Weapon charges

Name the top 3 weapon changes you think should be made.

  1. Nerf the pistol. The halo 5 pistol is busted it’s not supposed to be a go to main weapon the halo ce pistol was so popular because it was basically a meme of how OP it was a player shouldn’t spawn with an AR and magnum and swap to the magnum as his default weapon halo 2 and 3 fixed this by having the BR as the go to precision weapon it’s just stupid at this point.
  2. Remove the DMR and make the BRs ads fire mode semiautomatic and burst when hip firing. The DMR was okay for reach but I dont think it needs to be in the game as a standalone weapon anymore. The BR was supposed to be semiautomatic to begin with back in halo 2 so I dont see this as a drastic change. Especially since the light rifle already has this type of alt fire mode there dont need to be weapons in a game that have the same function for the same faction.
  3. Remove the storm rifle and bring back the plasma rifle. The plasma rife was awesome and you can dual wield it with other guns I have no idea why this weapon was phased out it was amazing. The storm rifle feels like an even more nerfed AR that fires confetti.
    I have more but I think 3 is a good start what about yall.

Honestly, I can get behind these three right off the bat. I think the pistol is overpowered considering its purpose as a handgun. I rather like the DMR, but if its a choice between the DMR and the BR, I want the BR. I will diverge a bit and say I want the three-round burst to remain, regardless of scope or ADS. And of course the storm rifle is a terrible weapon that should never have existed.

  1. There is no pistol in Halo 5, but there is a magnum. The magnum is not overpowered. The magnum is a five shot compared to a rocket launcher’s one shot or sniper’s two shot if you miss the head.
  2. The DMR doesn’t need to be removed. The DMR is for mid-long rang, the BR is for mid range, and idek what the LR is for but, they are all different.
  3. The brute plasma rifle was never removed…

> 2533275001522797;3:
> 1. There is no pistol in Halo 5, but there is a magnum. The magnum is not overpowered. The magnum is a five shot compared to a rocket launcher’s one shot or sniper’s two shot if you miss the head.
> 2. The DMR doesn’t need to be removed. The DMR is for mid-long rang, the BR is for mid range, and idek what the LR is for but, they are all different.
> 3. The brute plasma rifle was never removed…

No need to nitpick, man. We all know what he was talking about.

LR = Light Rifle

He’s talking about the traditional Plasma Rifle.

@OP - I disagree with the pistol take - I like starting with a slightly underpowered precision weapon as opposed to just BR starts or AR/SMG starts. I think it makes sense - although the Halo 4 AR was always my favorite seeing it actually got a buff.

DMR is also fine. Think the LR used to be a 3-shot scoped in (not sure if it is anymore or not, haven’t picked one up and tried in Halo 5 for awhile) so that was the difference in the past.

Agree about storm rifle. All the automatic “plasma guns” that have been an attempt at reinventing the PR have just been redundant IMO. I know there are fundamental statistical differences, but instead of the “plasma repeater” or “storm rifle”, why can’t it just be one gun - no real reason to expand the weapon sandbox unnecessarily.

> 2533274850493408;4:
> > 2533275001522797;3:
> > 1. There is no pistol in Halo 5, but there is a magnum. The magnum is not overpowered. The magnum is a five shot compared to a rocket launcher’s one shot or sniper’s two shot if you miss the head.
> > 2. The DMR doesn’t need to be removed. The DMR is for mid-long rang, the BR is for mid range, and idek what the LR is for but, they are all different.
> > 3. The brute plasma rifle was never removed…
>
> No need to nitpick, man. We all know what he was talking about.
>
> LR = Light Rifle
>
> He’s talking about the traditional Plasma Rifle.

See, I don’t understand that. The first Halo game where you could use the Plasma Rifle was Halo 2 which had the brute variant which is in Halo 5. It was never removed unless he means the standard which is the same thing but blue.

> 2533275001522797;5:
> > 2533274850493408;4:
> > > 2533275001522797;3:
> > > 1. There is no pistol in Halo 5, but there is a magnum. The magnum is not overpowered. The magnum is a five shot compared to a rocket launcher’s one shot or sniper’s two shot if you miss the head.
> > > 2. The DMR doesn’t need to be removed. The DMR is for mid-long rang, the BR is for mid range, and idek what the LR is for but, they are all different.
> > > 3. The brute plasma rifle was never removed…
> >
> > No need to nitpick, man. We all know what he was talking about.
> >
> > LR = Light Rifle
> >
> > He’s talking about the traditional Plasma Rifle.
>
> See, I don’t understand that. The first Halo game where you could use the Plasma Rifle was Halo 2 which had the brute variant which is in Halo 5. It was never removed unless he means the standard which is the same thing but blue.

