We want more info on "armor coating".

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> > > > > > > > > > > > > > > Ya know what? If this is what we get instead of REQ packs . . . I will just have to live with it. Because at least its only the textures that are being affected. You never know, maybe 343 will explain the system and people will suddenly love it. Because lets get real, would you rather have every armor locked behind a pay-wall? Or would you prefer to have colors behind a pay-wall? I personally would prefer for colors to be locked behind a pay-wall.
> > > > > > > > > > > > > >
> > > > > > > > > > > > > > I’d rather unlock armor/colors by simply playing like I used for a game I ALREADY PAID FOR. Anything else is exorbitant greed.
> > > > > > > > > > > > >
> > > > > > > > > > > > > Who says you can’t?
> > > > > > > > > > > >
> > > > > > > > > > > > Sure hope that the color scheme you like isn’t behind a massive grind wall designed to frustrate you into just buying it for $5.
> > > > > > > > > > > >
> > > > > > > > > > > > Come on people, use your heads, we’ve all seen how this F2P crap works.
> > > > > > > > > > >
> > > > > > > > > > > Personally, I’m just more excited about the potential of armor coatings than mourning the loss of having primary colors. The potential of unique patterns, designs, effects, equipment, and more on your armor excites me too much to care about simple color schemes.
> > > > > > > > > >
> > > > > > > > > > “The Prophets are liars, but you are fools to do their bidding.”
> > > > > > > > > >
> > > > > > > > > > --Arbiter
> > > > > > > > >
> > > > > > > > > Meh, to me it seems more productive to be excited about the potential of a new direction than complain pointlessly online about a topic we don’t fully understand yet. Because remember, all this whining is from a paragraph and some screenshots.
> > > > > > > >
> > > > > > > > Why is blind support and hype “more productive” then being critical? Enjoying a product doesn’t mean you accept anything that is given to you simply because it has the name of that product on it.
> > > > > > >
> > > > > > > Where’s the blind support? It points to reason to wait to hear the full information before losing your mind over partial information and jumping to conclusions :slight_smile:
> > > > > >
> > > > > > But it’s not us jumping to conclusions that they took out classic customization in favor for shaders, many of which are confirmed to be paywalled, even if temporarily. There’s no speculation in those facts, and that is what we’re mad about.
> > > > >
> > > > > Fair enough, but while they did confirm coatings would replace primary/secondary color options, we don’t know the full extent of what WILL be available. It could be better than what we had, it could be worse. We truly don’t know and I personally want to see what it is before panicking.
> > > >
> > > > Still pushing that, even though literally no one who isn’t a 343 stan is buying it?
> > > >
> > > > They’ve had a week now. If we’re wrong, they could say so. They haven’t said anything even as everything caught on fire, which only makes sense if we’re right, and they’re scrambling to come up with a way to address the community.
> > > >
> > > > Armor colors are going to be aggressively monetized. Period.
>
> very well put! a disagreement on view points doesnt have to devolve as rapidly as it seems to do on this Forum. Valid points can be made for either side of the coin.

Exactly, being so rash is for only the fool that believes two people with two very emotional, visceral stances on things they both enjoy or enjoyed, in this case Halo, can’t rationally understand each other and get along despite being of two different standpoints. This also means understanding that both sides have people who insult, and just because they exist does not mean civility can’t exist.
The idea is just to be more thoughtful instead of thinking this is entire conversation is just bound to: anyone who disagrees with me just being irrational (or anyone who goes against the grain is just being irrational).
The world is so much more complicated than that, and we don’t have to be adamant. :slight_smile:

