It has now been officially announced that in “Not the immediate future” we will be treated to Weapon Tuning update #2 for Halo 4!
Now, we all know the first weapon tuning update did a phenomenal job of giving us a better, brighter Halo 4, focusing mainly on the primary loadout weapons offered in the game, while also giving a buff to both the Magnum and the SAW, as well as an aim assist nerf to the Beam Rifle. So it’s more likely this update will primarily focus on Sidearms, Grenades, and Power Weapons, the less predominant caste of weapons in the game.
So I’d like to ask the community what you would like to see updated when WT2 hits matchmaking?
I have a few particular things I’d like to touch on for WT2:
Across the Board -
Descope added to ALL weapons
Bullet Magnetism radius reduction on the following weapons -
Assault Rifle
Battle Rifle
Designated Marksman Rifle!
Light Rifle
Sniper Rifle
Beam Rifle!
Scoped Binary Rifle
SAW
Railgun!
Shotgun
Fuel Rod Cannon!
Sticky Reticle intensity reduction on the following weapons -
Battle Rifle
Assault Rifle
Storm Rifle
Boltshot
SAW
Railgun
Shotgun
Specific Weapon Changes -
Suppressor : Increased projectile speed
Plasma Pistol : Slight damage buff, 3 shot shield drain, + 7 to kill
Scattershot : Increased damage per projectile, 1 less projectile hit to kill
Energy Sword : Slightly increased lunge range
Gravity Hammer : Increased area of effect damage, and force against vehicles
Sticky Detonator : Damage drop off curve tightened in blast radius, for consistency
Sniper Rifle AND Beam Rifle : Reticle shrunk to half of current size, to fit tightened bullet magnetism radius
Frag Grenade AND Plasma Grenade : Count reduced to 1 on spawn, 2 with Grenadier only
