(SHOULDS)
- Halo Reach’s Needle Rifle
(Slayer & BTB) - Plasma Pistol (BTB Only)
- Covie Carbine (Slayer & BTB)
- Needler (Needs to be tweeked into a specialised weapon BTB Only)
- Legendary Sniper (Slayer & BTB)
- Plasma Launcher (BTB only)
- Plasma Repeater (Needs a buff, should damage vehicles reasonably well with plasma damage but only be equal to SMG and AR when fired against organic targets - BTB Only)
- Fule Rod Gun (BTB Only)
- Incineration Cannon (BTB Only)
- Promethien Sniper (BTB Only)
(SHOULDNT’S)
- Bolt Shot
- Sticky Detonator
- Concussion rifle
- Gravity Hammer
(Unless in a Specialised game type)
Keep it balanced like halo 5s beta was. Don’t polute the game with unbalanced alien weapons in slayer 4v4. Slayer 4v4 should be kept as a precision type game like the awesome beta was. If u start throwing in needlers and plasma pistols and plasma repeaters and concussion rifles etc the game loses all balance and there for loses all respect!
EXAMPLE:
Slayer 4v4 game types:
Map = Empire
Big Pwr Wep =
1 x Sniper 1 x Rockets
Mini Pwr Weapon = 2 x Light Rifles
(Everything else Standard UNSC) 
Map = Truth
Big = 1 x Prophets Bane
Mini Pwr Weapon = 2 x Covi Carbines
(Everything else standard UNSC) 
Map = Regret
Big Pwr Wpn = 1 x Hydra
Mini Pwr = 1 x Needle rifle
(Everything else standard UNSC) 
Map = Eden
Big = 1 x Sniper, 1 x Sword
Mini = 2 x light rifles
(Everything else standard UNSC) 
BTB types will ofcourse be the game types where a larger variety could come into play. Especially if there are games like invasion or Spartan vs Covie game types etc.