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> > > > > > > > > > > > > > > > Ya know what? If this is what we get instead of REQ packs . . . I will just have to live with it. Because at least its only the textures that are being affected. You never know, maybe 343 will explain the system and people will suddenly love it. Because lets get real, would you rather have every armor locked behind a pay-wall? Or would you prefer to have colors behind a pay-wall? I personally would prefer for colors to be locked behind a pay-wall.
> > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > I’d rather unlock armor/colors by simply playing like I used for a game I ALREADY PAID FOR. Anything else is exorbitant greed.
> > > > > > > > > > > > > >
> > > > > > > > > > > > > > Who says you can’t?
> > > > > > > > > > > > >
> > > > > > > > > > > > > Sure hope that the color scheme you like isn’t behind a massive grind wall designed to frustrate you into just buying it for $5.
> > > > > > > > > > > > >
> > > > > > > > > > > > > Come on people, use your heads, we’ve all seen how this F2P crap works.
> > > > > > > > > > > >
> > > > > > > > > > > > Personally, I’m just more excited about the potential of armor coatings than mourning the loss of having primary colors. The potential of unique patterns, designs, effects, equipment, and more on your armor excites me too much to care about simple color schemes.
> > > > > > > > > > >
> > > > > > > > > > > “The Prophets are liars, but you are fools to do their bidding.”
> > > > > > > > > > >
> > > > > > > > > > > --Arbiter
> > > > > > > > > >
> > > > > > > > > > Meh, to me it seems more productive to be excited about the potential of a new direction than complain pointlessly online about a topic we don’t fully understand yet. Because remember, all this whining is from a paragraph and some screenshots.
> > > > > > > > >
> > > > > > > > > Why is blind support and hype “more productive” then being critical? Enjoying a product doesn’t mean you accept anything that is given to you simply because it has the name of that product on it.
> > > > > > > >
> > > > > > > > Where’s the blind support? It points to reason to wait to hear the full information before losing your mind over partial information and jumping to conclusions :slight_smile:
> > > > > > >
> > > > > > > But it’s not us jumping to conclusions that they took out classic customization in favor for shaders, many of which are confirmed to be paywalled, even if temporarily. There’s no speculation in those facts, and that is what we’re mad about.
> > > > > >
> > > > > > Fair enough, but while they did confirm coatings would replace primary/secondary color options, we don’t know the full extent of what WILL be available. It could be better than what we had, it could be worse. We truly don’t know and I personally want to see what it is before panicking.
> > > > >
> > > > > Still pushing that, even though literally no one who isn’t a 343 stan is buying it?
> > > > >
> > > > > They’ve had a week now. If we’re wrong, they could say so. They haven’t said anything even as everything caught on fire, which only makes sense if we’re right, and they’re scrambling to come up with a way to address the community.
> > > > >
> > > > > Armor colors are going to be aggressively monetized. Period.
> >
> > very well put! a disagreement on view points doesnt have to devolve as rapidly as it seems to do on this Forum. Valid points can be made for either side of the coin.
>
> Exactly, being so rash is for only the fool that believes two people with two very emotional, visceral stances on things they both enjoy or enjoyed, in this case Halo, can’t rationally understand each other and get along despite being of two different standpoints. This also means understanding that both sides have people who insult, and just because they exist does not mean civility can’t exist.
> The idea is just to be more thoughtful instead of thinking this is entire conversation is just bound to: anyone who disagrees with me just being irrational (or anyone who goes against the grain is just being irrational).
> The world is so much more complicated than that, and we don’t have to be adamant. :slight_smile:

Exactly another way of putting this would be the world isnt just black and white.

