If armor coatings are so much better, whats the harm in also having primary and secondary color channels with a default pattern? Is it, maybe, because 343 wouldn’t sell as many coatings if that were the case? But if the coatings are so much better… wheres the harm in having primary and secondary color selection…
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> Based off the screenshots we got in the high level update, I think armor coatings are going to eventually be received well by the community. I know a ton of people won’t agree, but I’m pretty sure we’ll end up with better customization options in regard to color than we’ve ever had before. I don’t think asymmetric coloring (Scorpion sting coating) have ever been an option, aside from maybe some of the H5 req armors.
The armour coatings are not the issue. The issue is they’re replacing our old colour system with them, and they’ve already stated there will be premium pay walled content. Those armour coatings do look great, but I don’t like those colours, the one red arm looks ridiculous to me. I would prefer to have my red and yellow or my purple and grey with blue visor, (look left). I won’t be able to do that, and that’s the problem. Also, they’re going to milk this big time imo.
i had a comment earlier, a few pages back, but its been a few days now and I’ve been puzzling on the idea of monetization for a live experience vs a halo and warframe model.
just to cover what i said before, warframe has a lot better economy for a live service, but aside from the economy, they also have multiple characters that people often customize through monetization, and as it has become my longest played game… i can say i don’t really mind spending money on it either, its one of the only free games that i do.
and then we take halo, halo has one character, the player, and once its customized thats normally it, as soon as it reaches a close enough approximation to what the player wants, they no longer feel the need to customize. just as an average, I’m sure there’s plenty of people that like to change up their armor every so often.
so, only in the vain of infinite being a live service that can support the continued employment of its studio, this makes the most sense to me in a halo model, where you have one character.
take your seven layered asset (whether or not its easy, you guys have a year now.) and break it up into seven layers of paid for customization just like warframe. warframe, though it doesn’t sell “coating effects” like scratches and mud, etc. they do sell straight up color palettes, you have a few under saturated default colors, and you even have to buy the full default color set.
this idea seems like it makes the most money to me, given how players give up once they reach a customization approximation. sell the colors, sell color palettes, sell visor colors, sell scratchs, sell mud, sell those details separately.
oooh, their coming out with plasma burned armor coating, I’m gonna buy that. oooh their coming out with camo pattern primary and secondary, gonna buy that, etc.
it makes more money, and its not taking away player control, its taking our money, but its doing it in such a way that a lot more people would be onboard.
now… separately from that… when i first saw that one coating, with the single red arm, i was excited that we would have “per piece coloring” not no coloring at all… monetizing color is something i can agree with, its better to sell hats than to sell guns… but there’s to big of a difference between selling color and not letting players buy color.
listen… this multi-layer thing, its great, really, i mean, its extremely terrible if you can’t back peddle on this and give players access to each layer for money, cause we’d be more than happy to buy it… and with this being a “live game for the next 10 years” spiel, i not only want you to do that correctly, and actually give us customization properly, i also assume that you will eventually do just that, cause live games like warframe require you to have the ability to edit anything in the game you want at any time barring certifying with the publisher.
just, take my money -blam- -blamite- separate the layers, let me customize them how i choose, and let me buy every piece of those layers, the color, the scratches, everything, it’ll sell more, because it will be more. its, “i buy one armor coating i like and never buy anything again”, or “i buy an entire coatings worth of stuff and maybe some more down the road.”
and c’mon, you guys have done more difficult stuff, split screen local co-op at 60 fps with ray-tracing and multiplayer networking while working from home? and you can’t break up some paint and add a UI to sell -blam- to me?
I just hope since it seems armor coatings are something you can only pick one of at a time that they have a “random” option so each match of multiplayer you equip a coating you own randomly. Same goes for weapon skins.
GIVE INFINITE DEFAULT SKINS 2 COLOR CUSTOMIZATION
I am a fan for armor coatings, I love the next level of customization, but I hate the idea of not having basic customization!
