We want more info on "armor coating".

> 2535432806702036;102:
> This still isn’t transparency. Its more marketing facade talk, we just wa

As I said in my post above, it works similar to Rainbow Six: Siege. You start a basic Spartan and through gameplay earn new ones. Man I don’t wanna unlock new Spartans, I want to unlock new -Yoink- for my spartan :frowning:

> 2533274876991706;101:
> > 2533274927740213;100:
> > More information and clarification if anyone would like to read it: link.
>
> Whilst I appreciate what Unyshek is saying.
>
> This still isn’t transparency. Its more marketing facade talk, we just want to know how it works.
>
> We deserve to know how it works, and we deserve to know how much 343 is lying.

Also, it’d be nice if Unyshek would reply on here as well…or at the very least copy and paste his answers on Twitter on here. Not everyone has twitter and this is the OFFICIAL halo site after all. Be nice if we got information here first for a change…

Imma keep it 100% with everyone here. To a long time halo fan like me, roughly 50% of halo news has been amazing, and 50% halo news has been VERY concerning. Greenskull actually had a great idea with the way these “coatings” could work. And he even said if these coatings completely replace primary/secondary colors 343 are not adding something new, they’re taking something away from us. I legitimately have over 50 different armor setups throughout the halo games that have similar colors for just cool theatre mode screenshots I like to show my friends. Not only will this system hurt people like me, it will hurt machinimas as well. We need our base colors and the coatings could be something cool and extra. If it replaces primary/secondary colors completely, its a massive step back for 343. If its something extra and our base colors are still there, 343 knocked it right out of the park. I read shadows of reach and LOVED IT. It got me hyped for halo infinite, VERY hyped. But when I heard about this coatings system All that hype went down the drain. We NEED to know more about this. Its not enough info to speculate on. Though what 343 has provided to us is very concerning and possibly damaging to a majority of halos community. 343 needs to stop being so vague and cryptic about halo infinite and only giving snippets of info. It causes panic throughout the community exactly like this armor coatings system and what we know. This coatings system, IF it completely replaces primary/secondary colors, will possibly be the last straw for many die hard halo fans. I LOVE what 343 has done with mcc, they are listening with what they can do with mcc a lot more than they have with any other halo game. Though 343 is giving us more customization options with mcc, but what I dont get is why are they Taking away that flexibility of customization that they have been doing for older titles. For the first time I’ve been able to have my halo 3 theatre mode screenshots have spartans with cool visor colors and weapon skins and colors, so many options to choose from, but limiting one of the first customization options in halo history is not that “classic halo feel” that 343 has been promising us. I know I may be sounding like a broken record but the ability to have my spartan look almost any way I can imagine is literally one ofthe many main reasons why I love halo. What still has me confused is they add more flexibility to older halo customization, but(from what we know) they limit that massive flexibility halo fans have loved, enjoyed, and had no complaints with? With mcc, they’re listening clearly, with halo infinite? I’m not too sure. Right now the hype train for halo infinite has been a rollercoaster and it needs to be stabilized.

<mark>This post has been edited by a moderator. Please refrain from making non-constructive posts.</mark>
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If you think I’m going to spend money to change my armor color you’re out of your mind! How did anyone think this was a good idea? I really hope someone gets fired over this.

> 2535449976520576;105:
> > 2535432806702036;102:
> > This still isn’t transparency. Its more marketing facade talk, we just wa
>
> As I said in my post above, it works similar to Rainbow Six: Siege. You start a basic Spartan and through gameplay earn new ones. Man I don’t wanna unlock new Spartans, I want to unlock new -Yoink- for my spartan :frowning:

First off. You misquoted. I did not say that. The guy I was replying to did.

Secondly, you misunderstood. You are not unlocking new spartans. You are unlocking new spartan skins (aka colors, aka armor coating.) Think Reach plus Microtransactions. Or Siege but only renown and r6 credits and no Alpha Packs. That is what you can expect.

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*Original post. Click at your own discretion.