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> > > > > > > > > > > Ya know what? If this is what we get instead of REQ packs . . . I will just have to live with it. Because at least its only the textures that are being affected. You never know, maybe 343 will explain the system and people will suddenly love it. Because lets get real, would you rather have every armor locked behind a pay-wall? Or would you prefer to have colors behind a pay-wall? I personally would prefer for colors to be locked behind a pay-wall.
> > > > > > > > > >
> > > > > > > > > > I’d rather unlock armor/colors by simply playing like I used for a game I ALREADY PAID FOR. Anything else is exorbitant greed.
> > > > > > > > >
> > > > > > > > > Who says you can’t?
> > > > > > > >
> > > > > > > > Sure hope that the color scheme you like isn’t behind a massive grind wall designed to frustrate you into just buying it for $5.
> > > > > > > >
> > > > > > > > Come on people, use your heads, we’ve all seen how this F2P crap works.
> > > > > > >
> > > > > > > Personally, I’m just more excited about the potential of armor coatings than mourning the loss of having primary colors. The potential of unique patterns, designs, effects, equipment, and more on your armor excites me too much to care about simple color schemes.
> > > > > >
> > > > > > “The Prophets are liars, but you are fools to do their bidding.”
> > > > > >
> > > > > > --Arbiter
> > > > >
> > > > > Meh, to me it seems more productive to be excited about the potential of a new direction than complain pointlessly online about a topic we don’t fully understand yet. Because remember, all this whining is from a paragraph and some screenshots.
> > > >
> > > > Why is blind support and hype “more productive” then being critical? Enjoying a product doesn’t mean you accept anything that is given to you simply because it has the name of that product on it.
> > >
> > > Where’s the blind support? It points to reason to wait to hear the full information before losing your mind over partial information and jumping to conclusions :slight_smile:
> >
> > Because you wouldn’t “be excited” for something if you simply wanted to hear more information about it.
>
> Excited “about the potential” is the key word there :slight_smile:

I think that feeling is ok when it comes to things like new locations, new characters, new universe, or a completely different game genre. (like when Halo Wars was announced). But isn’t much “potential” to be excited for when it comes to more monetization tactics.

Now, I will say one way to at least make this situation a bit better, is to release two different versions of infinite. There is a free, multiplayer only version and that’s where the microtransactions for skins and colors come in. That’s pretty much the entry fee for any free to play game. Then the psychical release would have the campaign and have all the skins and colors already unlocked. Now there is definitely still a argument that any AAA game shouldn’t have microtransactions for it, but even this example of mine would be a better than the one we seem to currently situated with.

No skins skins just take away from the immersion of the game and make things look out of place and stupid and if yous are gonna have skins in the game make them look like they belong in the game I dont wanna see a gun or vehicle ect with -Yoinking!- rainbow bows rabbits anime characters money ect in the game I want 2 see something that actually looks like it belongs there

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> > > > > > > > > > > > Ya know what? If this is what we get instead of REQ packs . . . I will just have to live with it. Because at least its only the textures that are being affected. You never know, maybe 343 will explain the system and people will suddenly love it. Because lets get real, would you rather have every armor locked behind a pay-wall? Or would you prefer to have colors behind a pay-wall? I personally would prefer for colors to be locked behind a pay-wall.
> > > > > > > > > > >
> > > > > > > > > > > I’d rather unlock armor/colors by simply playing like I used for a game I ALREADY PAID FOR. Anything else is exorbitant greed.
> > > > > > > > > >
> > > > > > > > > > Who says you can’t?
> > > > > > > > >
> > > > > > > > > Sure hope that the color scheme you like isn’t behind a massive grind wall designed to frustrate you into just buying it for $5.
> > > > > > > > >
> > > > > > > > > Come on people, use your heads, we’ve all seen how this F2P crap works.
> > > > > > > >
> > > > > > > > Personally, I’m just more excited about the potential of armor coatings than mourning the loss of having primary colors. The potential of unique patterns, designs, effects, equipment, and more on your armor excites me too much to care about simple color schemes.
> > > > > > >
> > > > > > > “The Prophets are liars, but you are fools to do their bidding.”
> > > > > > >
> > > > > > > --Arbiter
> > > > > >
> > > > > > Meh, to me it seems more productive to be excited about the potential of a new direction than complain pointlessly online about a topic we don’t fully understand yet. Because remember, all this whining is from a paragraph and some screenshots.
> > > > >
> > > > > Why is blind support and hype “more productive” then being critical? Enjoying a product doesn’t mean you accept anything that is given to you simply because it has the name of that product on it.
> > > >
> > > > Where’s the blind support? It points to reason to wait to hear the full information before losing your mind over partial information and jumping to conclusions :slight_smile:
> > >
> > > Because you wouldn’t “be excited” for something if you simply wanted to hear more information about it.
> >
> > Excited “about the potential” is the key word there :slight_smile:
>
> I think that feeling is ok when it comes to things like new locations, new characters, new universe, or a completely different game genre. (like when Halo Wars was announced). But isn’t much “potential” to be excited for when it comes to more monetization tactics.
>
> Now, I will say one way to at least make this situation a bit better, is to release two different versions of infinite. There is a free, multiplayer only version and that’s where the microtransactions for skins and colors come in. That’s pretty much the entry fee for any free to play game. Then the psychical release would have the campaign and have all the skins and colors already unlocked. Now there is definitely still a argument that any AAA game shouldn’t have microtransactions for it, but even this example of mine would be a better than the one we seem to currently situated with.

