MA40 AR- needs the bullet spread turned down. Revert back to Halo 5’s spread.
Pulse Carbine- size of plasma bullets blocks target.
BR75 - bit of a slow reload.
VK78 Commando- This weapon is really fun once you figure out the recoil, but bump the clip up to 30 so we can actually use this weapon for a while.
Shock Rifle- can’t decide if I like it or not, will have to use it more.
MK50 Sidekick- Takes 17 bullets to kill a Spartan and that is with head and chest shots. The pistol use to be a nice back up, but if this doesn’t get a buff then I’ll drop it on the first weapon I see.
Plasma Pistol- Way worse than the Spartan pistol, never liked this weapon and still don’t. Doesn’t do any damage, maybe switch it up and make it a burst weapon.
CQS48 Bulldog- this killing machine is awesome, love that y’all went away from the single shell reloading.
Heatwave- could be useful around the flood or in a large group of enemies.
Needler- kind of upset we don’t get the needle rifle anymore but can we at least dual wield these? Please?!?
S7 Sniper- stable, reliable, little slow on the reload animation when you rack a round into the chamber.
Skewer- Confused on this weapon, will it one shot a hunter, can it penetrate into a second enemy if we line them up, will it do damage to vehicles?
Ravager- Could use this to clear a room, but does not handle range very well.
M41 SPNKR- love the new design just make sure to leave us players lots of ammo.