We want more info on "armor coating".

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> > > > Unpopular Opinion - I really like the coatings.
> > > >
> > > > Ok yes, I get the point everyone has made about their own color choices, and what not, so maybe I’m in the minority here - but I always wanted something more consistent for my Spartan. Something, that like the Reach armors and the new Infinite reveals, felt more like what a Spartan would wear.
> > > >
> > > > Add in the fact that we’re not getting forced into the standard red v blue color scheme, and instead get an outline, I like the aesthetic design that goes into these coatings.
> > > >
> > > > Now if they give us a ton of them, and keep churning them out, I’ll be stoked. I’ll hold my full judgement for how they release, but that red arm/grey body one literally looks better than anything I ever did with custom colors. Overall, I’m actually excited to get these.
> > >
> > > Once again you are making the mistake of looking at what we had vs what we should have had. The primary and secondary color options were outdated, but that doesn’t mean that armor coatings are better. The logical evolution of Halo’s customization means that we should have been able to customize our colors per piece of armor. This is what we should have had: a color wheel with different shades for every single armor piece. This kind of system is easy to do and gives us much more freedom than the armor coating. system.
> > >
> > > ‘‘Now if they give us a ton of them’’ that’s exactly the problem, there will be too many color combinations which means that unlocking everything will be an absolute grind. The more armor coatings there are, the more we have to grind, the more we grind, the more incentive we have to pay for them. That’s what they did in Halo 5, they gave us thousands of duplicates and ugly pieces to increase the grind in order to push us to buy card packs.
> > >
> > > 343 just took away our freedom to chose our own colors for the purpose of monetization. I don’t understand how anyone could support this. But hey if you want to spend 5$ on a paywalled armor coating go ahead, its you money.
> >
> > People can’t live with only love an fresh water. With multiplayer getting free to play they have to find something to get money. Yet the monetization system they came up with is the less predatory of the game market. Yes I would have proffered to pay for the game and have to unlock everything through gameplay. But those times are gone. F2P will attract many player for the best (and maybe the worst) but as long as 343i stay true to Halo identity it’s fine.
> >
> > If we go on the coating path, the best way it get’s implemented is we get a default coating that let you customize primary and secondary base color just as before, and then getting more worked on (like the camo coating) through gameplay and microtransaction.
>
> I keep hearing the same arguments over and over: microtransactions are necessary, games can’t make enough profit without them, its inevitable. The first two claims are false, the third one is only true if you allow it to happen. The games that profit the most from microtransactions are sports games and they cost less and less every year since they’re basically duplicates. It is true that Infinite was very expensive to make, however, just by selling a few million copies, Microsoft could easily make a profit. A franchise like Halo could easily sell 10 million copies, which would make it one of the most profitable games of the year. Microtransactions are not necessary, they’re just a model to minimize effort and maximize profit. The times of MTX free games are gone? I’m pretty sure the best selling game last year was Cyberpunk, and that game didn’t have an ounce of monetization.

Yes you need a way of monetization if your game is “FREE”. Of course I’d prefer to pay full price and unlock everything through gameplay. The question is more about this, free game with MTX or full price with everithing free. both have advantages and inconvenient, they have choosen to go wth the first and made good choice in term of monetization. Seems like you are just close minded to monetization because of other games. Just like RGB doesn’t make your PC faster, spartan customization doesn’t make you stronger. Just don’t buy if you don’t want.

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> > > > > New info: the stupid Monarch coating is 5 -Yoinking!- dollars. The Campaign might end up being awesome, but the MP is surelly not going to be good, at least in the customization side
> > > >
> > > > Well i completely regret saying this now
> > >
> > > Why? Nothing has changed.
> >
> > Don’t be a negative nancy.
>
> I guess I can come off as pessimistic, but you cannot get complacent with a company like Microsoft. Just recently they tried to increase the gold subscription price before backlash forced them to give up. People need to remember that Microsoft runs the show and they will want to milk their biggest franchise for all it’s worth. 343 don’t have their say when it comes to monetization, they make the games and implement the systems that the executives want. Players are getting too comfortable with this F2P model, which is exactly what they want. The industry will only abuse consumers as much as the consumers allow it, if we say no, they will have no choice but to backtrack. Unfortunately this won’t happen because the industry has managed to convince players that microtransactions are necessary in a full priced AAA game from a multi million dollar franchise.

THIS. Holy -Yoink- everyone is dickriding 343 over their MTX system despite it being the most basic -Yoink- out there and us barely knowing anything about it. I’ve literally seen praise 343 threads over it. I’m not sure how coatings work but if it’s just a pattern and you get to choose colors then that’s cool. But if its literally you choose a coating and its a unique pattern with set colors that is -Yoinking!- lame.

