Weapon changes in Halo infinite

What tweaks or changes would you like to see to certain weapons?

I’d like the hydra to have a slight damage buff and the hammer to have a nerfed in its aoe.

Also a working melee system :rofl:

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Yes the hammer needs to be nerfed. its damage radius is insane.

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I dread going into fiesta when the other team seems to constantly stacked with hammers lol

Reduce the recoil on the commando very bigly.
Collision to all players.
Give Ravager a slow on shot so it actually has a use.
Give plasma pistol emp back
Mangler getting a slight rof buff to at least compete with the AR in TTK.
Pulse Rifle projectiles need to move much faster
Impaler shots should do more to alter vehicle momentum

Plenty more, but idk what I would do specifically about other weapons that need work.

Sword - needs counter play other than ‘just stay away lol’
Hammer - either make its aoe reliable or even better just take it out of the game
Bulldog - needs work on reliability
Grenades - maybe its just spawn with zero or only 1

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Melee needs to be delayed between punches
Grenades need to have the blast radius lowered. You should be rewarded for accuracy not spamming.
Sword lunge needs to be shortened
Hammer damage radius needs to be lowered

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For a weapon that was built to do this such thing, you’re absolutely right that it’s really just like you’re throwing hacky sacks at large targets.

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This or at least have the blast effect match the radius

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Yes I actually forgot about the shotgun. The thing is about useless