I think you’re totally right that “potential” is more a word associated with more good spirited things, at least in this situation! Like yeah, there’s potential when it comes to this system, but you’re right, in this context, potential seems like a dark way of looking at it, where there’s more “potential” for things to arise that people aren’t excited about. Like, there’s potential for a fleshed out MTX system. I’m fully aware that there’s also potential for the system to actually have things players will enjoy, like for certain colour coatings to have cool textures or something like that, but if you ask me, this problem with coatings is actually two problems.

A problem with MTX and a problem with customization, both amalgamated into one big problem.

Your solution of selling two copies of the game, one free with those shaders and one with all the shaders unlocked fixes the MTX problem, because now there’s one game that has you pay the price for the whole experience, instead of paying your whole experience for the price.
That solution doesn’t fix the customization problem though.

Let’s say even if MTX are removed from the equation, there is a still the debilitating problem that exists in the fact that, when you remove the player’s choice to choose armour colours and instead make it preset, you actually remove more than you think. This is because every colour in the primary/secondary colour system has a combination, and combinations with other combinations, the list of which would be enough to make one’s head ache. Now if the preset nature of the Coatings system claims to be better than the colour system, it now needs to cover that whole list of colour combinations, the likes of which 343 now needs to create a “coating” for each and every possible combination of that ridiculously long list of combinations, only then can they begin working on new skins which innovate the system. This is all just a ludicrous amount of work, and only then can they have the ability to claim that the system is better. This is barring the potential in “player choice” that you lose as well (there’s that ‘potential’ again!)

All power to 343 if they are capable of doing this but my only question is, why? Why do all this just to make everything preset?
This is where the question transforms from “how is this system better than the old system?” into “For what purpose was this system created?”, and the non-absolute answer is to say they did it purely for the fact that they can now sell them in an MTX format. This isn’t a final answer because we haven’t gotten our hands on the game yet, but this, in my opinion, is the essence of the argument. The problem that is left unfixed.

Is it robust? It can be, but it would take an almost unreasonable amount of working to reach that end. This begs the question of whether 343 was lying when they said that they made this system to be a successor to the primary/secondary colour system. This is not to spark hate because I don’t wish to, I just think it’s prudent to know the truth, and point out that there could be mystery here worth talking about. The mystery of whether or not 343 is just saying it’s better, to make players think it’s better when, through scenarios of what little information we have, it could actually be worse.
Questioning credibility is the issue. And again, I don’t have anything against 343, it’s just prudent to discuss whether this discrepancy is true or not.

Many people defend this system by saying it will allow more variety than the previous color systems. This statement is true and dishonest at the same time. If you compare the possibilities of armor coating combinations to a 2 layer system, which is what we had in previous Halos, then there is an argument to be made that more variety could be found in armor coating. But this doesn’t take into account what Halo Infinite’s color system could and should have been.

