A simple topic what weapons do you think will fit into Infinites sandbox and how?
Going to start with a power weapon class idea, suppression weapons or automatic power weapons.
Storm rifle
(halopedia storm rifles)
info: A covenant plasma LMG that is called an assault rifle by the UNSC.
role: automatic power weapon the storm rifle will kill a spartan in 7 shots and has a minigun like fire rate firing faster the long it is active from 100 RPM to 600 RPM meaning pre firing it is valuable. the main advantage of the storm rifle is the fact it throws out a flood of plasma towards the target and takes a while to over heat, that said once it has over heated it is going to take a long time to vent.
M247L
(halopedia m247)
info: a light version of the m247H designed to be shoulder fired by a spartan. has a 100 round belt that is easily reloaded.
role: The M247L is 9 shots to kill but that isn’t its main role, the weapon is a automatic power weapon designed for medium ranges, its main job is pulling precision weapons out of scope at range. This is a team work weapon, designed to shock the enemy and allow your allies to easily mop things up.
note: I know the SMG is likely going to take this things spot for close range, so this is the long range version.
Vehicle suggestion: Jackrabbit
(halopedia jackrabbit)
info: the jack rabbit would be a scout class vehicle like the ghost or gun goose, unlike both it has a unique defensive design making it more viable for holding a point then just scouting in.
By default the Jack rabbit is in its motorcycle set up in this mode it has a forward firing m460 grenade launcher this is a rapid attack vehicle which is good against groups. The unique part of the jack rabbit it its ability to swap between mobility and defense mode (weapon swap key).
In mobility mode it works like above, but in defense mode it is unique its forward wheels parting and raising the cab turning it into a slow moving turret with a fully automatic grenade launcher, in defense mode the power is swapped from the engine to a shield generator granting it a light shield that allows it to take some punishment.
The key to using the jack rabbit is knowing when to swap it to speed and when to swap it to defense. In both modes it has a 40mm grenade launcher but the launcher works differently. In fast mode it uses fragmentation rounds which have a larger blast radius but lower kill radius, in defense mode it uses HEI rounds. both have their hold down fire like in reach.