Can i get some more replies detailing what could be improved about this idea, or why it just should not be added at all?
A complete weapon customization system for multiplayer and spartan ops. It would be unlocked at level 3 or 4, and all options would be available for the weapons that you have unlocked. I picture it something like this
Barrel-Can be exchanged for previous versions possibly increasing range and accuracy or exchanging them in return for slightly increased stopping power
Scope- ability to add a scope to your weapon(3x max for automatics, 7x max for rifles) to increase range combat abilities
Ammunition- can use heavier ammunition(Armor Piercing) that do more damage to health but not shields, lighter rounds that do more damage to shields, or High-damage rounds(shredder rounds) with a significantly smaller clip. Depending on the ammunition that you choose, it might lower or raise your accuracy
Stock- changeable stocks to increase precision or reduce bloom/spread.
Attachments- nothing OP
primary- silencer, muzzle enhancer, grip, flashlight
Fire mode
Automatics- can be changed to fire in bursts, or toggle fire
Rifles- Can be changed to fire in bursts (which are less damaging as they use the same burst or energy to fire the 2, 3, or 4 bullets.), or Semi-Automatic which is single shot(and does more damage since it uses a burst of energy to fire a heavy bullet.)
There are other possibilities to be explored as well, but this is a rough idea that might turn out amazing as the weapons could be customized to each loadout.
Tell me what you think of this idea
EDIT: while typing this up, the entire section was based on the Assault rifle, i changed it because i didn’t feel like typing an enormous wall of text, so the choices would differ depending on the weapons that you wish to use.
P.S. the shredder ammunition is meant solely for fully automatic weapons in the UNSC arsenal