If we look at what we had in the past, the natural evolution should have logically led us to a system in which players should have been able to chose whichever color they want for every armor piece. Basically, the 2 layer system should have been applied to every single piece. For example, this means players would be able to get green shoulders, a red helmet and purple legs if they want. This is the system we should have had for Halo Infinite, and this system gives much more freedom than the armor coating system.

So if we compare what he have to what we should have had, there is no question the armor coating is restrictive and regressive. Basically this system exists to monetize colors, and its pretty disgusting.

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> Many people defend this system by saying it will allow more variety than the previous color systems. This statement is true and dishonest at the same time. If you compare the possibilities of armor coating combinations to a 2 layer system, which is what we had in previous Halos, then there is an argument to be made that more variety could be found in armor coating. But this doesn’t take into account what Halo Infinite’s color system could and should have been.
>
> If we look at what we had in the past, the natural evolution should have logically led us to a system in which players should have been able to chose whichever color they want for every armor piece. Basically, the 2 layer system should have been applied to every single piece. For example, this means players would be able to get green shoulders, a red helmet and purple legs if they want. This is the system we should have had for Halo Infinite, and this system gives much more freedom than the armor coating system.
>
> So if we compare what he have to what we should have had, there is no question the armor coating is restrictive and regressive. Basically this system exists to monetize colors, and its pretty disgusting.

Well, the thing is it may just be color-per-piece. If it is and we have basic flat coatings to start with of the colors we’re used to, then we will be able to use the color combos we’ve always loved- it’s worth noting that the color system of old predetermined what parts of what armor did get painted whether we wanted it to or not.

So if the coating system is per-piece and we get a lot of basic starting colors then… Well, we’re probably fine.

If it’s full suit, then get the pitchforks.

As said by others in the last 2 pages, we know the limitations, the only thing that will change is if they double back. It is a microtransaction system, the only things we don’t know are the magnitude or how scummy the system is. As Naqser pointed out, Halo 5 was a full price game and withheld BTB and didn’t develop maps to make way for a new system… which was essentially BTB with mtx. I suppose you could call that mild, though that’s a full price game. With a 1 year delay and it being f2p how generous do you think they’ll be toward us if they can’t even give a straight clarification?

We have seen Unysheks answer, it is PR speak, at no point does it dispute that customisation control is in the hands of the player, it actively states otherwise in 4 of the 7 tweets (https://twitter.com/Unyshek/status/1319435294660194304). The only things mentioned is that they are earnable in game, which is still the case with all mtx ridden games (doesn’t clarify the difficulty of obtainment), and that it’s to allow for greater player expression, while actively shutting down questions asking if we can customise armour.

I think I will wait and see how it actually turns out. But I really do not want to see the primary and secondary colors option go, I hope they will stay. I always liked a black and purple combination, or a cobalt, blue, or whatever fits best H4 Cortana’s colors. I also liked coloring my CE Spartan pink (because why not?) and for me it would be pretty disappointing if I cannot do all that from the get go in Infinite. It’s not like I play multiplayer that much anyway, but you know, just saying.

TLDR - How grindy would this game be if coatings are essentially procedural and how it is very limiting if they aren’t
My biggest worry is how unlocking coatings for free works. I’m not just talking if its like Reach’s credit system or halo 5 req pack RNG based unlock. 343 said that the layers of the coatings are locked in and can’t be changed by the player. I’m afraid this will add almost a procedural element to the coatings and customization as a whole. For an example, what if I find a coating with a pattern and color scheme that I really like. This particular coating uses the base material, no dirt or scarring as part of the layer system. But I find later a coating with the exact same pattern and color scheme that is covered in dirt and grime, then one with scars, and so on. I find the thought that I could essentially unlock the same coating but with one or two layers different troubling. It would make the grind for free coatings insanely difficult, most likely approaching battlefront 2 levels. On the flip side if there aren’t coatings with one or two layers different from each other I would find this system very limiting. That would mean if I find a pattern and color scheme I liked a lot with the same conditions mentioned above, I would have no chance of getting that coating in a different material and no chance of any scarring or dirt effects for what would be my favorite pattern and color scheme. I just can’t see a way for this system to not be grindy, not have insane monetization and have the freedom of player expression as claimed. Please release more information regarding how this system works and how minute differences in coatings will work, if there is any. And don’t get me started on player freedom of expression if the main way to unlock free coatings is through loot boxes. After all, the only claim was “No real-money loot boxes”.

