Weapons from all Previous Halo Titles

here is an Idea. Instead of limiting US, the players, to your new weapons ONLY and then having exclusive weapons to PvP and PvE (non-campaign) modes
make all weapons from ALL Halo titles (EXCEPT halo 5’s Attachment variant versions) available in the campaign. And here is how it could work.

So, UNSC has had a presence on Zeta Halo before, so whose to say older weapons would not be there? whose to say any UNSC Ships that crashed there did not have older weapon models on board? maybe they got a shipment of newer models and the old ones were just left as extra arms.
Anyway, what 343i could do is make weapons collectable. Of course you could find them naturally scattered around the map, but if you have them you can later go back to an outpost, or UNSC Crate or whatever… the condor or pelican… wherever you deploy from, and use those weapons as a Loadout in the (semi) open world campaign.
This could add more of a team mechanic when people play co-op, cause people could take up roles to approach objectives
or just start with a Sniper and Automag and do what they want solo.

I think this would be a good addition to a game that is planned to have a 10 year life span, (kind of dumb if you ask me, unless they release some Halo games based off the books in the interim), as it would add all visual looks of classic weapons even if they basically preform the same to one game, and basically make halo Infinite the ULTIMATE Halo Experience.
Also, Add all the Classic vehicles too, Hornet, Classic Hog, Classic Goose, Sabre, Longsword (flyable) old Halo CE Scorpion (or H2) and the reach scorpion
some of them do look fairly different. I think it would be cool to have the classic sounds touched up and remain apart of the classic vehicles and weapons too, just to make them feel even more unique. I also think this would be more well received then adding tons of useless cosmetics and microtransactions… but of course, do add lots of cosmetics for those who really like them, personally I would love to see a variety of camo skins like the tech camo on the BR in H3 MCC, that was actually kind of cool looking.
ALSO, LASTLY, The potential to have all variety of armor from ALL the Halo Titles, CE’s MKV, 2’s MK VI, reach armors, H3 armors.
OH, and bring back all the old classic modes too, good firefight, warzone, spartan ops, make more modes for people to be able to use their own spartan in, that would also be cool.

anyway, of all the things I wanted to see in halo infinite, this is one that I want to see much more than the others. Though I do hope the community agrees with my idea and 343i takes it and does it. because there are plenty of other things I see the community asking for, and I would also love to see those. Like Firefight, Flood DLC or Flood Firefight in the base game, or some type of Flood Spartan Ops where you are a cleaning crew, trying to complete objectives, fighting off the hordes of flood… all cool ideas
especially ones that are mega lore friendly to the ring. People will be disappointed if 343i doesn’t take the chances they are giving themselves. Also Locke Dying would be cool. by the hands of MC. just sayin.

Your idea is pretty cool and hope it’ll happen, here is why.

So to start off, this idea is way more realistic. I AR that Chief was holding on the Demo was an MA37. Or the Halo Reach AR. Or at least it looked like it. And the Pelican would probably be stocked with older weapons as it is only a troop transport. This would take extra effort by 343 Industries but would Totally be worth it.
Again, love this idea!

> 2535419258418775;1:
> Also Locke Dying would be cool. by the hands of MC. just sayin.

Ah yes, I can just see that dialogue now:
“I did something really dumb, and you were just doing your assignment and were trying tp capture not kill me. And heck you even saved me from being trapped in a sphere for eternity. But hey, you need to die”

Chief, the random team killing psychopath.