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> > > > > > New info: the stupid Monarch coating is 5 -Yoinking!- dollars. The Campaign might end up being awesome, but the MP is surelly not going to be good, at least in the customization side
> > > > >
> > > > > Well i completely regret saying this now
> > > >
> > > > Why? Nothing has changed.
> > >
> > > Don’t be a negative nancy.
> >
> > I guess I can come off as pessimistic, but you cannot get complacent with a company like Microsoft. Just recently they tried to increase the gold subscription price before backlash forced them to give up. People need to remember that Microsoft runs the show and they will want to milk their biggest franchise for all it’s worth. 343 don’t have their say when it comes to monetization, they make the games and implement the systems that the executives want. Players are getting too comfortable with this F2P model, which is exactly what they want. The industry will only abuse consumers as much as the consumers allow it, if we say no, they will have no choice but to backtrack. Unfortunately this won’t happen because the industry has managed to convince players that microtransactions are necessary in a full priced AAA game from a multi million dollar franchise.
>
> But if its literally you choose a coating and its a unique pattern with set colors that is -Yoinking!- lame.

That’s exactly what it is. The armour coatings are replacing our old colour system. 343i said that. The colours are baked in.

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> > > > > > > 2535424229992654;450:
> > > > > > > New info: the stupid Monarch coating is 5 -Yoinking!- dollars. The Campaign might end up being awesome, but the MP is surelly not going to be good, at least in the customization side
> > > > > >
> > > > > > Well i completely regret saying this now
> > > > >
> > > > > Why? Nothing has changed.
> > > >
> > > > Don’t be a negative nancy.
> > >
> > > I guess I can come off as pessimistic, but you cannot get complacent with a company like Microsoft. Just recently they tried to increase the gold subscription price before backlash forced them to give up. People need to remember that Microsoft runs the show and they will want to milk their biggest franchise for all it’s worth. 343 don’t have their say when it comes to monetization, they make the games and implement the systems that the executives want. Players are getting too comfortable with this F2P model, which is exactly what they want. The industry will only abuse consumers as much as the consumers allow it, if we say no, they will have no choice but to backtrack. Unfortunately this won’t happen because the industry has managed to convince players that microtransactions are necessary in a full priced AAA game from a multi million dollar franchise.
> >
> > But if its literally you choose a coating and its a unique pattern with set colors that is -Yoinking!- lame.
>
> That’s exactly what it is. The armour coatings are replacing our old colour system. 343i said that. The colours are baked in.

Dude. -Yoink- them. There’s so many other ways to monetize the game without taking away -Yoink- like that. -Yoink- this game with their scummy MTX. I bet they’ll have only a couple unlockable cosmetics as well. The rest will be behind a BP and a storefront.

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> > > > > > > 2535424229992654;825:
> > > > > > > > 2535424229992654;450:
> > > > > > > > New info: the stupid Monarch coating is 5 -Yoinking!- dollars. The Campaign might end up being awesome, but the MP is surelly not going to be good, at least in the customization side
> > > > > > >
> > > > > > > Well i completely regret saying this now
> > > > > >
> > > > > > Why? Nothing has changed.
> > > > >
> > > > > Don’t be a negative nancy.
> > > >
> > > > I guess I can come off as pessimistic, but you cannot get complacent with a company like Microsoft. Just recently they tried to increase the gold subscription price before backlash forced them to give up. People need to remember that Microsoft runs the show and they will want to milk their biggest franchise for all it’s worth. 343 don’t have their say when it comes to monetization, they make the games and implement the systems that the executives want. Players are getting too comfortable with this F2P model, which is exactly what they want. The industry will only abuse consumers as much as the consumers allow it, if we say no, they will have no choice but to backtrack. Unfortunately this won’t happen because the industry has managed to convince players that microtransactions are necessary in a full priced AAA game from a multi million dollar franchise.
> > >
> > > But if its literally you choose a coating and its a unique pattern with set colors that is -Yoinking!- lame.
> >
> > That’s exactly what it is. The armour coatings are replacing our old colour system. 343i said that. The colours are baked in.
>
> Dude. -Yoink- them. There’s so many other ways to monetize the game without taking away -Yoink- like that. -Yoink- this game with their scummy MTX. I bet they’ll have only a couple unlockable cosmetics as well. The rest will be behind a BP and a storefront.

I agree. I will not be buying colours. What I need more info on is how we unlock them. I’m worried they will affect how I view the game. For example: We know there’s no rng. So, are they unlocked from missions ? If so I cannot see myself grinding out a mission for green coatings.

Also, are they in season passes ? It will deter me from buying a pass if it’s padded with colours, especially ones I don’t like. I appreciate we don’t have all the info and we don’t know how they’re unlocked, but I don’t see any good coming from it.

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> > > > > > > > 2535424229992654;825:
> > > > > > > > > 2535424229992654;450:
> > > > > > > > > New info: the stupid Monarch coating is 5 -Yoinking!- dollars. The Campaign might end up being awesome, but the MP is surelly not going to be good, at least in the customization side
> > > > > > > >
> > > > > > > > Well i completely regret saying this now
> > > > > > >
> > > > > > > Why? Nothing has changed.
> > > > > >
> > > > > > Don’t be a negative nancy.
> > > > >
> > > > > I guess I can come off as pessimistic, but you cannot get complacent with a company like Microsoft. Just recently they tried to increase the gold subscription price before backlash forced them to give up. People need to remember that Microsoft runs the show and they will want to milk their biggest franchise for all it’s worth. 343 don’t have their say when it comes to monetization, they make the games and implement the systems that the executives want. Players are getting too comfortable with this F2P model, which is exactly what they want. The industry will only abuse consumers as much as the consumers allow it, if we say no, they will have no choice but to backtrack. Unfortunately this won’t happen because the industry has managed to convince players that microtransactions are necessary in a full priced AAA game from a multi million dollar franchise.
> > > >
> > > > But if its literally you choose a coating and its a unique pattern with set colors that is -Yoinking!- lame.
> > >
> > > That’s exactly what it is. The armour coatings are replacing our old colour system. 343i said that. The colours are baked in.
> >
> > Dude. -Yoink- them. There’s so many other ways to monetize the game without taking away -Yoink- like that. -Yoink- this game with their scummy MTX. I bet they’ll have only a couple unlockable cosmetics as well. The rest will be behind a BP and a storefront.
>
> I agree. I will not be buying colours. What I need more info on is how we unlock them. I’m worried they will affect how I view the game. For example: We know there’s no rng. So, are they unlocked from missions ? If so I cannot see myself grinding out a mission for green coatings.
>
> Also, are they in season passes ? It will deter me from buying a pass if it’s padded with colours, especially ones I don’t like. I appreciate we don’t have all the info and we don’t know how they’re unlocked, but I don’t see any good coming from it.

Honestly. This would be a REALLY cool system if you could choose the colors. Having a ton of variation in patterns for your armor would up the ante of customization to a whole new level we’ve never seen. But greed. I reallyyyyyy hope the community doesn’t accept this cause this absolutely can be changed. but probably not. Everyone is so used to spending $20 bucks on skins. The Witcher 3 DLC Blood and Wine was $20 bucks and added a whole new area to the game plus like 30 hours of content. Basically a whole new game. Somehow though the skins that take like maybe 100 man hours and can be sold infinitely are worth 20. -Yoink-.

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> > > > > Unpopular Opinion - I really like the coatings.
> > > > >
> > > > > Ok yes, I get the point everyone has made about their own color choices, and what not, so maybe I’m in the minority here - but I always wanted something more consistent for my Spartan. Something, that like the Reach armors and the new Infinite reveals, felt more like what a Spartan would wear.
> > > > >
> > > > > Add in the fact that we’re not getting forced into the standard red v blue color scheme, and instead get an outline, I like the aesthetic design that goes into these coatings.
> > > > >
> > > > > Now if they give us a ton of them, and keep churning them out, I’ll be stoked. I’ll hold my full judgement for how they release, but that red arm/grey body one literally looks better than anything I ever did with custom colors. Overall, I’m actually excited to get these.
> > > >
> > > > Once again you are making the mistake of looking at what we had vs what we should have had. The primary and secondary color options were outdated, but that doesn’t mean that armor coatings are better. The logical evolution of Halo’s customization means that we should have been able to customize our colors per piece of armor. This is what we should have had: a color wheel with different shades for every single armor piece. This kind of system is easy to do and gives us much more freedom than the armor coating. system.
> > > >
> > > > ‘‘Now if they give us a ton of them’’ that’s exactly the problem, there will be too many color combinations which means that unlocking everything will be an absolute grind. The more armor coatings there are, the more we have to grind, the more we grind, the more incentive we have to pay for them. That’s what they did in Halo 5, they gave us thousands of duplicates and ugly pieces to increase the grind in order to push us to buy card packs.
> > > >
> > > > 343 just took away our freedom to chose our own colors for the purpose of monetization. I don’t understand how anyone could support this. But hey if you want to spend 5$ on a paywalled armor coating go ahead, its you money.
>
>
>
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> > > > > > Unpopular Opinion - I really like the coatings.
> > > > > >
> > > > > > Ok yes, I get the point everyone has made about their own color choices, and what not, so maybe I’m in the minority here - but I always wanted something more consistent for my Spartan. Something, that like the Reach armors and the new Infinite reveals, felt more like what a Spartan would wear.
> > > > > >
> > > > > > Add in the fact that we’re not getting forced into the standard red v blue color scheme, and instead get an outline, I like the aesthetic design that goes into these coatings.
> > > > > >
> > > > > > Now if they give us a ton of them, and keep churning them out, I’ll be stoked. I’ll hold my full judgement for how they release, but that red arm/grey body one literally looks better than anything I ever did with custom colors. Overall, I’m actually excited to get these.
> > > > >
> > > > > Once again you are making the mistake of looking at what we had vs what we should have had. The primary and secondary color options were outdated, but that doesn’t mean that armor coatings are better. The logical evolution of Halo’s customization means that we should have been able to customize our colors per piece of armor. This is what we should have had: a color wheel with different shades for every single armor piece. This kind of system is easy to do and gives us much more freedom than the armor coating. system.
> > > > >
> > > > > ‘‘Now if they give us a ton of them’’ that’s exactly the problem, there will be too many color combinations which means that unlocking everything will be an absolute grind. The more armor coatings there are, the more we have to grind, the more we grind, the more incentive we have to pay for them. That’s what they did in Halo 5, they gave us thousands of duplicates and ugly pieces to increase the grind in order to push us to buy card packs.
> > > > >
> > > > > 343 just took away our freedom to chose our own colors for the purpose of monetization. I don’t understand how anyone could support this. But hey if you want to spend 5$ on a paywalled armor coating go ahead, its you money.
> > > >
> > > > People can’t live with only love an fresh water. With multiplayer getting free to play they have to find something to get money. Yet the monetization system they came up with is the less predatory of the game market. Yes I would have proffered to pay for the game and have to unlock everything through gameplay. But those times are gone. F2P will attract many player for the best (and maybe the worst) but as long as 343i stay true to Halo identity it’s fine.
> > > >
> > > > If we go on the coating path, the best way it get’s implemented is we get a default coating that let you customize primary and secondary base color just as before, and then getting more worked on (like the camo coating) through gameplay and microtransaction.
> > >
> > > I keep hearing the same arguments over and over: microtransactions are necessary, games can’t make enough profit without them, its inevitable. The first two claims are false, the third one is only true if you allow it to happen. The games that profit the most from microtransactions are sports games and they cost less and less every year since they’re basically duplicates. It is true that Infinite was very expensive to make, however, just by selling a few million copies, Microsoft could easily make a profit. A franchise like Halo could easily sell 10 million copies, which would make it one of the most profitable games of the year. Microtransactions are not necessary, they’re just a model to minimize effort and maximize profit. The times of MTX free games are gone? I’m pretty sure the best selling game last year was Cyberpunk, and that game didn’t have an ounce of monetization.
> >
> > Yes you need a way of monetization if your game is “FREE”. Of course I’d prefer to pay full price and unlock everything through gameplay. The question is more about this, free game with MTX or full price with everithing free. both have advantages and inconvenient, they have choosen to go wth the first and made good choice in term of monetization. Seems like you are just close minded to monetization because of other games. Just like RGB doesn’t make your PC faster, spartan customization doesn’t make you stronger. Just don’t buy if you don’t want.
>
> There is a difference between having a full game built for free to play and removing a feature from a full priced title to make it free to play. You cannot charge full price only for a single player campaign in a shooter. Halo is not an open world RPG. The multiplayer should have been included in the game from the beginning, they just removed it and made it free to play to justify monetization. And you guys are falling right in the trap. You’re basically reacting exactly the way that Microsoft wants you to react. There is no advantage to having microtransactions. As soon as a developer introduces a monetization scheme, they will divert resources that could have been used to make the game better to focus on that system. As soon as you have monetization, the game will be built around encouraging you to pay. Free to play games are very popular and every single one of them is a MTX fest. I don’t see why Infinite would be any different. You need to stop believing that Microsoft cares about players first, that’s not true, the only thing they care about is profit. It doesn’t matter what 343 says, they don’t run the show.
> You cannot tell a Halo fan that he cannot access a piece of armor unless he pays for it. You shouldn’t have to be forced to pay for customization options in a Halo game. Customization is at the heart of the multiplayer experience.

> Once again you are making the mistake of looking at what we had vs what we should have had. The primary and secondary color options were outdated, but that doesn’t mean that armor coatings are better. The logical evolution of Halo’s customization means that we should have been able to customize our colors per piece of armor. This is what we should have had: a color wheel with different shades for every single armor piece. This kind of system is easy to do and gives us much more freedom than the armor coating. system.
>
> ‘‘Now if they give us a ton of them’’ that’s exactly the problem, there will be too many color combinations which means that unlocking everything will be an absolute grind. The more armor coatings there are, the more we have to grind, the more we grind, the more incentive we have to pay for them. That’s what they did in Halo 5, they gave us thousands of duplicates and ugly pieces to increase the grind in order to push us to buy card packs.
>
> 343 just took away our freedom to chose our own colors for the purpose of monetization. I don’t understand how anyone could support this. But hey if you want to spend 5$ on a paywalled armor coating go ahead, its you money.

See, I totally understand that point. I really do. I just disagree fundamentally with the thought that I, a normal dude who really just likes to play halo, is going to be able to come up with a delightful color combination with wear and tear and all the varieties of cosmetic coolness that a designated design team can.

And yes - the Halo 5 grind was absurd…until I got what I wanted. My Coffee Cup of Death, my Decimator helmet, etc = I was done with the grind…only I played on, because I really liked the MP in 5.

So while they did take away customization for the purposes of making the battle pass/monetization more attractive - as someone who never could get their spartan to be the exact shade of badass spartan green he wanted…I’m ok with it. If I had to pay money to get each MCC battle pass, and then got to pick and choose what I unlocked, that would probably be ok with me too. It’s a free to play game, so they have to make their money somewhere.

> There is a difference between having a full game built for free to play and removing a feature from a full priced title to make it free to play. You cannot charge full price only for a single player campaign in a shooter. Halo is not an open world RPG. The multiplayer should have been included in the game from the beginning, they just removed it and made it free to play to justify monetization. And you guys are falling right in the trap. You’re basically reacting exactly the way that Microsoft wants you to react. There is no advantage to having microtransactions. As soon as a developer introduces a monetization scheme, they will divert resources that could have been used to make the game better to focus on that system. As soon as you have monetization, the game will be built around encouraging you to pay. Free to play games are very popular and every single one of them is a MTX fest. I don’t see why Infinite would be any different. You need to stop believing that Microsoft cares about players first, that’s not true, the only thing they care about is profit. It doesn’t matter what 343 says, they don’t run the show.

How is this different from Map Packs in Halo 2 or 3? There might not be any advantage to the player with a microtransaction, but Fortnite is doing pretty well, introduces a ton of variety, and keeps people coming back due to that freshness. The Marvel Comic season was amazing, and that was all content built around monetization.

For me it’s just not that critical of a problem. The Scorpion Punch color scheme looks killer, I’m going to be hitting a ton of battle passes to get cool armor like Samurai Spartan X, and enjoying it. If it keeps the game going longer, with a high player base that isn’t all Onyx level map experts, i’m cool with it.

im fine with how 343 did things this time around. The game/multiplayer is FREE plus the never expiring battlepasses and being able to buy previous battlepasses at any given time is HUGE. They need to make $$$ somehow for all the hardwork it is their job and people need to eat. We just need to hope this is the HALO we all been waiting for.

> 2535469209672986;854:
> im fine with how 343 did things this time around. The game/multiplayer is FREE plus the never expiring battlepasses and being able to buy previous battlepasses at any given time is HUGE. They need to make $$$ somehow for all the hardwork it is their job and people need to eat. We just need to hope this is the HALO we all been waiting for.

I totally forgot the never expiring point. People can grind for what they actually want.

Level 152? Hit it.
SamuraiSpartan? Noice.
Full recreation of his Noble 6, with a better color scheme like me? GET IT GIRL.

> 2533274827613279;852:
> > Once again you are making the mistake of looking at what we had vs what we should have had. The primary and secondary color options were outdated, but that doesn’t mean that armor coatings are better. The logical evolution of Halo’s customization means that we should have been able to customize our colors per piece of armor. This is what we should have had: a color wheel with different shades for every single armor piece. This kind of system is easy to do and gives us much more freedom than the armor coating. system.
> >
> > ‘‘Now if they give us a ton of them’’ that’s exactly the problem, there will be too many color combinations which means that unlocking everything will be an absolute grind. The more armor coatings there are, the more we have to grind, the more we grind, the more incentive we have to pay for them. That’s what they did in Halo 5, they gave us thousands of duplicates and ugly pieces to increase the grind in order to push us to buy card packs.
> >
> > 343 just took away our freedom to chose our own colors for the purpose of monetization. I don’t understand how anyone could support this. But hey if you want to spend 5$ on a paywalled armor coating go ahead, its you money.
>
> See, I totally understand that point. I really do. I just disagree fundamentally with the thought that I, a normal dude who really just likes to play halo, is going to be able to come up with a delightful color combination with wear and tear and all the varieties of cosmetic coolness that a designated design team can.
>
> And yes - the Halo 5 grind was absurd…until I got what I wanted. My Coffee Cup of Death, my Decimator helmet, etc = I was done with the grind…only I played on, because I really liked the MP in 5.
>
> So while they did take away customization for the purposes of making the battle pass/monetization more attractive - as someone who never could get their spartan to be the exact shade of badass spartan green he wanted…I’m ok with it. If I had to pay money to get each MCC battle pass, and then got to pick and choose what I unlocked, that would probably be ok with me too. It’s a free to play game, so they have to make their money somewhere.

Again the free to play excuse, you guys keep repeating what Microsoft wants you to say. If you’re ok with colors being monetized, you are not a real Halo fan, maybe a 343 Halo fan but not a Bungie era fan. If you’re willing to sacrifice the integrity of an entire franchise for your own selfish desire of getting the ‘‘perfect shade’’, I really cannot believe you understand Halo. But hey, you’d make a great PR agent for Microsoft, you should apply.

> 2533274827613279;853:
> > There is a difference between having a full game built for free to play and removing a feature from a full priced title to make it free to play. You cannot charge full price only for a single player campaign in a shooter. Halo is not an open world RPG. The multiplayer should have been included in the game from the beginning, they just removed it and made it free to play to justify monetization. And you guys are falling right in the trap. You’re basically reacting exactly the way that Microsoft wants you to react. There is no advantage to having microtransactions. As soon as a developer introduces a monetization scheme, they will divert resources that could have been used to make the game better to focus on that system. As soon as you have monetization, the game will be built around encouraging you to pay. Free to play games are very popular and every single one of them is a MTX fest. I don’t see why Infinite would be any different. You need to stop believing that Microsoft cares about players first, that’s not true, the only thing they care about is profit. It doesn’t matter what 343 says, they don’t run the show.
>
> How is this different from Map Packs in Halo 2 or 3? There might not be any advantage to the player with a microtransaction, but Fortnite is doing pretty well, introduces a ton of variety, and keeps people coming back due to that freshness. The Marvel Comic season was amazing, and that was all content built around monetization.
>
> For me it’s just not that critical of a problem. The Scorpion Punch color scheme looks killer, I’m going to be hitting a ton of battle passes to get cool armor like Samurai Spartan X, and enjoying it. If it keeps the game going longer, with a high player base that isn’t all Onyx level map experts, i’m cool with it.

The difference is that map packs actually required months of development. You were paying a low price for real work and dedication. That’s not the same thing as paying for a skin that took 5 seconds to make and is already in the game. This is the concept of low effort and maximum profit. Charge people for stuff that is easy to make instead of putting effort into real content. This is why the only acceptable DLCs are either map packs of full on expansions. For example Witcher 3 actually charged money for real extensions of the game, going up to 30 hours of extra content. They spent real time and resources on those expansions, therefore charging money for it is perfectly legitimate. You should watch Bungie’s documentary on the Halo 2 map pack. So much thought is put into those new maps. So yes, there is a huge difference between paying 15$ for a map pack and paying 5$ for an armor coating. The game industry has lost its integrity, you guys just don’t seem to care.

> 2533274903814187;856:
> Again the free to play excuse, you guys keep repeating what Microsoft wants you to say. If you’re ok with colors being monetized, you are not a real Halo fan, maybe a 343 Halo fan but not a Bungie era fan. If you’re willing to sacrifice the integrity of an entire franchise for your own selfish desire of getting the ‘‘perfect shade’’, I really cannot believe you understand Halo. But hey, you’d make a great PR agent for Microsoft, you should apply.

I’m not sure calling people out is the way forward with your argument. My ambivalence to colour choice does not define me as a Halo fan.

I’m a realist. Something had to be monetised. Something cosmetic. And colours seem to be a good fit. And I think the coatings look awesome.

Should we be able to colour the coatings? Probably. But in the meantime I hope 343 release lots of options. Lots. There is no reason Scorpion punch couldn’t be available in all 30-45 colours.

> 2585548714655118;858:
> I’m a realist. Something had to be monetised. Something cosmetic. And colours seem to be a good fit. And I think the coatings look awesome.

On the one hand, we hear how things need to progress, how they need to evolve, innovate, move forward, yet when the perfect addition to color customization is revealed, it’s a replacement. That is somehow accepted, even encouraged.

> 2585548714655118;858:
> Should we be able to colour the coatings? Probably. But in the meantime I hope 343 release lots of options. Lots. There is no reason Scorpion punch couldn’t be available in all 30-45 colours.

If scorpion punch is gonna get 30-45 colors, they may as well just make coats color customizable from the start.
Even 20 variants of a single coat feels like it’ll be a chore to scroll through.
Yeah, just have to scroll through Coats, and then their color variants, maybe there are other types of variants as well?
It’s heading towards item bloat.

I love that someone who probably had to ask Santa for Halo Reach, is saying i’m not a real Halo fan.

I bought an Xbox and CE, for myself, day one. You might think that this white knight nonsense where you defend the TRUE HALO PLAYER against the evils of the greedy Microsoft is a woke take, but it’s really just nonsense.

These companies need to make money to keep making games. This is how they chose to do it, and I think it’s great. You’re entitled to your own opinion, but don’t ever come at me for my Halo fandom, when I was playing CE on a lan before you were able to hold a controller.

> 2533274903814187;856:
> > 2533274827613279;852:
> > > Once again you are making the mistake of looking at what we had vs what we should have had. The primary and secondary color options were outdated, but that doesn’t mean that armor coatings are better. The logical evolution of Halo’s customization means that we should have been able to customize our colors per piece of armor. This is what we should have had: a color wheel with different shades for every single armor piece. This kind of system is easy to do and gives us much more freedom than the armor coating. system.
> > >
> > > ‘‘Now if they give us a ton of them’’ that’s exactly the problem, there will be too many color combinations which means that unlocking everything will be an absolute grind. The more armor coatings there are, the more we have to grind, the more we grind, the more incentive we have to pay for them. That’s what they did in Halo 5, they gave us thousands of duplicates and ugly pieces to increase the grind in order to push us to buy card packs.
> > >
> > > 343 just took away our freedom to chose our own colors for the purpose of monetization. I don’t understand how anyone could support this. But hey if you want to spend 5$ on a paywalled armor coating go ahead, its you money.
> >
> > See, I totally understand that point. I really do. I just disagree fundamentally with the thought that I, a normal dude who really just likes to play halo, is going to be able to come up with a delightful color combination with wear and tear and all the varieties of cosmetic coolness that a designated design team can.
> >
> > And yes - the Halo 5 grind was absurd…until I got what I wanted. My Coffee Cup of Death, my Decimator helmet, etc = I was done with the grind…only I played on, because I really liked the MP in 5.
> >
> > So while they did take away customization for the purposes of making the battle pass/monetization more attractive - as someone who never could get their spartan to be the exact shade of badass spartan green he wanted…I’m ok with it. If I had to pay money to get each MCC battle pass, and then got to pick and choose what I unlocked, that would probably be ok with me too. It’s a free to play game, so they have to make their money somewhere.
>
> Again the free to play excuse, you guys keep repeating what Microsoft wants you to say. If you’re ok with colors being monetized, you are not a real Halo fan, maybe a 343 Halo fan but not a Bungie era fan. If you’re willing to sacrifice the integrity of an entire franchise for your own selfish desire of getting the ‘‘perfect shade’’, I really cannot believe you understand Halo. But hey, you’d make a great PR agent for Microsoft, you should apply.

Hey, if you want to see how Bungie would have handled monetization you can go check out Destiny 2. Spoiler alert: it is worse than armor coatings. Us “real fans” will see you at launch.

> 2533274903814187;856:
> > 2533274827613279;852:
> > > Once again you are making the mistake of looking at what we had vs what we should have had. The primary and secondary color options were outdated, but that doesn’t mean that armor coatings are better. The logical evolution of Halo’s customization means that we should have been able to customize our colors per piece of armor. This is what we should have had: a color wheel with different shades for every single armor piece. This kind of system is easy to do and gives us much more freedom than the armor coating. system.
> > >
> > > ‘‘Now if they give us a ton of them’’ that’s exactly the problem, there will be too many color combinations which means that unlocking everything will be an absolute grind. The more armor coatings there are, the more we have to grind, the more we grind, the more incentive we have to pay for them. That’s what they did in Halo 5, they gave us thousands of duplicates and ugly pieces to increase the grind in order to push us to buy card packs.
> > >
> > > 343 just took away our freedom to chose our own colors for the purpose of monetization. I don’t understand how anyone could support this. But hey if you want to spend 5$ on a paywalled armor coating go ahead, its you money.
> >
> > See, I totally understand that point. I really do. I just disagree fundamentally with the thought that I, a normal dude who really just likes to play halo, is going to be able to come up with a delightful color combination with wear and tear and all the varieties of cosmetic coolness that a designated design team can.
> >
> > And yes - the Halo 5 grind was absurd…until I got what I wanted. My Coffee Cup of Death, my Decimator helmet, etc = I was done with the grind…only I played on, because I really liked the MP in 5.
> >
> > So while they did take away customization for the purposes of making the battle pass/monetization more attractive - as someone who never could get their spartan to be the exact shade of badass spartan green he wanted…I’m ok with it. If I had to pay money to get each MCC battle pass, and then got to pick and choose what I unlocked, that would probably be ok with me too. It’s a free to play game, so they have to make their money somewhere.
>
> Again the free to play excuse, you guys keep repeating what Microsoft wants you to say. If you’re ok with colors being monetized, you are not a real Halo fan, maybe a 343 Halo fan but not a Bungie era fan. If you’re willing to sacrifice the integrity of an entire franchise for your own selfish desire of getting the ‘‘perfect shade’’, I really cannot believe you understand Halo. But hey, you’d make a great PR agent for Microsoft, you should apply.

ok now say it without crying

> 2533274924310758;862:
> > 2533274903814187;856:
> > > 2533274827613279;852:
> > > > Once again you are making the mistake of looking at what we had vs what we should have had. The primary and secondary color options were outdated, but that doesn’t mean that armor coatings are better. The logical evolution of Halo’s customization means that we should have been able to customize our colors per piece of armor. This is what we should have had: a color wheel with different shades for every single armor piece. This kind of system is easy to do and gives us much more freedom than the armor coating. system.
> > > >
> > > > ‘‘Now if they give us a ton of them’’ that’s exactly the problem, there will be too many color combinations which means that unlocking everything will be an absolute grind. The more armor coatings there are, the more we have to grind, the more we grind, the more incentive we have to pay for them. That’s what they did in Halo 5, they gave us thousands of duplicates and ugly pieces to increase the grind in order to push us to buy card packs.
> > > >
> > > > 343 just took away our freedom to chose our own colors for the purpose of monetization. I don’t understand how anyone could support this. But hey if you want to spend 5$ on a paywalled armor coating go ahead, its you money.
> > >
> > > See, I totally understand that point. I really do. I just disagree fundamentally with the thought that I, a normal dude who really just likes to play halo, is going to be able to come up with a delightful color combination with wear and tear and all the varieties of cosmetic coolness that a designated design team can.
> > >
> > > And yes - the Halo 5 grind was absurd…until I got what I wanted. My Coffee Cup of Death, my Decimator helmet, etc = I was done with the grind…only I played on, because I really liked the MP in 5.
> > >
> > > So while they did take away customization for the purposes of making the battle pass/monetization more attractive - as someone who never could get their spartan to be the exact shade of badass spartan green he wanted…I’m ok with it. If I had to pay money to get each MCC battle pass, and then got to pick and choose what I unlocked, that would probably be ok with me too. It’s a free to play game, so they have to make their money somewhere.
> >
> > Again the free to play excuse, you guys keep repeating what Microsoft wants you to say. If you’re ok with colors being monetized, you are not a real Halo fan, maybe a 343 Halo fan but not a Bungie era fan. If you’re willing to sacrifice the integrity of an entire franchise for your own selfish desire of getting the ‘‘perfect shade’’, I really cannot believe you understand Halo. But hey, you’d make a great PR agent for Microsoft, you should apply.
>
> ok now say it without crying

LOL the whole “not a real fan” is a gag, stop putting that down like you determine whats right and wrong.

> 2533274903814187;856:
> Again the free to play excuse, you guys keep repeating what Microsoft wants you to say.

Nobody’s making excuses for Microsoft. These are genuinely our opinions. How would you rather they monetize the game? Making a Halo Reach-style Armory where you have to spend $200 for the Spooky helmet?

> 2533274903814187;856:
> If you’re ok with colors being monetized, you are not a real Halo fan, maybe a 343 Halo fan but not a Bungie era fan.

If you think Bungie would do anything different with a free-to-play game, then boy, do I have news for you…

> 2533274903814187;856:
> If you’re willing to sacrifice the integrity of an entire franchise for your own selfish desire of getting the ‘‘perfect shade’’, I really cannot believe you understand Halo.

Please read what you’ve typed here back to yourself and consider the following: is armor coloring really what makes or breaks the Halo franchise? Do you truly believe that a shader system compromises its integrity?