Looking back at all the previous Halo games has made me realise how much I miss some of the old weapons. Shredding my opponents with dual Spikers, mowing them down with SMGs, getting -Yoink- bounces with the grenade launcher. I want to have those experiences again. So here is my list of weapons that i want in the next game, plus some AAs, equipment, and some of my ideas for new stuff:
EDIT: added in some of the weapons that others pointed out that i missed
EDIT #2: added in vehicles
UNSC:
-MA5D Assault Rifle
-M395 DMR (reduced damage with increased ROF and capacity?)
-BR85 Battle Rifle
-M7 SMG
-M7S SMG
-M6H Magnum (or the M6G from H3/R)
-M6C/SOCOM
-MA5K
-M45 Shotgun (D/H4 or E/HR variant)
-SRS99 Sniper Rifle (H4 or HR)
-M41 Rocket Launcher
-M739 SAW
-M247 GPMG
-M393 Sticky Detonator
-M319 Grenade Launcher
-ARC-920 Railgun
-M6 G/GNR Spartan Laser
-M247H/T
-AIE-486H Minigun
-Flamethrower (also cant remember this one)
-Missile Pod (can’t remember the designation for this one, LAU-something)
-M9 Frag Grenade
Covenant:
-Energy Sword
-Storm Rifle
-Covenant Carbine
-Needle Rifle
-Plasma Rifle
-Plasma Pistol
-Needler
-Spiker
-Brute Shot
-Mauler
-Brute Plasma Rifle
-Gravity Hammer
-Fuel Rod Cannon
-Beam Rifle
-Focus Rifle
-Plasma Launcher
-Firebomb Grenade
-Plasma Grenade
-Plasma Cannon
Promethean/Forerunner:
-Light Rifle
-Suppressor
-Boltshot
-Scattershot
-Burst Pistol (which got cut from H4, looked a bit like the Boltshot)
-Binary Rifle
-Pulse Grenade
-Incineration Cannon
-Shield Grenade?
-Sentinel Beam
-That laser-beam pistol from Halo Legends
Armour Abilities:
-Jet Pack (increase the movement/thrust speed, decrease available energy, but have shorter recharge)
-Thruster Pack (increased range, quicker recovery time from boost)
-Promethean Vision
-Hardlight Shield (allow shield recharging during use, these things tend to be death traps)
-Auto Sentry
-Hologram (Make the holograms move more realistically, maybe allow them to sprint?)
-Active Camo (but with a shorter duration and longer recharge)
-Drop Shield (Regeneration Field functioning, but with Hardlight shield damage resistance)
-Pulse (shorts out the users shields, but creates an AOE EMP similar to Armour Lock)
Equipment (Maybe this could be another thing you spawn with?, or maybe choose instead of an AA):
-Trip Mine
-Energy Drain
-Shield Barrier
-Flight Pack (Similar to the Jet Pack but non recharging and allows you to hover for long durations)
-Bubble Shield
-Auto turret (more powerful version of the Autosentry)
Vehicles:
UNSC:
-Warthog (none of this overheating thing though, miniguns dont overheat)
-Gauss Hog
-Rocket Hog
-Scorpion
-Sun Devil/Tarantula? (autocannon and rocket variants of the Scorpion)
-Mongoose
-Mantis
-Elephant
-Hornet
-Falcon
-Pelican
-Sabre/Broadsword/Longsword
-SparrowHawk
-Mammoth
Covenant:
-Ghost
-Revenant
-Chopper
-Prowler
-Wraith
-Spirit
-Phantom
-Lich
-Banshee
-Space Banshee
-Seraph (Syrup ^_^)
Promethean/Forerunner:
-War Sphinx
-Seeker
-Sentinel Variants?
Add your own, comment on my ideas, etc, you know the drill. And yes, I know that a lot of you will yell “half of these are redundant,” or “Get rid of the DMR” or “Jet Pack needs to go”, but come on, they just need some tweaks and they’ll be good. See if I’ve missed any