I have unlocked every Halo achievement from Halo 2 PC through Halo Wars 2, including the mobile games and 100% of the achievements in MCC. I own every Halo novel and comic book. If this is the system they’re going with I will be done with the series. I cannot fathom how inept the leadership has to be to think this is a good idea. Why is it so hard to stick with the formula proven to work? Why do they need to take such massive steps backward with the game series synonymous with the Xbox brand? Isn’t it bad enough the game won’t be releasing with the new console? How incompetent can a company truly be to not anticipate such a predictable backlash from their fans (and prospective customers?) This is absolutely inexcusable.

> 2535414221196754;74:
> > 2533274968681349;70:
> > I’m disappointed, I don’t know why they did this. They should’ve expected this backlash but hey, hopefully they’ll listen and change it before the game launches.Look on the bright side, at least the game didn’t drop and we figured this out day one…
> >
> > I’m sad that we are going to be losing our individuality as result of this system. This logic has just made you guys shoot yourself in the foot with this decision…
> >
> > Not happy at all
>
> What I hate, is that we likely wouldn’t have known about the existence of armor coatings for a long while if people hadn’t discovered the Chips Ahoy promotion and asked for a higher quality image. Really hoping they break their silence sooner rather than later.

If they’re gonna have any hope of pleasing the community, they’re gonna have to have to show us EXACTLY what they’re working on, not just renders.

I share this thought with Greenskull, we wanna hear from the development team in regards to this decision. Exactly why the hell they thought this would be a good idea

Hey 343.
Some screenshots or a small demo would help.

> 2535473687770070;103:
> > 2535419441797248;91:
> > > 2535473687770070;86:
> > >
>
> I mentioned this a bit earlier, but the main problem with Battlefront II is that you had to pay $60 and then a bunch of money on top of that for DLC. With Infinite, it’s taking a Fortnite-like approach, with multiplayer being F2P but keeping those microtransactions, and the only microtransactions in it are cosmetic. This isn’t the type of game you can just boycott and tell people not to waste their money on because there is no money to really waste on the base game in the first place. You see people every day complaining about how bad Fortnite’s battle pass system and microtransactions are, yet the game is still played by millions and promoted through esports. Freenium games are a lot harder to boycott than fully paid games. The only reason I’m talking about a “compromise” in the first place is to be realistic about how Microsoft probably won’t budge with completely removing a microtransaction system that will be used in already-existing deals with GameStop, Monster, those food brands, etc. to make them a ton of money. Even if we don’t play the game, all they have to do is pay Ninja and a bunch of other streamers/esports teams to play the game and boom, the game is untouchable by cosmetics controversies. If Microsoft was to abruptly cut deals with these companies that have already manufactured a ton of specialized products with Halo codes in them, their shareholders won’t be happy and their stocks would probably tank, along with those companies abandoning them for any future sponsors. I don’t care about whether Microsoft loses a couple cents or not, but they do, which is why they probably won’t completely reverse this decision. With Battlefront II, EA didn’t tangle themselves in with any major sponsors and could actually remove all the predatory microtransactions. With Infinite, not much can be undone at this point considering all those deals are in place rn. The most possible situation we could have is a compromise. None of us like it (I don’t either), but it’s unfortunately the most realistic outcome.

You’re right, but it hasn’t changed my own thoughts on buying the game…I’m still not going to support this either way. Even ignoring the monetisation, and let’s say that all the coatings are free, the new system is inferior to the old one. The fact that they likely won’t be free (because this decision makes no sense otherwise), means I’m not going to support it.

As I’ve said this whole while: if it changes, or if this is just a misunderstanding, then I’d change my mind. But 343 would still be at fault for not giving enough information about something that would obviously shock people, and could have avoided all of this. Either way, they’ve messed up, to an extent.