You could use the Plasma Rifle in Halo CE…which is the blue one.

I agree with number 1 and 3 totally. It would be awesome to see the plasma rifles back. But while the dmr isn’t the best I really do love it, partially because it was my favorite in all the older Halo games.

> 2533274850493408;6:
> > 2533275001522797;5:
> > > 2533274850493408;4:
> > > > 2533275001522797;3:
> > > > 1. There is no pistol in Halo 5, but there is a magnum. The magnum is not overpowered. The magnum is a five shot compared to a rocket launcher’s one shot or sniper’s two shot if you miss the head.
> > > > 2. The DMR doesn’t need to be removed. The DMR is for mid-long rang, the BR is for mid range, and idek what the LR is for but, they are all different.
> > > > 3. The brute plasma rifle was never removed…
> > >
> > > No need to nitpick, man. We all know what he was talking about.
> > >
> > > LR = Light Rifle
> > >
> > > He’s talking about the traditional Plasma Rifle.
> >
> > See, I don’t understand that. The first Halo game where you could use the Plasma Rifle was Halo 2 which had the brute variant which is in Halo 5. It was never removed unless he means the standard which is the same thing but blue.
>
> You could use the Plasma Rifle in Halo CE…which is the blue one.

My bad, it has been a while since I don’t play CE very often.

1.) No, the Magnum isn’t doing anything different than any other utility weapon in Halo history. If you don’t want a Pistol to be the primary, fair enough, but nerfing the Magnum and effectively making it a worse version of the BR is not a solution. If anything, if the Magnum is going to stay on as the starting weapon it needs 15rd magazine and a full 2X scope, otherwise it needs to be increased to a 4 shot with a 2X scope. I have zero desire to spawn with a garbage precision weapon just to upgrade to a better version of what is ostensibly the exact same weapon.

Picking up a weapon that is an objective upgrade in all cases isn’t a “choice” it is just pointless busywork that leads to more snowballing games.

2.) I do agree it is redundant to have both a BR and a DMR in most scenarios, but I don’t believe the BR should be given a semi-auto function. It makes the BR ludicrously efficient, the reason the LR worked in Halo 4 is because its single shot used up the same amount of ammo as a 3rd burst.

3.) I don’t care whether the plasma weapon looks like a Plasma Rifle, repeater, or storm rifle, I just want the CE plasma rifle back in spirit, not the blue smgs we have gotten in every Halo game from H2 onward.

As a whole the Halo sandbox is full of boring redundant weapons and it desperately needs some pruning and reorganizing.

See my issue with the magnum being OP is I played and still play halo ce multiplayer. The idea that the side arm handgun is the preferred go to weapon over damn near everything else is absurd. Halo 2 fixed this by dumbing down the magnum and adding in the BR which supplemented for the unsc precision non power weapon. the AR was removed in 2 and replaced with the SMG did less damage but to balance that out you could dual wield it with another weapon in combination.
Bungie for all its faults understood that having multiple weapons that preformed the same function was redundant. Now halo 5 has nearly every weapon from all the halo games and they dont balance together well quantity over quality is not a good thing and it certainly dosnt need to move forward like this.
As far as the plasma rifle is concerned the have been trying to phase it out since halo reach with the addition of the plasma repeater then the storm rifle in 4 trying to make it the elites new primary but the halo ce plasma rifle was perfect. In halo 2 they had 2 different plasma rifles the normal blue one and the red brute one which shot more rapidly doing damage faster but over heating faster too. In halo the the brute plasma rifle was replaced by the spiker or spike rifle. After that they tried to slowly and quietly phase out the plasma rifle like they did with the warthog AA turret. Accurate yes but now has far less stopping power than it did back in 1-3 with the uninterrupted fire rate.

> 2533275001522797;3:
> 1. There is no pistol in Halo 5, but there is a magnum. The magnum is not overpowered. The magnum is a five shot compared to a rocket launcher’s one shot or sniper’s two shot if you miss the head.
> 2. The DMR doesn’t need to be removed. The DMR is for mid-long rang, the BR is for mid range, and idek what the LR is for but, they are all different.
> 3. The brute plasma rifle was never removed…

Light rifle is the heavy long range. It strips shields in 2 shots, and does a perfect kill in 3. It has a little heavy reload to balance it.

I like it because you can support your team really well by quickly stripping shields off lots of guys while your team mates finish them off. Or you can put guys down pretty quick if you want the kills.

It’s not really easy to wield in close range, and it has kinda heavy recoil to balance it out.

I personally really liked the balance that H5 hit for the magnum, BR, DMR, Carbine and Light Rifle. All head their strengths, and felt different enough.

I would rather see small tweaks than drastic changes.

> 2533274840212679;1:
> Name the top 3 weapon changes you think should be made.
> 1. Nerf the pistol. The halo 5 pistol is busted it’s not supposed to be a go to main weapon the halo ce pistol was so popular because it was basically a meme of how OP it was a player shouldn’t spawn with an AR and magnum and swap to the magnum as his default weapon halo 2 and 3 fixed this by having the BR as the go to precision weapon it’s just stupid at this point.
> 2. Remove the DMR and make the BRs ads fire mode semiautomatic and burst when hip firing. The DMR was okay for reach but I dont think it needs to be in the game as a standalone weapon anymore. The BR was supposed to be semiautomatic to begin with back in halo 2 so I dont see this as a drastic change. Especially since the light rifle already has this type of alt fire mode there dont need to be weapons in a game that have the same function for the same faction.
> 3. Remove the storm rifle and bring back the plasma rifle. The plasma rife was awesome and you can dual wield it with other guns I have no idea why this weapon was phased out it was amazing. The storm rifle feels like an even more nerfed AR that fires confetti.
> I have more but I think 3 is a good start what about yall.

I agree having a sidearm (Magnum, pistol, Hand-cannon ,Idc what you call it… it’s still a sidearm , if the Desert Eagle is a sidearm , they all are) as the main weapon just “feels” wrong. The only “soldiers” that carry a sidearm into combat are commissioned officers. This is why Keys gives you one instead of a Rifle of any kind , it’s all he has.
But since most field operating Spartans are not commissioned officers (I know , Fred is , I did say most), it feels out of place.
I agree that having both the DMR and BR feels redundant in most game types , but in large map playlists the weapon differences really magnify , so in those playlists I have no issue with both. I think the sandbox for Slayer needs to be trimmed , as the DMR is completely unnecessary in short to mid-range engagements.
I also preferred the original Plasma rifle to the current iterations.
Really the only changes I would make is to remove the fourteen million variants that were introduced in H5. Would some of those exist , absolutely! But the most useful variants are what would mostly exist. The M16 with an under slung grenade launcher isn’t the only M16 variant , but it is the one most often used/seen.
Unfortunately , in organized military , there is such a thing known as uniform training. On Earth in the U.S.A. this is known as Basic training. Every soldier is taught how to use the same weapons , so that if mine is disabled and you are downed , I can use your weapon. As your combat training varies due to advanced training and studies your qualified loadout grows. However , most standard soldiers are trained proficiently in the same 3 to 5 weapons. These facts won’t change , whether you look at military units 2000 years in the past , or 500 hundred years in the future.

> 2614366390849210;11:
> > 2533275001522797;3:
> > 1. There is no pistol in Halo 5, but there is a magnum. The magnum is not overpowered. The magnum is a five shot compared to a rocket launcher’s one shot or sniper’s two shot if you miss the head.
> > 2. The DMR doesn’t need to be removed. The DMR is for mid-long rang, the BR is for mid range, and idek what the LR is for but, they are all different.
> > 3. The brute plasma rifle was never removed…
>
> Light rifle is the heavy long range. It strips shields in 2 shots, and does a perfect kill in 3. It has a little heavy reload to balance it.
>
> I like it because you can support your team really well by quickly stripping shields off lots of guys while your team mates finish them off. Or you can put guys down pretty quick if you want the kills.
>
> It’s not really easy to wield in close range, and it has kinda heavy recoil to balance it out.
>
> I personally really liked the balance that H5 hit for the magnum, BR, DMR, Carbine and Light Rifle. All head their strengths, and felt different enough.
>
> I would rather see small tweaks than drastic changes.

I know what it can do, but I don’t know what range it was meant for. I have no problem using it at any range so that’s why I was confused about it.

> 2533275001522797;13:
> > 2614366390849210;11:
> > > 2533275001522797;3:
> > > 1. There is no pistol in Halo 5, but there is a magnum. The magnum is not overpowered. The magnum is a five shot compared to a rocket launcher’s one shot or sniper’s two shot if you miss the head.
> > > 2. The DMR doesn’t need to be removed. The DMR is for mid-long rang, the BR is for mid range, and idek what the LR is for but, they are all different.
> > > 3. The brute plasma rifle was never removed…
> >
> > Light rifle is the heavy long range. It strips shields in 2 shots, and does a perfect kill in 3. It has a little heavy reload to balance it.
> >
> > I like it because you can support your team really well by quickly stripping shields off lots of guys while your team mates finish them off. Or you can put guys down pretty quick if you want the kills.
> >
> > It’s not really easy to wield in close range, and it has kinda heavy recoil to balance it out.
> >
> > I personally really liked the balance that H5 hit for the magnum, BR, DMR, Carbine and Light Rifle. All head their strengths, and felt different enough.
> >
> > I would rather see small tweaks than drastic changes.
>
> I know what it can do, but I don’t know what range it was meant for. I have no problem using it at any range so that’s why I was confused about it.

Oh I gotcha. It’s meant for long range combat. It tears it up in the range between where the DMR and Sniper are effective. Essentially it’s a poor man’s sniper, kinda like the DMR can be a poor man’s sniper.

Thre two shot shield strip is its most effective feature in my opinion.

> 2533274840212679;10:
> See my issue with the magnum being OP is I played and still play halo ce multiplayer. The idea that the side arm handgun is the preferred go to weapon over damn near everything else is absurd. Halo 2 fixed this by dumbing down the magnum and adding in the BR which supplemented for the unsc precision non power weapon. the AR was removed in 2 and replaced with the SMG did less damage but to balance that out you could dual wield it with another weapon in combination.
> Bungie for all its faults understood that having multiple weapons that preformed the same function was redundant. Now halo 5 has nearly every weapon from all the halo games and they dont balance together well quantity over quality is not a good thing and it certainly dosnt need to move forward like this.
> As far as the plasma rifle is concerned the have been trying to phase it out since halo reach with the addition of the plasma repeater then the storm rifle in 4 trying to make it the elites new primary but the halo ce plasma rifle was perfect. In halo 2 they had 2 different plasma rifles the normal blue one and the red brute one which shot more rapidly doing damage faster but over heating faster too. In halo the the brute plasma rifle was replaced by the spiker or spike rifle. After that they tried to slowly and quietly phase out the plasma rifle like they did with the warthog AA turret. Accurate yes but now has far less stopping power than it did back in 1-3 with the uninterrupted fire rate.

It does make sense in regards to the lore though. The CE instruction manual from back in the day stood the HCE pistol fires the same size rounds as the Warthog gatling gun. The round is huge lol

1- I would like to see the binary rifle’s red “here I am” beam replaced with a standard glare effect or change it back to a 1 shot instant kill.

2- Nerf the magnum, I think a return to the Halo 4 version or increasing the shots to kill would work.

3- Improved Battle Rifle, I hate Halo 5’s version and I only typically pick up the Halo 2 variant.

Also out of curiosity what specifically are people wanting the OG plasma rifle back for?

I like the Gunfighter Magnum variant, it’s more akin to an actual side-arm, rather than a utility weapon. I think the pistol need to have the rate of fire like the Gunfighter version, and reduced damage output to feel like a back up weapon instead of a primary.

The AR needs to feel like a standard issue weapon for sure. It was relatively balanced in Halo 5, so as it stands, its effective.

The BR is pretty good, many will argue it being better or worse before and after the weapon tuning, but it feels like a prescion weapon. I prefer its faster rate of fire as it is right now.

However, I think the bullet magnetism needs to be toned way down. And all weapons need to be projectile-base, rather than hit scan.

> 2533274843225273;16:
> 1- I would like to see the binary rifle’s red “here I am” beam replaced with a standard glare effect or change it back to a 1 shot instant kill.
>
> 2- Nerf the magnum, I think a return to the Halo 4 version or increasing the shots to kill would work.
>
> 3- Improved Battle Rifle, I hate Halo 5’s version and I only typically pick up the Halo 2 variant.
>
> Also out of curiosity what specifically are people wanting the OG plasma rifle back for?

The OG plasma rifle is, for lack of a better term, “iconic”. It had a more ‘alien’ look to it, just like the plasma pistol, and the needler. Instead we get these Re-skins of human weapons that function too similarly. Itd be more fun to have alien weapons function more differently, and certainly look the part too.

The fact that the magnum/pistol is a gun you get straight off the rip and kills faster than any other gun in the game (once you get high enough, people’s aim becomes darn near perfect) is absolutely ridiculous. No matter how fast my fingers can pull the trigger with a BR or a DMR dude with a pistol can still laser me quicker. The git gud arguement, I’m a diamond 6 in H5. The fact of the matter is I’m not the greatest with the pistol. The reticle is too small. So I run straight for other weapons - the BR. It’s more forgiving and my aim is better.

Not to say the pistol should be changed cause it’s hard for me. It just becomes a thing when you get to a certain level that players won’t go for any other gun. Except for maybe power weapons. The sidearm pistol becomes a main and it’s just not balanced. Even the god awful HCS that ruined team arena, most guns are removed so that you can just pistol whip people. I think it’s the most unbalanced part of H5. Even people who are better than me and who good with the pistol thinks it’s OP.

Still start with AR and pistol, fine, but increase the kill count to 7 to the head or something. Lower it’s accuracy or do something. Cause the way it is now, it’s OP. Halo is an arena shooter, with the current setup, the higher tier players have their loadout when they spawn. No change is needed.