Specs:
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Series x - Power A Fusion w/ extended analog - Samsung 4k tv 60hz - Fiber internet/ cat6Settings:
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0 deadzones (not absolute 0) - default sensitivity - fov 110 - no blur/screen shakeWeapons:
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AR 1 kill per mag on evasive targets 2 kills per mag on stationary or close targets. Recoil is a bit awkward at first but good for limiting range and adding a bit of skill. (still easy to use) - Pulse Carbine kills in 2(3 round) bursts. Firing fast adds more projectile spread. Evasive targets are tricky to hit. Slow projectiles and having to lead distant targets makes it hard to master. takes me on average 5/6 bursts to kill an evasive target. A great combo weapon but performs poorly in 1v1 shoot out. - Battle Rifle is the 4 shot reliable tool you’ve always loved. Recoil is effectively cosmetic as it resets before you can fire a second shot. - Commando is my new favorite gun. It is a laser with hip fire. If used with trigger stops and fired like a fast semi-auto(carbine) it’s accuracy and ttk is astounding. A good amount of skill is needed to make it more lethal than other guns. - Shock Rifle is basically a sniper 1 shot to the head or 2 in the body. Has arcing damage that is good for team kills. Projectile is slower than bullets but faster than plasma. Clipping enemies will do a small amount of damage. - Sidekick is one of the best and most versatile weapons. Very easy 3 stars. With good control over rate of fire, range and accuracy are great. Can fire very fast for cqc and reloads lightning quick. Small mag size for game balance. - Plasma pistol is H5 reskin. Small uncharged projectiles. Ugly look. I can’t charge it with trigger stops because the full trigger pull is needed to activate. Combat wise it’s decent - Bulldog has enough range to be usable without camping corners. 2-4 shot kill average but fires very quickly. Mag seems pretty balanced at 7 - Heatwave has good Lethality and versatility. 1-2 shot kills in vertical. Horizontal is more for groups, large enemies or just needing to make sure you land your last shot. - Needler feels good and familiar but with a touch of dancing recoil. 1 -1 3/4th of a kill roughly per mag. Quick reload but low ammo reserves. - Sniper is so easy to quick scope because of the massive amount of aim assist on every weapon. it’s fun to use but Good players are going to massacre with it. I traditionly suck with snipers but this anhilates heads at any range. - Skewer is 1 shot anywhere kill. it is not that hard to hit targets but missing is rough with a long reload between shots. - Ravager is curently bugged can’t give solid feedback but i like the damage over time from the charged shot - Rocket launcher is exactly what you would expect. No real changes.