Weapons that SHOULD & SHOULDNT return to Halo 5

(SHOULDS)

  1. Halo Reach’s Needle Rifle
    (Slayer & BTB)
  2. Plasma Pistol (BTB Only)
  3. Covie Carbine (Slayer & BTB)
  4. Needler (Needs to be tweeked into a specialised weapon BTB Only)
  5. Legendary Sniper (Slayer & BTB)
  6. Plasma Launcher (BTB only)
  7. Plasma Repeater (Needs a buff, should damage vehicles reasonably well with plasma damage but only be equal to SMG and AR when fired against organic targets - BTB Only)
  8. Fule Rod Gun (BTB Only)
  9. Incineration Cannon (BTB Only)
  10. Promethien Sniper (BTB Only)

(SHOULDNT’S)

  1. Bolt Shot
  2. Sticky Detonator
  3. Concussion rifle
  4. Gravity Hammer
    (Unless in a Specialised game type)

Keep it balanced like halo 5s beta was. Don’t polute the game with unbalanced alien weapons in slayer 4v4. Slayer 4v4 should be kept as a precision type game like the awesome beta was. If u start throwing in needlers and plasma pistols and plasma repeaters and concussion rifles etc the game loses all balance and there for loses all respect!

EXAMPLE:
Slayer 4v4 game types:
Map = Empire
Big Pwr Wep =
1 x Sniper 1 x Rockets
Mini Pwr Weapon = 2 x Light Rifles
(Everything else Standard UNSC) :white_check_mark:

Map = Truth
Big = 1 x Prophets Bane
Mini Pwr Weapon = 2 x Covi Carbines
(Everything else standard UNSC) :white_check_mark:

Map = Regret
Big Pwr Wpn = 1 x Hydra
Mini Pwr = 1 x Needle rifle
(Everything else standard UNSC) :white_check_mark:

Map = Eden
Big = 1 x Sniper, 1 x Sword
Mini = 2 x light rifles
(Everything else standard UNSC) :white_check_mark:

BTB types will ofcourse be the game types where a larger variety could come into play. Especially if there are games like invasion or Spartan vs Covie game types etc.