Weapon texture, shields, and AI pathfinding

In the previous game there was a quick flash from the shield when being hit and lost. It feels like the shield disappears without letting the player know that they are gone like the previous games.

Also the texture for the sniper rifle’s charging handle is not as smoothed out like the rest of the rifles and the current shape and texture looks poorly made.

During a bot match the AI got stuck on Live Fire got stuck under an opening area that leads into the tunnel and all three of my bot teammates bunched up and got stuck and then the whole enemy team took their turn getting stuck.