We want more info on "armor coating".

I was reminded of my thread while playing an earlier title, I went to the forums and searched “Coatings”. I only found many locked threads, with the reminder that feedback is being congregated here. And that’s perfectly fine.
Except the thread where we’re supposed to leave feedback (namely this one) is never specified. The moderators behind the locked threads don’t specify its topic name, nor a link, or any info on where to provide feedback, just that it’s being done wrong. Furthermore, it’s not specified in any of the rules, nor is it pinned for people to access. Has this rule been changed? If not, please provide this information in the forum rules or please pin this topic so it’s accessible to the user. Moderators and Community Managers struggle enough as it is, it’s none of your fault that the Coating system is in place and you guys have to deal with the damage control, but unofficial rules that aren’t written down are shady business.
Unless I’m mistaken, I could have very easily missed it, please, either lift the restriction, or have the moderators specify the restriction in rules, by pinning the topic, and/. I understand that forum management with a community this large is difficult, but hiding a source of major critique is incredibly shady.

Regarding the reason I was brought here - I was playing Halo 3 and admiring how I’ve customized my armor, the MCC team has absolutely blown it out of the park with the options… But my color palette so specific, white, red, and subtle orange, they all tie together incredibly for a bright warm tone, but I know I’m not going to see it in Halo Infinite, and it just makes me feel sad, a game I’m able to look forward to taking away such a major piece of the franchise’s identity. Halo 4 and Halo Reach put extra effort for the player to see their own design in Campaign, Firefight, and Spartan Ops, and even integrated its color system in its engine. All leading up to a “since everyone plays team games, it’s not needed” ideology, taking away a unique element of personalization.

I’m open to the idea - but only if it expands on previous customization. If you allowed per-armor coating, that’d be incredible and better than any prior color system. That’s not what’s being offered though, and is a drastic regression from prior games.

yeah, looking back 3 months later, i still agree with what i said before.

i haven’t thought of a better option since then, and i did think about it a couple times, but not constantly.
wonder if they’ve worked on improving the system since their announcement, i haven’t noticed any sort of reaction to feedback.

> https://www.halowaypoint.com/en-us/forums/29568daf8cd14083bd1b70a810bf3581/topics/we-want-more-info-on-armor-coating/2f93be94-b416-4ee3-88b7-e963a7618194/posts?page=40#post787
>
> 12/11/2020
> IzzyTH I51
>
> i had a comment earlier, a few pages back, but its been a few days now and I’ve been puzzling on the idea of monetization for a live experience vs a halo and warframe model.just to cover what i said before, warframe has a lot better economy for a live service, but aside from the economy, they also have multiple characters that people often customize through monetization, and as it has become my longest played game… i can say i don’t really mind spending money on it either, its one of the only free games that i do.and then we take halo, halo has one character, the player, and once its customized thats normally it, as soon as it reaches a close enough approximation to what the player wants, they no longer feel the need to customize. just as an average, I’m sure there’s plenty of people that like to change up their armor every so often.so, only in the vain of infinite being a live service that can support the continued employment of its studio, this makes the most sense to me in a halo model, where you have one character.take your seven layered asset (whether or not its easy, you guys have a year now.) and break it up into seven layers of paid for customization just like warframe. warframe, though it doesn’t sell “coating effects” like scratches and mud, etc. they do sell straight up color palettes, you have a few under saturated default colors, and you even have to buy the full default color set.this idea seems like it makes the most money to me, given how players give up once they reach a customization approximation. sell the colors, sell color palettes, sell visor colors, sell scratchs, sell mud, sell those details separately.oooh, their coming out with plasma burned armor coating, I’m gonna buy that. oooh their coming out with camo pattern primary and secondary, gonna buy that, etc.it makes more money, and its not taking away player control, its taking our money, but its doing it in such a way that a lot more people would be onboard.now… separately from that… when i first saw that one coating, with the single red arm, i was excited that we would have “per piece coloring” not no coloring at all… monetizing color is something i can agree with, its better to sell hats than to sell guns… but there’s to big of a difference between selling color and not letting players buy color.listen… this multi-layer thing, its great, really, i mean, its extremely terrible if you can’t back peddle on this and give players access to each layer for money, cause we’d be more than happy to buy it… and with this being a “live game for the next 10 years” spiel, i not only want you to do that correctly, and actually give us customization properly, i also assume that you will eventually do just that, cause live games like warframe require you to have the ability to edit anything in the game you want at any time barring certifying with the publisher.just, take my money -blam- -blamite- separate the layers, let me customize them how i choose, and let me buy every piece of those layers, the color, the scratches, everything, it’ll sell more, because it will be more. its, “i buy one armor coating i like and never buy anything again”, or "i buy an entire coatings worth of stuff and maybe some more down the road."and c’mon, you guys have done more difficult stuff, split screen local co-op at 60 fps with ray-tracing and multiplayer networking while working from home? and you can’t break up some paint and add a UI to sell -blam- to me?

Still no word on how they’ll look like. I got promos that I dont even know if they’re worth it.

I truly hope we get more insight in how these coatings work. Let’s just wait for E3 for information.

I hate to break it, but the likely reason why they haven’t brought up more information on coatings is because it gets worse. After all, they know we hate coatings based on what little information they’ve given us. If they had good news, they would’ve released it by now.

> 2533274857577417;809:
> I hate to break it, but the likely reason why they haven’t brought up more information on coatings is because it gets worse. After all, they know we hate coatings based on what little information they’ve given us. If they had good news, they would’ve released it by now.

Another take would be that they pretty much haven’t brought up more information on any aspect of the game. Should we assume that there is no good news to be had in regards to Forge, API, multiplayer, scripting, etc.

But yes, coatings would appear to be a necessary, but hard, sell.

It makes sense to hold back to E3. Release the info in a concise, well planned pitch. To sell it they need to dazzle us with the choices available. And the bonus is that any dissent will hopefully be diluted with the (hopefully) huge info dump we’re getting.

> 2585548714655118;810:
> > 2533274857577417;809:
> > I hate to break it, but the likely reason why they haven’t brought up more information on coatings is because it gets worse. After all, they know we hate coatings based on what little information they’ve given us. If they had good news, they would’ve released it by now.
>
> Another take would be that they pretty much haven’t brought up more information on any aspect of the game. Should we assume that there is no good news to be had in regards to Forge, API, multiplayer, scripting, etc.
>
> But yes, coatings would appear to be a necessary, but hard, sell.
>
> It makes sense to hold back to E3. Release the info in a concise, well planned pitch. To sell it they need to dazzle us with the choices available. And the bonus is that any dissent will hopefully be diluted with the (hopefully) huge info dump we’re getting.

No, what I was saying was this. The public outrage over coatings is obvious to 343i. If they actually had any news that would alleviate this outrage, then they would’ve told us already. Basically damage control. They haven’t said anything about the other aspects of the game, so no one has any idea how things like Forge, multiplayer, etc. would be like. Therefore, there’s no reason to think there isn’t any good news regarding those aspects of the game.

I doubt they’d make the coatings a one-time use, but I really just want to know how they’re obtained. An in-game shop, challenges, and battlepass are probably going to be the most likely scenario if you go off of what MCC is doing, though that’s just speculation.

> 2533274857577417;809:
> I hate to break it, but the likely reason why they haven’t brought up more information on coatings is because it gets worse. After all, they know we hate coatings based on what little information they’ve given us. If they had good news, they would’ve released it by now.

I agree. I’m pretty sure the one thing we won’t get info on at E3 is monetisation. They’ll want to keep the lid on that for as long as possible. I also expect more bad news about it, I really hope I’m wrong but that is my opinion at this point.

A lot of what the trailer for the multiplayer had today looked very cool, many good decisions were made when it comes to the core of Halo and I look forward to the Multiplayer Overview video. The gameplay looks solid and fun - two things I like in Halo.
But I’m still so disappointed about coatings, and seeing them in practice through the reveal trailer really revealed how much of a step backwards it is. It’s genuinely a surprising decision considering how much the Master Chief Collection is being updated (a godlike promoting tool for Halo Infinite), so players will play Infinite shortly after and be very aware of what’s been removed with control over their Spartan.
This screenshot really puts it in perspective. If 343 really let loose with the creative potential of coatings or let them be a per-piece setting, then they could arguably be a drastic evolution to customization, but with what’s been revealed, most color combinations in the coatings are just basic single color or two-color combinations, what we’ve had for years without restriction. There are a handful of exceptions, but the only ones that take advantage of the creativity are the camouflage (and we had camo patterns in Halo 4), the Noble Team inspiration, and the asymmetric single red arm cosmetic.
It’s likely that that’s just a result of being early release footage, with more creative and unique coatings coming in the future, but it’s still a bit disappointing.

Unless, of course, two-choice colors have been restored in addition to coatings, and the basic color combinations in the trailer is 343’s way of teasing that, but I don’t want to be a tin-foil hat theorist about something to have my hopes come crashing down.
I know it’s likely too late to hope for restoration of the color-choice system, so I hope it’s instead restored for future titles or a future update, the same way split-screen was promised post-Halo 5.

343 will remain as quiet as possible on monetization until release. My guess is that the game will become increasingly aggressive with its microtransactions a few months after launch. Overall, the game looks fun. However there is still no justification to be made for armor coatings. This feature is regressive and was implemented to make money, that’s just common sense. Players need to stop making concessions to greedy corporations. AAA developers will only abuse the community as much as we allow it. Armor coatings should simply not exist. The best thing we can do for this franchise is to not purchase a single dollar of microtransactions.

I really like the devs approach here.

Good work 343i

It’s looking like it’s gonna be really good, just wish I could view the coatings I already own

Unpopular Opinion - I really like the coatings.

Ok yes, I get the point everyone has made about their own color choices, and what not, so maybe I’m in the minority here - but I always wanted something more consistent for my Spartan. Something, that like the Reach armors and the new Infinite reveals, felt more like what a Spartan would wear.

Add in the fact that we’re not getting forced into the standard red v blue color scheme, and instead get an outline, I like the aesthetic design that goes into these coatings.

Now if they give us a ton of them, and keep churning them out, I’ll be stoked. I’ll hold my full judgement for how they release, but that red arm/grey body one literally looks better than anything I ever did with custom colors. Overall, I’m actually excited to get these.

This post has been edited by a moderator. Please refrain from soliciting or trading codes from other users.
*Original post. Click at your own discretion

> 2533274827613279;818:
> Unpopular Opinion - I really like the coatings.

Wrong about an unpopular opinion. Most of us think the coatings are good. Some of us don’t like the colours and that’s the problem. Removing our option to use our own colours is the issue.

I would like to know if there will be coating unlocks for completing achievements in all past Halo games? Some type of legacy coatings.

> 2592250499819446;820:
> > 2533274827613279;818:
> > Unpopular Opinion - I really like the coatings.
>
> Wrong about an unpopular opinion. Most of us think the coatings are good. Some of us don’t like the colours and that’s the problem. Removing our option to use our own colours is the issue.

‘‘Removing our option to use our own colors is the issue’’. That’s exactly what armor coatings are; the color is baked into the armor piece. If you don’t like the fact that you can’t chose your own color, then you don’t like armor coatings… welcome to the club of the majority. That’s why armor coatings are very unpopular, because it turns out that most of us want to be able to put whatever color we want on whatever piece of armor without having to pay.

> 2533274827613279;818:
> Unpopular Opinion - I really like the coatings.
>
> Ok yes, I get the point everyone has made about their own color choices, and what not, so maybe I’m in the minority here - but I always wanted something more consistent for my Spartan. Something, that like the Reach armors and the new Infinite reveals, felt more like what a Spartan would wear.
>
> Add in the fact that we’re not getting forced into the standard red v blue color scheme, and instead get an outline, I like the aesthetic design that goes into these coatings.
>
> Now if they give us a ton of them, and keep churning them out, I’ll be stoked. I’ll hold my full judgement for how they release, but that red arm/grey body one literally looks better than anything I ever did with custom colors. Overall, I’m actually excited to get these.

Once again you are making the mistake of looking at what we had vs what we should have had. The primary and secondary color options were outdated, but that doesn’t mean that armor coatings are better. The logical evolution of Halo’s customization means that we should have been able to customize our colors per piece of armor. This is what we should have had: a color wheel with different shades for every single armor piece. This kind of system is easy to do and gives us much more freedom than the armor coating. system.

‘‘Now if they give us a ton of them’’ that’s exactly the problem, there will be too many color combinations which means that unlocking everything will be an absolute grind. The more armor coatings there are, the more we have to grind, the more we grind, the more incentive we have to pay for them. That’s what they did in Halo 5, they gave us thousands of duplicates and ugly pieces to increase the grind in order to push us to buy card packs.

343 just took away our freedom to chose our own colors for the purpose of monetization. I don’t understand how anyone could support this. But hey if you want to spend 5$ on a paywalled armor coating go ahead, its you money.

> 2533274903814187;822:
> > 2592250499819446;820:
> > > 2533274827613279;818:
> > > Unpopular Opinion - I really like the coatings.
> >
> > Wrong about an unpopular opinion. Most of us think the coatings are good. Some of us don’t like the colours and that’s the problem. Removing our option to use our own colours is the issue.
>
> ‘‘Removing our option to use our own colors is the issue’’. That’s exactly what armor coatings are; the color is baked into the armor piece. If you don’t like the fact that you can’t chose your own color, then you don’t like armor coatings… welcome to the club of the majority. That’s why armor coatings are very unpopular, because it turns out that most of us want to be able to put whatever color we want on whatever piece of armor without having to pay.

I have no issues with 343i designing coatings, I’m annoyed they’re replacing our colour system though. That’s what I don’t like. I want more info, if we can unlock them I’ll probably be ok with it. If I have to buy or grind for colours I’m out, thats a step to far imo.