Wear own custom colors in team slayer modes?

Would you like see your Spartans wear their own unique colors to the team slayer modes, since most of the modes on halo are team based.

Sorry bout posting twice. Don’t how poll worked for a second.

NOPE, everyone would change their players colors based off what map they are playing. Bad enough in FFA games, most people use grey and it’s a -Yoink- to see people in shadows.

That’s like those dumb armor, extras from Halo Reach. Why and the hell would you give a person a armor effect that gives off the impression they are absolute (1 shot). That was one of the bigger things that pissed me off about Reach. He’s one shot! oh wait, no he’s not.

In Halo 2 (I don’t know if this was in Halo 3 as well), your Spartan’s primary color became the secondary color in team games. So if your colors were green and white, if you were on the red team, your colors would change to red and green. I liked that.

My friends and I found a glitch in Halo 2 that allowed you to play CTF with purple, yellow, brown, etc. teams. It was fun :slight_smile:

I don’t see how that should work. How could you easily tell who is on your team and who is on the enemey’s? Plus the fight between reds and blues is iconic for Halo.

Maybe in a gametype like invasion it could be possible because there are fighting different species against each other.

To answer your question. For a gametype like invasion I say yes, for every other gametype, except FFA, I say no.

As much as I would like that, it would obviously confuse the “audience”

In a team game, the teams are differentiated by two different colors and reticule colors (aim-assist, B-M). When you take away the team colors, the only thing players have to differentiate between between enemies and allies it the reticule color, and the presence of aim-assist. While one may think that the difference between aim-assistance may be enough, what happens when you instinctively fire an instant-killing projectile (such as a Rocket) at a player that you thought was an enemy? It would just cause too much confusion.

However, it would be nice to have at least some control over your Spartan’s color during a team game. Maybe you could have your primary color become your secondary color when on a team? That feature was even present in Halo 2, and Halo 3.

The problem is, there would be no way to tell who’s on your team and who isn’t. I think we should be able to keep our secondary color, though.

> In Halo 2 (I don’t know if this was in Halo 3 as well), your Spartan’s primary color became the secondary color in team games. So if your colors were green and white, if you were on the red team, your colors would change to red and green. I liked that.
>
> My friends and I found a glitch in Halo 2 that allowed you to play CTF with purple, yellow, brown, etc. teams. It was fun :slight_smile:

It was in Halo 3 but only the armor detail, the stripe on your leg and arm, would stay that color.

It would be a cool idea for Invasion, which definitely needs to come back to Halo, new, improved, and much bigger.

I mean, it wouldn’t matter what color you are, as you’d be two different species: Spartans and Elites.

In regular Matchmaking, I think it would just confuse people and be a bad idea in general.

> The problem is, there would be no way to tell who’s on your team and who isn’t.

Bigger indicators over people’s heads. Rainbow Six Vegas 1 and 2 both allowed custom colors and it’s something that NEVER posed a problem for either of their great multiplayer modes. It’s an arbitrary convention anyway and replacing team colors with some other indicator would work out just as well, and in this case it would make customization quite a bit less restrictive so I’m all for it.

Yea that was what I was kind of thinking

I would prefer if the team colors would be random so instead of every match being Red vs Blue we could get purple vs orange or yellow vs green or maybe put in a voting option to select which color vs color like map voting.

> > The problem is, there would be no way to tell who’s on your team and who isn’t.
>
> Bigger indicators over people’s heads. Rainbow Six Vegas 1 and 2 both allowed custom colors and it’s something that NEVER posed a problem for either of their great multiplayer modes. It’s an arbitrary convention anyway and replacing team colors with some other indicator would work out just as well, and in this case it would make customization quite a bit less restrictive so I’m all for it.

Agree it’s usually never a problem in other games