Too many weapons don’t do enough damage. The ones that do AR and the BR are outclassing everything…. I’m hoping because this is a beta it may be bug issues or something but gameplay is already getting stale no one picks up anything besides the BR or AR on all playlists and the sidekick being a starting weapon is till getting outclassed by the AR consistently because of the sidekick being random and inconsistent with shots which is probably due to unnecessary bloom…… This game needs better weapon balancing and a buff to the majority of the sandbox period….
The commando is the worst for me a weapon with high recoil, bloom, lower red reticle range than the BR & a nerfed ttk from the flights when it was actually decent. I’ve got a challenge for 15 kills with it atm & barely progressing because it is outclassed at every range by another weapon.
I would tap fire it that seems to help but they nerfed it from the flight for sure….
TTK is a problem for me too. It’s a weird mix because the maps have sightlines that urge you to engage often but 1 on 1 gunplay feels like such a chore that I feel like you’re not intended to take on opponents by yourself.
Yea games odd…… TTK is high but weapons don’t do enough damage I sure hope this “beta” is a thing of the past come December 8th….
I disagree, I think it is pretty good. It’s not perfect by any means, but only minor tweaks are needed. There are weapons that I struggle with, like the commando and the purple shotgun thing, but generally I like the balance.