I also would like to address the issue of more variety in the coating system. Halo Reach had the ability to choose from 30 colors, with a choice of primary and secondary, that means there was a total of 900 color combinations for a single player to choose from off the bat. If infinite kept the 30 colors but added the possibility to choose primary, secondary, and tertiary colors… A single player on day 1 would have the ability to choose from a total of 27,000 color combinations. If there isn’t at least 900 free coatings to choose from on day one of infinite, the customization system will be nothing more than a way to limit player choice and incentivize monetization options. Having some additional effects like dirt and scars may be cool but won’t add to the actual number of available choices for free to the player.

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> > > > > > > > > > > > > Ya know what? If this is what we get instead of REQ packs . . . I will just have to live with it. Because at least its only the textures that are being affected. You never know, maybe 343 will explain the system and people will suddenly love it. Because lets get real, would you rather have every armor locked behind a pay-wall? Or would you prefer to have colors behind a pay-wall? I personally would prefer for colors to be locked behind a pay-wall.
> > > > > > > > > > > >
> > > > > > > > > > > > I’d rather unlock armor/colors by simply playing like I used for a game I ALREADY PAID FOR. Anything else is exorbitant greed.
> > > > > > > > > > >
> > > > > > > > > > > Who says you can’t?
> > > > > > > > > >
> > > > > > > > > > Sure hope that the color scheme you like isn’t behind a massive grind wall designed to frustrate you into just buying it for $5.
> > > > > > > > > >
> > > > > > > > > > Come on people, use your heads, we’ve all seen how this F2P crap works.
> > > > > > > > >
> > > > > > > > > Personally, I’m just more excited about the potential of armor coatings than mourning the loss of having primary colors. The potential of unique patterns, designs, effects, equipment, and more on your armor excites me too much to care about simple color schemes.
> > > > > > > >
> > > > > > > > “The Prophets are liars, but you are fools to do their bidding.”
> > > > > > > >
> > > > > > > > --Arbiter
> > > > > > >
> > > > > > > Meh, to me it seems more productive to be excited about the potential of a new direction than complain pointlessly online about a topic we don’t fully understand yet. Because remember, all this whining is from a paragraph and some screenshots.
> > > > > >
> > > > > > Why is blind support and hype “more productive” then being critical? Enjoying a product doesn’t mean you accept anything that is given to you simply because it has the name of that product on it.
> > > > >
> > > > > Where’s the blind support? It points to reason to wait to hear the full information before losing your mind over partial information and jumping to conclusions :slight_smile:
> > > >
> > > > But it’s not us jumping to conclusions that they took out classic customization in favor for shaders, many of which are confirmed to be paywalled, even if temporarily. There’s no speculation in those facts, and that is what we’re mad about.
> > >
> > > Fair enough, but while they did confirm coatings would replace primary/secondary color options, we don’t know the full extent of what WILL be available. It could be better than what we had, it could be worse. We truly don’t know and I personally want to see what it is before panicking.
> >
> > In my opinion the matter of having to unlock our colors, free or paid, is objectively worse in almost every way. I can see about 3 options with how it’s gonna go:
> > - Destiny 1 shaders that color the entire set - Destiny 2 shaders where we can color individual pieces where shaders are unlimited use - Destiny 2 shaders where we color individual pieces but the coatings are single use, like Destiny 2I just want the ability to choose my colors without hoping for RNJesus to grace me with a steel and sage coating, if it even exists that is. Because now the colors that people have used for years have a decent chance of not even being in the game. So I personally will not wait for more to come out before stating my immense dissatisfaction with this objectively worse system.
>
> TBH I never played Destiny and I don’t know what a shader is, but I will say to the RNG point that I believe 343i confirmed no loot boxes or REQ packs in Infinite. That said, I don’t know if they have to only follow the three options like in Destiny or if they have their own unique approach, but I’ll wait before getting too upset.

