCC. That token can be used to unlock 1 previous weekly reward of your choice.

Thatd be a good way to encourage playing the game (you still have to earn each token) but greatly reduces the FOMO.

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I was thinking about how they could reintroduce older cosmetics without giving them away.
I think this is a good way to do it. I like the token idea too.

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I completely dissagree with this, and this is why.

I had to go through the grind of completing every single challenge ever to get all the weekly and free BP rewards, for them to be available later on, but on an easier to unlock track? That’s not fair for the people that already grinded the game for those items.

I would either make a separate paid BP with those items, but have it cost 500 Credits instead of 1k, so anyone can grind previously available content, at a price.

The move you are proposing sounds like a player first move, but it isn’t a game first one. Why would I go through the hassle/gring to unlock everything, if I’ll be able to unlock it later, and on an easier way. And it is indeed easier to unlock stuff that way because you’ll just have to collect 1k exp per item, which amounts to 3 to 5 challenges, instead of having to grind the 20 challenges in that week for only 1 item, and an emblem at that.

I do agree on making previous items available at a later date, but it should be in a way that respects the grind people already went through for those same items.

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Adding “events” in an ‘anytime accessible a-la-cart just floating out in the void to be completed’ option whenever a player wants to? Nah defeats the purpose of an LTE.

When these events return, having the ability to progress (or even fast track) through the old unlocks should be a feature, similar to how the BP system works.

Overwatch for example makes previous event cosmetics available and 66% cheaper than new unlocks with every event, but it still encourages LTE involvement by only making the cosmetics available during these events.

Cosmetics from Winter Contingency/Cyber Showdown/Tac Ops/Fractures should only be available when Winter Contingency/Cyber Showdown/Tac Ops/Fractures are active, not whenever the player wants to engage with them.

FOMO is only FOMO if there’s no option of ever participating again. If these events repeat then it simply turns into Disappointment in Waiting for Another Chance. DIWFAC. Doesn’t have the same ring as FOMO, but you’re not missing out :man_shrugging:

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So you’re against the players? Got it.

Why would you grind to unlock during the weeks/events? To access it right away.

Why add it to the end of the Season’s battle pass? To give players more incentive to purchase it and complete it… Thereby driving more player involvement in the game, which sounds like a “game first” thing to me.

They are free rewards.

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That’s the point.
The only reason for LTE is to induce FOMO

IF they return.
There’s no guarantee that they will return, but it is doubtful that they will

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Not if the event offers reciprocity for previous items as I stated later on in the response:

No need to mischaracterize my argument.

We’ve been over this before Gus, there’s no confirmation nor denial that they will/won’t return. Your assumption is as good as my assumption.

Only time will tell, feel free to call me out as wrong when there’s definitive proof.

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And yet here you are saying they will return.
I have never said that the events are never returning, I have only ever said it is highly unlikely that they are, yet you seem to think it is fine to spread false information that they are returning

Has Halo done that? No? Then your point is mute.

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Free during the event, then, if you bought the BP, you can gain them after.

Although, I did see someone say (I think @BlueDevistator ) that it would be better if the stuff was added AFTER the season was over, which also would be fine.

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It is the same thing we have now.

If we miss a week, we miss a reward.

If we missed a week for your option, we would miss a token=miss a reward.

Also, @PsyberFlow , it would be good if there was a poll for this thread

No, I’m not saying I’m against a “gamer first” approach, I’m saying that they shouldn’t make a system that promotes a “leave it for later” mentality, cause in the end, that hurts the game population, and thus, us gamers too.

And I said that I agree on bringing older stuff back (why didn’t you quote that?), its just that the way you are proposing it to be done, from my perspective, doesn’t respect the people that already did complete everything.

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Free + more time playing per unlock = earn them during the event.

Pay for the battle pass + less time playing per unlock = earn them at the end of the battle pass.

Seems reasonable to me.

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There’s no reason why you should have to pay for items that were previously free.

Period. You don’t just all of a sudden charge for a previously free product. How’s that fair to the people who didn’t grind for the weekly? To have to pay out of their pocket for an item that should’ve been in the base battle pass to begin with?

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Has it been done before in other games? Yes.

Has Halo Infinite had the opportunity to do that? Not yet? Then the postulated point is very much hypothetical to the hypothetical context of the whole post.

Within the hypothetical context of the post, yes.

Seems like a definitive confirmation within context of conveying factual info on your part :clown_face:

It’s only 28 days old, you still have a day or two to edit the post to rewrite reality if you want to.

That’s fair.

But, we’re moving to crosscore, what about the people that spent money on the store and got multiple coatings (which inflated the price)? That doesn’t really respect them, and they spent money on it, didn’t get it for free.

In the end, it was their choice to buy it, just like it was your choice to grind out the weekly.

The difference between those is, the incentive to grind out the weekly is to get it before anyone else.
So at the end of the season, yes, players who missed stuff can go back and get the stuff they missed, but you will have a headstart on them.
So while they are grinding out the last of the previous season’s BP, you are already starting on S2, and it will only increase from there.
Possibly to the point where you are an entire season ahead of them.

It hasn’t had the opportunity??? We’ve had 4 events now, 1 fracture, 3 other events.
It has had MULTIPLE opportunities.

I sit corrected, my bad

I just want to see something like MCC’s Exchange where the items rotate in every week, you can see what next weeks items will be in advance.

The way I see it, you are paying for the availability of being able to unlock them whenever you want instead of unlocking them on it’s intended way, in an LTM. What would be the purpose of an LTM if its rewards were available forever?

It doesn’t have to be that way either, I’m not advocating for it. I’m just saying that if you want the same item as me, you should have it easier than me. You should grind as much as I did to unlock it. That’s all. I leave the intricacies of it to 343i.

The Holiday themed “Winter Contingency” would make total contextual sense to return sometime in Spring? :thinking: