when does stuff to kill respawn? How much minutes/seconds does it take for my scorpion and invisibility to respawn?
No information? Only rage and hate in these forums…
I don’t know the exact time, just listen to the announcer guy. Power-up tend to respawn a few sec after the power weapons.
Different in each map, I know the DMR spawns in 45 seconds in Basin BTB.
Camo is 2 mins in Slayer maps.
Should point out, that’s time from last pick up, so it can vary.
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> I don’t know the exact time, just listen to the announcer guy. Power-up tend to respawn a few sec after the power weapons.
the announcer only tells you when power weapon respawn. What about needler, dmr, shotguns power-ups and even the scorpion??
All things are static 2min for powerups at point of pick up.
45 seconds for small styff like dmr.
Go into customs and time it
Powerups such as the Active Camo and Overshield will always spawn exactly 2 minutes after they are picked up. This is true to any playlist be it Big Team Battle or Team Arena I have no idea on vehicles spawn times. I’m currently researching how long it takes the Mantis to spawn on one of the new Big Team Battle maps and I can’t find anything conclusive yet. Frustrating.
Weapons are divided into three Tiers in Halo 5. Each tier has their own spawn behaviour
Tier One: The weapons on the weapon pads. Every two minutes(or whatever its set to) the weapon will respawn, regardless of condition. If the weapon isn’t taken before then, it just rolls over,; basically that instance of the weapon is lost. If you pick up a Tier One weapon off the pad while its in the countdown cycle with say ten seconds to the respawn, then it’ll already be in the countdown as soon as you pick it up. So it’s possible to get two or more Tier Ones on the field within seconds of each other.
Tier Two: Mid-tier stuff like the Shotgun and Hydra. They don’t have a timer, instead only one version can be in play at a time; once that instance of the weapon runs out of ammo and traded out, or punted off the side of the map(basically the weapon is out of play) a new one is spawned a few seconds later. So you can effectively control the respawn if you communicate with your team.
Tier Three: Basic pick-ups like the BR and Storm Rifle. They’re on a short timer (up to a minute) that begins as soon as the weapon is picked up.
Power-Ups work the same as the Tier Three system, the countdown to respawn triggers as soon as its picked up. It’s usually a two minute timer, so if you’re picking it up as soon as it’s available it’ll usually respawn within five or so seconds of a Tier One respawn. So basically you can kind of sync it up.
I imagine Vehicles work the same as Tier Three too, but I don’t know the countdown timers.
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> All things are static 2min for powerups at point of pick up.
> 45 seconds for small styff like dmr.
>
> Go into customs and time it
g0 iNtO cuStOmS aND tImE iT