I believe that they only confirmed no real-money loot boxes in Infinite, nothing about no free loot boxes like earning Alpha Packs in R6siege or getting free REQs with points in halo 5. This was confirmed back in 2018 so no idea if they’ve changed it, as in they actually did decide to have real-world loot boxes or that they did confirm no RNG based unlocks but a quick google search hasn’t brought up anything different.

> 2535460914730461;595:
> I also would like to address the issue of more variety in the coating system. Halo Reach had the ability to choose from 30 colors, with a choice of primary and secondary, that means there was a total of 900 color combinations for a single player to choose from off the bat. If infinite kept the 30 colors but added the possibility to choose primary, secondary, and tertiary colors… A single player on day 1 would have the ability to choose from a total of 27,000 color combinations. If there isn’t at least 900 free coatings to choose from on day one of infinite, the customization system will be nothing more than a way to limit player choice and incentivize monetization options. Having some additional effects like dirt and scars may be cool but won’t add to the actual number of available choices for free to the player.

Going back to the primary and secondary colours. It’s true that 30 x 30 = 900 combos… but it’s a slightly moot point when the majority of those combos are not used. They don’t have to give us the equivalent quota of coatings… just enough to cover the usable ones.

Adding in a choice for tertiary colours is a bit mischievious. Nobody is going to choose anything but black.

> 2535460914730461;595:
> I also would like to address the issue of more variety in the coating system. Halo Reach had the ability to choose from 30 colors, with a choice of primary and secondary, that means there was a total of 900 color combinations for a single player to choose from off the bat. If infinite kept the 30 colors but added the possibility to choose primary, secondary, and tertiary colors… A single player on day 1 would have the ability to choose from a total of 27,000 color combinations. If there isn’t at least 900 free coatings to choose from on day one of infinite, the customization system will be nothing more than a way to limit player choice and incentivize monetization options. Having some additional effects like dirt and scars may be cool but won’t add to the actual number of available choices for free to the player.

I personally think it would be unrealistic to provide that many combinations through coatings (or as we think of it as a shader like system). But I do agree that they should have those offerings as a beginning or as many as possible.

I still think they should have one or two custom coating options, where it takes you to the OG 30 colour system.

That way it’s the best of both worlds and you can seperate the differences between old and new whilst giving the option. Like a lot of people have been saying though, they should have addressed this properly in the initial post or at least the day after. I’m still legitimately surprised that it’s taken this long and they haven’t bothered at all to give proper answers.

> 2585548714655118;597:
> > 2535460914730461;595:
> > I also would like to address the issue of more variety in the coating system. Halo Reach had the ability to choose from 30 colors, with a choice of primary and secondary, that means there was a total of 900 color combinations for a single player to choose from off the bat. If infinite kept the 30 colors but added the possibility to choose primary, secondary, and tertiary colors… A single player on day 1 would have the ability to choose from a total of 27,000 color combinations. If there isn’t at least 900 free coatings to choose from on day one of infinite, the customization system will be nothing more than a way to limit player choice and incentivize monetization options. Having some additional effects like dirt and scars may be cool but won’t add to the actual number of available choices for free to the player.
>
> Going back to the primary and secondary colours. It’s true that 30 x 30 = 900 combos… but it’s a slightly moot point when the majority of those combos are not used. They don’t have to give us the equivalent quota of coatings… just enough to cover the usable ones.
>
> Adding in a choice for tertiary colours is a bit mischievious. Nobody is going to choose anything but black.

Free redundant options >>> limited payed for options

Also, those redundancies are a result of the system created for customization. Not hand made items someone spent time on.
A color wheel would be an improvement over the select few we have, and that’d mean more than 99%, of all color combinations wouldn’t be used by anyone.
(255255255) * (255255255) amount of combinations.

> 2533274951671497;588:
> No skins skins just take away from the immersion of the game and make things look out of place and stupid and if yous are gonna have skins in the game make them look like they belong in the game I dont wanna see a gun or vehicle ect with -Yoinking!- rainbow bows rabbits anime characters money ect in the game I want 2 see something that actually looks like it belongs there

I agree with you here, I’d like an option to display all weapons, skins, etc as default like in the MCC. I still remember when Lord Of The Fries and that silly pizza AR dropped for h5. Everyone running around with a low quality .jpg of McDonald’s fries stretched over the magnum for several weeks really harmed my enjoyment, couldn’t take the game seriously.

> 2585548714655118;597:
> > 2535460914730461;595:
> > I also would like to address the issue of more variety in the coating system. Halo Reach had the ability to choose from 30 colors, with a choice of primary and secondary, that means there was a total of 900 color combinations for a single player to choose from off the bat. If infinite kept the 30 colors but added the possibility to choose primary, secondary, and tertiary colors… A single player on day 1 would have the ability to choose from a total of 27,000 color combinations. If there isn’t at least 900 free coatings to choose from on day one of infinite, the customization system will be nothing more than a way to limit player choice and incentivize monetization options. Having some additional effects like dirt and scars may be cool but won’t add to the actual number of available choices for free to the player.
>
> Going back to the primary and secondary colours. It’s true that 30 x 30 = 900 combos… but it’s a slightly moot point when the majority of those combos are not used. They don’t have to give us the equivalent quota of coatings… just enough to cover the usable ones.
>
> Adding in a choice for tertiary colours is a bit mischievious. Nobody is going to choose anything but black.

Choice is always better than no choice. Also people used the tertiary colour in H3 so idk what you’re talking about.
By your own logic we should remove like 75% of the armour from Reach because it’s hardly ever used.

  • The worst part is how insulting this system is. - It could be a thousand times better but ineptitude and greed have blinded them - Silence is bad - If it wasn’t as bad as we thought it was, they’d have corrected us by now - We don’t get to customise colours anymore. Period. - Real customisation is gone. You’re just, beating the flim-flam out of us 343.

> 2533274876991706;602:
> - The worst part is how insulting this system is. - It could be a thousand times better but ineptitude and greed have blinded them - Silence is bad - If it wasn’t as bad as we thought it was, they’d have corrected us by now - We don’t get to customise colours anymore. Period. - Real customisation is gone.You’re just, beating the flim-flam out of us 343.

Though your point is negative I definitely think you’re on point. If they indeed thought this system is better and has clear benefits they would have elaborated on that by now.

They haven’t done themselves any favours and haven’t bothered to put fears to rest.

> 2533274815946143;603:
> > 2533274876991706;602:
> > - The worst part is how insulting this system is. - It could be a thousand times better but ineptitude and greed have blinded them - Silence is bad - If it wasn’t as bad as we thought it was, they’d have corrected us by now - We don’t get to customise colours anymore. Period. - Real customisation is gone.You’re just, beating the flim-flam out of us 343.
>
> Though your point is negative I definitely think you’re on point. If they indeed thought this system is better and has clear benefits they would have elaborated on that by now.
>
> They haven’t done themselves any favours and haven’t bothered to put fears to rest.

The part that sucks about it the most is that for a lot of us here, I know Halo is THE THING. For some its Star Wars, Gears of War, COD, Warhammer, WOW, League, ect.

But for many of us Halo is the thing we are most passionate about. And we’re trying so very hard to stay excited about this game but 343 is standing on our necks with the way things are going. I do really believe in large part they aren’t meaning to, but they’ve lied to us before.