You never had to unlock the colors for your Spartans, they were always there, and if Infinite ONLY has armor coatings it’s free customization will tank.
And then there’s the problem with new players. What are you gonna do? Make them all be the same color, have the same armor coating?? Why do that when you can use a resource that has always been free in halo and give them a very simple 2 color customization.
Players will still want to go for the cool armor coatings like the scorpion with one arm red and stuff but then even they will get to customize. And for the OG halo players it won’t feel like a piece of the game is missing even if they choose armor coatings over 2 color customization.
The more I think on it, the more I really would like to see the freedom of a ‘per-piece’ customization with these coatings. I truly find this to be the superior method of approaching these colours as they would open far greater doors then anything before.
Couple it with base colours unlocked at the start of the game, and we’d have one of the most fun customization experiences to date.
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> > 2614366390849210;760:
> > Based off the screenshots we got in the high level update, I think armor coatings are going to eventually be received well by the community. I know a ton of people won’t agree, but I’m pretty sure we’ll end up with better customization options in regard to color than we’ve ever had before. I don’t think asymmetric coloring (Scorpion sting coating) have ever been an option, aside from maybe some of the H5 req armors.
>
> The armour coatings are not the issue. The issue is they’re replacing our old colour system with them, and they’ve already stated there will be premium pay walled content. Those armour coatings do look great, but I don’t like those colours, the one red arm looks ridiculous to me. I would prefer to have my red and yellow or my purple and grey with blue visor, (look left). I won’t be able to do that, and that’s the problem. Also, they’re going to milk this big time imo.
This is why the conversation is continuing and should continue, the core issue lies in the fact that the old system is gone in the wake of this new system. People like to downplay it because they think anyone that argues this point is irrational, but realistically, the point is that this change is less immediately consequential, but it’s very telling of a future for Halo that not everybody agrees with.
People want to nip it in the bud before it starts to grow into something worse. People want there to be push-back, because if there’s no push-back then 343 may take it as a sign that they can continue down this path and people will like it, when that is not entirely the case as exemplified by this thread.
People can like the new armour coatings, nobody is preventing that, but that also means that people have a right not to like them, and have a right to voice their mind without being called irrational or that they “just don’t like change”. Plus, Halo shows no sign of dying anytime soon, so of course people should be allowed to speak their mind so that the game franchise can still change, even if it looks like 343 has made numerous mistakes in the past.
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> The more I think on it, the more I really would like to see the freedom of a ‘per-piece’ customization with these coatings. I truly find this to be the superior method of approaching these colours as they would open far greater doors then anything before.
>
> Couple it with base colours unlocked at the start of the game, and we’d have one of the most fun customization experiences to date.
Yeah I agree, this may even evolve the freedom for those who only want their 2 colours. Assuming they still make a hell of a lot of coatings.
That way if you do happen to find 1 coating with your two colours, for example pink and turquoise or whatever (what a mix), then you could put that coating one some parts and combine it with a fully turquoise coating on other parts and a fully pink coating on other parts. And customize the pattern of your primary and secondary colours, and also mix in more colours if you so wish. If you think there is too much pink in the pink and turquoise coating you could just make some parts turquoise, could be cool.
To make it short and quoting Mr. Krabbs
> Money!
I want black to be real black, you use ¨black¨ in mcc (except halo ce) and it looks like silver not black
I really want Infinite to be a good Halo game. I genuinely do. But man, this armor coating controversy has really been messing up the community. I’m not completely certain, but I can assume that Microsoft is pushing 343 to make this decision so they can earn more profit in the console war against Sony. In one of their latest blog posts, they said they didn’t make the decision lightly. I’m not sure I feel that was sincere.
Here’s the thing people: we can vote with our wallets. The less people buy Infinite, (hopefully) the more likely they will actually have a heart-to-heart with the community and implement more positive changes into the game. That’s why I’m leaning against not pre-ordering a Halo game for the very first time ever. Obviously each Halo game will have their strengths and weaknesses, we can’t expect perfection. It’s cool they have Joe Staten, that’ll be a big help.
Like the title of this thread says, we want more info on armor coating. We need more information from 343. It’s much better to spend a little bit of time now fixing something, rather than wait later and have an even bigger disaster (think of MCC when it first came out).
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> I really want Infinite to be a good Halo game. I genuinely do. But man, this armor coating controversy has really been messing up the community. I’m not completely certain, but I can assume that Microsoft is pushing 343 to make this decision so they can earn more profit in the console war against Sony. In one of their latest blog posts, they said they didn’t make the decision lightly. I’m not sure I feel that was sincere.
>
> Here’s the thing people: we can vote with our wallets. The less people buy Infinite, (hopefully) the more likely they will actually have a heart-to-heart with the community and implement more positive changes into the game. That’s why I’m leaning against not pre-ordering a Halo game for the very first time ever. Obviously each Halo game will have their strengths and weaknesses, we can’t expect perfection. It’s cool they have Joe Staten, that’ll be a big help.
>
> Like the title of this thread says, we want more info on armor coating. We need more information from 343. It’s much better to spend a little bit of time now fixing something, rather than wait later and have an even bigger disaster (think of MCC when it first came out).
I honestly find it hilarious that this thread has gone on as long as it has. Granted, I’m not helping by bumping the thread, but this thing has literally been active for months. Completely ridiculous.
I can agree that this community is hungry for information on the new game. Hopefully we get a new blog here soon on Infinite’s progress and more details on different parts of the game, like Theater and Forge, MP, and Campaign + DLC format. I mostly expect a blog on MP features here on out until the game is about to come out with maybe some Forge news though.
It wouldn’t have gone on this long if removing a layer of player customization/personalization wasn’t such a bad idea. Especially since there were other outlets that 343 could have chosen for microtransaction/monthly opportunities to serve creative means with effective financial gain. Every other critique of Halo: Infinite is subject to opinion (graphics, gameplay elements, etc.) where Coatings are almost completely universally hated (especially reflecting on other games with parallel systems in success or failure, such as the Destiny titles or Doom 2016).
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> It wouldn’t have gone on this long if removing a layer of player customization/personalization wasn’t such a bad idea. Especially since there were other outlets that 343 could have chosen for microtransaction/monthly opportunities to serve creative means with effective financial gain. Every other critique of Halo: Infinite is subject to opinion (graphics, gameplay elements, etc.) where Coatings are almost completely universally hated (especially reflecting on other games with parallel systems in success or failure, such as the Destiny titles or Doom 2016).
You make a good point and a bad point.
Removing a layer of customisation we’ve always had is a bad idea imo, and I agree it’s carried on because it’s a terrible idea, good point, I see no reason for them to do so, except money.
Yor bad point. Stating coatings are universally hated. I don’t think they are, and some that I have seen look really good. The problem is that I don’t like certain colours. If they allowed us to choose our colours and shade them the way we want to, I would back them, but I won’t. It looks like they’re going to monetise a basic feature we’ve always had, they knew this cause an uproar, that’s why we got the PR “it was a difficult decision” This seems to a blatant, deliberate and well calculated cash grab, and I’ll never support it.
There wouldnt be a single problem if 343 would just come out and say that you can choose every color on the coating.
A lot of people don’t seem to realize the implications of armor coatings and what it could escalate into. But to be honest its always like that. Microtransactions start slow and evolve into something predatory because gaming communities are naïve. I’m not sure if I’m more angry at Microsoft for pushing those practices or at all these players who keep downplaying the issue and purchasing microtransactions. Many fans realize the dangerous precedent that armor coatings is setting, many look at the promotional codes on cookies and monster cans and realize that Halo is slowly going to -Yoink-. But many others will continue to pretend its not a big deal, just like they did with Halo 5 and requisitions. If Halo becomes a monetization fest, players will be just as responsible as Microsoft for allowing it to happen. If 10 years ago, someone would have told me that Bungie is going to monetize armor colors, I would have laughed at their face. But now the joke is becoming reality… Yeah… that’s how low the gaming industry has gotten… and perhaps the gaming community as well.
So I had to copy and paste my whole topic from the Halo Infinite thread and put it here since it was locked because I mentioned armor coatings… even though it’s about a lot more than armor coatings…
So, I’m all for innovation, but for what reason did they have to get rid of color customization in favor of these armor coatings? It’s not like they’ll ever really tell us the reason, but I doubt it’s due to hardware limitations… my guess? You can sell them out the yin yang, and if the direction of gaming has showed me anything, it’s that if they can probably make money off of it… they will. I’m sorry to sound jaded, and I’m not trying to kill anyone’s vibe here, but why take something away that has been a part of the series from the very beginning? This may not seem as big of a deal compared to when they tried to kill off split screen with Halo 5 so they can sell you another xbox and copy of the game, but it’s up there… it’s beginning to look more like they’re willing to sell us features rather than let us have them as a feature to have the freedom of messing around with to our heart’s content, and it’s a direction that scares me for the future of the franchise. I’m asking for major transparency… at least more than we’ve gotten, like, if they really want this game to succeed… no, if they want Halo as a franchise to succeed, they should probably quit being so hush hush about it… hype isn’t a tool devs should rely on to build interest in their games, it’s been proven to backfire just as bad as it can work out (Cyberpunk)… but transparency and communication with the fans? That’s a good way to ensure you know what they want and is way less likely to crash and burn. And it’s not like we’re asking for a tell all or anything, we just want more details on a more frequent basis… for a lot of us, halo has been a stable of our lives… for me, there wasn’t anything better than all those sleepless night playing halo split screen with my friends, from dressing the same and jumping into matches together, building whatever we wanted, or playing the latest goofy custom game we could come across. When it comes down to it, all we want is for Halo to succeed, it hasn’t been living up to it’s name over the years and 343 needs to get it together, they can’t afford to continue launching their games as bug riddled messes devoid of features… I doubt microsoft will get rid of them if it doesn’t work out, but how long can they continue to count on that?
Making things even worse - people would love coatings if it increased cosmetic options. Imagine a per-armor coating system. I want a hot rod left arm and an animal print right art.
I’m happy to see this thread up top again. It’s an important feature for many and I think 343i need to announce in detail how it all works. Can entire sets be earned without spending, can we earn sets across multiplayer and campaign or not, why can’t we colour them, how many are there or what’s the projected number, etc etc. There are countless questions, answers or explanations are required.
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> A lot of people don’t seem to realize the implications of armor coatings and what it could escalate into. But to be honest its always like that. Microtransactions start slow and evolve into something predatory because gaming communities are naïve. I’m not sure if I’m more angry at Microsoft for pushing those practices or at all these players who keep downplaying the issue and purchasing microtransactions. Many fans realize the dangerous precedent that armor coatings is setting, many look at the promotional codes on cookies and monster cans and realize that Halo is slowly going to -Yoink-. But many others will continue to pretend its not a big deal, just like they did with Halo 5 and requisitions. If Halo becomes a monetization fest, players will be just as responsible as Microsoft for allowing it to happen. If 10 years ago, someone would have told me that Bungie is going to monetize armor colors, I would have laughed at their face. But now the joke is becoming reality… Yeah… that’s how low the gaming industry has gotten… and perhaps the gaming community as well.
The “Joke” has been festering for a while… unfortunately it shows no sign of stopping cause it keeps working. While downplaying the problem definitely is not the right thing to do, people are correct when they say it really comes down to the wallet game. If the wallet game doesn’t work then that probably means that the game and its devs enjoy the audience they’ve gained and you either accept the change or accept the fact that there’s a good chance the past will never return. It’s a sad time.