Weapon Traits for Customs, maybe?

I had made a thread of this before, but made it late at night and thought no one really saw it.
I had a good idea for Custom Games and that’s if you can change the traits of any weapon, like plasma pistol being more powerful than rocket launcher or rocket launcher being weaker than plasma pistol.

Why I think it’s a good idea:
<mark>1) Just for fun and make customs different.</mark>
<mark>2) People really could make BR 4SK, could be done for classic playlist.</mark>
<mark>3) Make Fiesta Slayer more challenging trying to find out what is really the power weapon.</mark>
<mark>4) Better to change traits of every different weapon in one game vs using custom power-up for only 1 trait change.</mark>
<mark>5) Altering traits could affect a map built like mazes, obstacle courses, etc. Maybe set a trait to only pick up a weapon if you have the correct weapon that you match it with (Like if I want the Sniper Rifle, then I need to have the BR in hand because that’s how I set it.)</mark>

If you guys can think of anymore useful traits for weapons that could be used, then say what else would be fun. The only traits I could think of for weapon traits are the damage, and what to have to pick-up other weapons. Maybe have something like how slow or fast it fires, what it could fire like soccer balls instead of bullets. Yes, no, what other traits can you think of?

I actually like this idea, I feel like we’ve been spoiled with so many customization options yet we’ve been lacking one of the most basic and essential ones, that one being weapon traits.

I feel the same. They really could have more customization’s. Also, people wouldn’t really want the need to have a modded xbox to create something freaky and impossible. Just give it all to us.

I’ve been hoping for individual weapon modifiers and fire rate modifiers to be in custom games (this includes the option to turn bloom on/off)