> 2535419441797248;113:
> > 2535473687770070;103:
> > > 2535419441797248;91:
> > > > 2535473687770070;86:
> > > > After thinking a little and seeing everyone’s reactions to this, I might’ve come up with a compromise that would not only do justice to those buying the full game, but also still make Microsoft’s executives and shareholders happy (if this was a moved forced upon 343 by MS), cause it’s kinda hard making those execs do something that wouldn’t make them a ton of money. For those who buy the full game, they have access to the usual primary/secondary/tertiary colour selection, while armour patterns and effects (wear and tear along with particles) and the weapon/vehicle skins are unlockables/microtransactions, with people who own the full game having most items that would usually be buyable on the F2P multiplayer being unlockables. Those who only play the F2P multiplayer must use the armour coating system as usual. This would allow people to play the F2P multiplayer as usual, but also serve as a promotion for the full game, making it so that not only is Microsoft making money off of microtransactions, but also purchases of the full game made by people who care enough about cosmetics to do so, making shareholders happy and giving everyone a reason to buy the full game.
> > > >
> > > > I’d honestly prefer if there were no microtransactions in any part of the game, but unfortunately shareholders and execs wouldn’t wanna miss out on those sweet-sweet Epic Games style microtransaction trends.
> > >
> > > But why do we need to compromise…? What do we gain? If all players said no to all of these systems, then they would simply stop. What, are they going to stop making games?
> > >
> > > There is zero benefit for us in this compromise, and it just perpetuates that this practice is acceptable. If we want it to change, then we have to say no. It happened with Battlefront II (2017), and it can happen with Infinite.
> >
> > I mentioned this a bit earlier, but the main problem with Battlefront II is that you had to pay $60 and then a bunch of money on top of that for DLC. With Infinite, it’s taking a Fortnite-like approach, with multiplayer being F2P but keeping those microtransactions, and the only microtransactions in it are cosmetic. This isn’t the type of game you can just boycott and tell people not to waste their money on because there is no money to really waste on the base game in the first place. You see people every day complaining about how bad Fortnite’s battle pass system and microtransactions are, yet the game is still played by millions and promoted through esports. Freenium games are a lot harder to boycott than fully paid games. The only reason I’m talking about a “compromise” in the first place is to be realistic about how Microsoft probably won’t budge with completely removing a microtransaction system that will be used in already-existing deals with GameStop, Monster, those food brands, etc. to make them a ton of money. Even if we don’t play the game, all they have to do is pay Ninja and a bunch of other streamers/esports teams to play the game and boom, the game is untouchable by cosmetics controversies. If Microsoft was to abruptly cut deals with these companies that have already manufactured a ton of specialized products with Halo codes in them, their shareholders won’t be happy and their stocks would probably tank, along with those companies abandoning them for any future sponsors. I don’t care about whether Microsoft loses a couple cents or not, but they do, which is why they probably won’t completely reverse this decision. With Battlefront II, EA didn’t tangle themselves in with any major sponsors and could actually remove all the predatory microtransactions. With Infinite, not much can be undone at this point considering all those deals are in place rn. The most possible situation we could have is a compromise. None of us like it (I don’t either), but it’s unfortunately the most realistic outcome.
>
> You’re right, but it hasn’t changed my own thoughts on buying the game…I’m still not going to support this either way. Even ignoring the monetisation, and let’s say that all the coatings are free, the new system is inferior to the old one. The fact that they likely won’t be free (because this decision makes no sense otherwise), means I’m not going to support it.
>
> As I’ve said this whole while: if it changes, or if this is just a misunderstanding, then I’d change my mind. But 343 would still be at fault for not giving enough information about something that would obviously shock people, and could have avoided all of this. Either way, they’ve messed up, to an extent.

I’d also like to mention that Unyshek addressed some of the concerns people have regarding armor coatings on twitter.

Edit: And someone already posted it. My bad.

Honestly I see this going 1 of 2 ways. They said it’s a 7 layer shader system. 1 they make a shader like in destiny or for honor and you’re stuck like that. 2 which would be friggin amazing is if they gave us 7 different layers to customize.

  1. Primary
  2. Secondary
  3. Tertiary
  4. Visor
  5. Texture
  6. Maybe even a grime/dirt application for a clean vs dirty/beaten look
  7. Something like designs or whatever for the armor.

Whatever direction this goes there are gonna be 2 completely different outcomes.

