(This is kind of a copy paste from another thread, but I really didn’t feel like retyping all that… lol)
ONLY CONSTRUCTIVE THOUGHTS!
I do not want anyone who is going to shut down anyone else’s ideas. If your comment is unconstructive in nature I will not respond to it. If you have concerns or comments, lets talk it out respectively, and lets remember that were all here to play a game together!
Heres my thought on this subject. Why does every weapon need to be balanced perfectly? Hear me out…
In halos 1-3, there were quite a few weapons that were balanced well for online play, such as the battle rifle or sniper rifle… these weapons respectively were choice weapons for people who played online, and were very widely used.
Then there were weapons that were not often seen in in the online scene, such as the spiker. A little gun that often got you killed due to other players being able to beat you in a duel with the BR (Sometimes)
BUT!
The spiker itself was very well and widly used in the campaign, and it was excellent for takeing on brutes and grunts, and it was fun to run around with two of them and shoot up a room full of brutes and dudes. The spiker respectively was a fun gun for those who weren’t online.
What does this mean?
Well, it means that allthough the spiker itself was not balanced for online play, it still respectfully was balanced for campaign and offline game modes.
Is this bad?
Not at all, it just means that the E-sports community will avoid it well online, and durring the campaign may choose to use the battle rifle instead, thats just their preference.
But Sniper, dosnt this mean the sand box is broken?
Depends on how you look at it, from a hyper competetive standpoint, if not every gun is fine tuned to perfection, the game is an unbalanced mess. But from a more neutral standpoint, we can see that its not unbalanced, but its just not every gun is meant to be used online proper.
How does this relate to duel wielding?
Simple, dual wielding is not balanced for online play. What weapons do people want most online?
- AR - BR - DMR - SMGBased on my analysis this is the most widely used of the weapons (I know there are more than this, this is just a small example). My verdict? Well, if the comp community were willing to do some compromising, the only dual wielding weapon I would like from this list is the SMG.
Dual-Wielding was a fun addition to the games before, I have a lot of fond memories of running around with two plasma rifles through the campaign with my family, (I was very particular about that lol) My comprise to competitive players, is that we give online weapons the best tunning possible, but keep a certain group of guns intentionally balanced not for online play, but just for fun.
Example,
Bring back the spiker, make it Dual-Wieldable, and through it into campaign and forge. Leave it out of online (except in social)
In conclusion, not every gun needs to be balanced to perfection for online play, comp players dont even tend to use a lot of these guns, and they just end up being put into the corner. So why not let those who want to screw around have some fun with them? We’re here, and we’ll give em’ some love.