> 2533274868747146;24:
> > 2533274964189700;13:
> > > 2533274868747146;11:
> > > > 2533274924589893;1:
> > > > - How do we get new armor coatings?
> > >
> > > the quote from the news is bit self explanatory as we are going to be able to earn them in-game as well as doing specific missions or achievements to earn others.
> > >
> > >
> > >
> > >
> > > > rest assured the team has a lot of customization content planned including items that will be earned in-game and some that will be earned as special rewards (i.e. the Halo 5 152 legacy reward we’ve mentioned in the past).
> >
> > The fact that ‘solid purple’ is locked behind a promotional thing makes me worry what will be available in game.
>
> agreed still i think a lot of people are picking up on the supposed truths rather than extracting the exact quotes that are in the update.

While I’m not all Down for dog piling despite the several posts I’ve made today including one in the now frozen 22 page discussion. They better come out with something soon. Not for us but for themselves, things aren’t looking good, as the guy above said if purple is locked behind a paywall that’s exclusive to USA and Canada(where you can find the company’s product.)what if the colors i want I can’t get because I don’t want to pay for something that I don’t want to get a code for a color. Nerf guns and cookies for color customization? Yet they claim they are adding to the customization options we have? I don’t want to spend $49.99 on a nerf gun I don’t want for a color I like. And I don’t want to open something like REQs to get what I want just praying I get that nice black and purple or a good Ice and Black. I’d love for everyone to chime in. Now more then ever we need to see what’s happening, 343i can’t hide behind a curtain forever and release a game we know nothing about.

> 2535432806702036;99:
> There could be a Battle Pass. And if that happens, and it is not similar to Halo MCC and more like Fortnite or Modern Warfare, I am going to say this Halo will die before Halo 5 ever will. And I will go as far as saying Halo 4 was not actually a bad game.
>
> Better yet. If Halo as a Fortnite style Battle Pass, I am playing through the Halo 4 and 5 campaigns. The worst in the series.

Paid battle passes aren’t inherently terrible. If you could fund the next season’s pass by completing the current season (like Fortnite) that works. If there’s no time limit to complete them and the pass is free or really cheap, that’s not too bad either. Or if there’s some bundle with the base game e.g. buy the $60 campaign and get the first 3-4 passes free, that works too.

Granted these are what I consider to be best case scenarios and there are dozens of ways they can mess it up.

> 2535414221196754;114:
> > 2535419441797248;113:
> > > 2535473687770070;103:
> > > > 2535419441797248;91:
> > > > > 2535473687770070;86:
> > > > > After thinking a little and seeing everyone’s reactions to this, I might’ve come up with a compromise that would not only do justice to those buying the full game, but also still make Microsoft’s executives and shareholders happy (if this was a moved forced upon 343 by MS), cause it’s kinda hard making those execs do something that wouldn’t make them a ton of money. For those who buy the full game, they have access to the usual primary/secondary/tertiary colour selection, while armour patterns and effects (wear and tear along with particles) and the weapon/vehicle skins are unlockables/microtransactions, with people who own the full game having most items that would usually be buyable on the F2P multiplayer being unlockables. Those who only play the F2P multiplayer must use the armour coating system as usual. This would allow people to play the F2P multiplayer as usual, but also serve as a promotion for the full game, making it so that not only is Microsoft making money off of microtransactions, but also purchases of the full game made by people who care enough about cosmetics to do so, making shareholders happy and giving everyone a reason to buy the full game.
> > > > >
> > > > > I’d honestly prefer if there were no microtransactions in any part of the game, but unfortunately shareholders and execs wouldn’t wanna miss out on those sweet-sweet Epic Games style microtransaction trends.
> > > >
> > > > But why do we need to compromise…? What do we gain? If all players said no to all of these systems, then they would simply stop. What, are they going to stop making games?
> > > >
> > > > There is zero benefit for us in this compromise, and it just perpetuates that this practice is acceptable. If we want it to change, then we have to say no. It happened with Battlefront II (2017), and it can happen with Infinite.
>
> I’d also like to mention that Unyshek addressed some of the concerns people have regarding armor coatings on twitter.
>
> https://twitter.com/Unyshek/status/1319827586088747008
>
> Edit: And someone already posted it. My bad.

That’s just some text to cover themselves. It doesn’t really mean anything, and doesn’t say anything that we wouldn’t already naturally assume: they weren’t going to be silly enough to make all cosmetics locked behind a paywall. It’s also being posted on Twitter, rather than being included in the official statement. Glad to know our foreseeable reaction is being taken seriously.

Colours being built into specific coatings? That’s rubbish. The colours are going to have to change depending on if you’re Red Team or Blue Team during Multiplayer, nevermind between different colours in Custom Games. Furthermore, Doom 2016 and Anthem managed both, and yet Infinite can’t? Okay, sure. If they really loved the idea, they would have made it happen. It’s a video game - code it. They’ll have had over 5 years. It’s BS, plain and simple. No different from to p****rovide players with a sense of pride and accomplishment’.

I am not one to defend 343i over everything they did or said, but I respected them as late bloomers.

Yet their near-silence and inconsistent messaging surrounding Infinite is frustrating.

I was enthralled by 4’s campaign. When I got to the ending, I cried.

I rode out the MCC’s bugs, to the point that I still enjoy it thoroughly today.

Despite the loot boxes, meh campaign, and lackluster launch, 5 ended up with one of the best MP in the series.

When the Infinite gameplay reveal came out, there were plenty of people who didn’t care about the graphics, and just wanted a good Halo game.

But this?

This forced armor coating thing is -Yoink-, even for me. It may be predatory and invasive, and even I tolerate cosmetic MTX.

As we all know, color customization has been a staple of Halo for years. Heck, even the Gearbox version of CE had it. Forcing a Destiny-esque shader system, like many have said, would take away a player’s creativity and individuality.

Here’s hoping 343 realize this and right the ship. If that manages to pop up in the final game, along with some overt monetization, we may have no choice but to boycott it. Heck, stage a mass exodus to another franchise like Destiny at worst, and I want neither of those to happen.

> 2533274875412897;110:
> If this is the system they’re going with I will be done with the series.

Fortunately, you have Oni, Marathon, Destiny, and Myth, as do the rest of us here.

> 2533274868491585;110:
> Microsoft should’ve let Halo die after Reach instead of giving it to this "company":man_facepalming:

Maybe even collaborate with Bungie on their next big thing.

Sigh.

i wish we had the same colour pick as other games but its a new feature and we must see how it goes

Who the eff is in charge of marketing at this company? 'cause they are blowing it big time. Bad reveal, delay, silence… and then the first thing you show after that debacle is something you KNOW is going to irritate the community? How out of touch is 343 at this point?

Baffled.

I hope 343 sees how much of an backwards idea this is and try’s to correct it to the best of their ability before launch.

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(This is completely calm and I wanna say that I’ve come from a halo fan who’s just worried. No hate towards 343.)
Now if 343 make it so there’s amour coatings which let me do what has been in previous halos e.g (primary/secondary ) then it’s all good but it’s extremely worrying that we could be getting player expression taken away from us. I mean we’re either just don’t have enough info or 343 has really done and taken away a core feature that’s been present since halo 2 and even the VERY FIRST halo game like what is this joke?

Note: it’s really dodgy that they locked literally the forum they linked me so I can only post it here. Like there trying to cut back the backlash to make it look smaller then it really is.

apparently this is a spoiler…?

> 2533274924589893;1:
> What you guys at 343 have provided in terms of information on this feature isn’t enough. You have got to come out and say how this system is going to work. All you’ve done is beat around the bush.
>
> “a “coating” is “a seven-layer shader that allows us to put any artist-authored color, material, or pattern into seven channels and apply it to in-game items like weapons, armor, and vehicles.”" Well no kidding. We want to know how we get new colors.
>
>
> - Do we start out with a certain amount of colors? - Can we mix and match armor coatings? - Can we create our own armor coatings? - How do we get new armor coatings?These are the questions we want to know. If we can mix and match and players have a good amount of colors to start out with (like 30-40), no one will have a problem with this new system. Then maybe we can stick to these cool sets with pre-determined shades like Red Shift which has a bunch of different colors going on while also being able to create our own patterns.
>
> Please tell us.

I agree. We definitely need more clarity on the subject. It’s pretty difficult to decide whether to support the move or not without all the details. I will say that over the years I’ve stated how things have constantly been removed from Halo. This is another thing we seem to be losing. 343i have reduced customisation in Halo 5, now it seems the traditional colour system is going, what will be next.