We want more info on "armor coating".

> 2533274967627809;0:
> Regarding the armor coatings in Infinite, I have this sneaking suspicion that we are jumping to too many conclusions without understanding the material provided to us by 343. I used to always jump on the “343 Bad” bandwagon when I was younger but I’d like to think that they’ve at least learned a few things after developing content for Halo for almost 10 years.
>
> What do you guys think?.

While I think that most of us do have a point in our concerns with armor coatings, I also think that, to some extent, we were somewhat reactionary with our initial discovery of how armor coatings work. We don’t know a lot about armor coatings, and I vehemently believe that we should get more about armor coatings and the Multiplayer in general soon, but what we do know isn’t exactly the most promising information, and while answers some questions, raises others.

After some time has passed, people across the community have since made their stances about armor coatings and provided their reasoning, while the majority do not believe armor coatings to be good overall, some people believe they could be good for Halo and provide their own reasons to why. Initially, yes, I believe we jumped to conclusions pretty quickly. But as the days have passed, I’d argue the general reaction is more reasonable than firing 343. The way I see it, I think armor coatings provide expansion on what goes onto a Spartan’s armor with what materials and textures go on a Spartan’s armor. the prospect of being able to apply skins to vehicles and weapons sounds promising, and the idea of having a Spartan that has its own little Forerunner attachments for example sounds interesting. However, the implementation of armor coatings carries with it the concerns many across the community acknowledge. 343 could have simply expanded customization, allowing us to change our colors, in an expanded way, freely, and having textures/materials that you could change freely. They could’ve even allowed us to change the colors and put materials/textures locked behind microtransactions, and that I believe most people would’ve been content with. But instead of expanding the customization that was already in place, 343 decided to change color customization system, stripping away the ability to change colors freely and baking all of those different features to what they had planned into a skin system.

343 had something promising for them by adding textures and materials to what was customizable of your Spartan, but drew back what made it promising by baking it into a skin system and using that skin system for promotional material. I still believe Late Night Gaming’s interpretation of armor coatings resonates to what specifically about armor coatings bothers us: this change came at an unnecessary cost, a cost that, because it was unnecessary, looks like it has a different motive than just providing further expansion to customization. It was promising, until they decided to make an unnecessary negative change to the system that can be interpreted as a method of creating microtransactions. Unfortunately, 343’s response to our backlash hasn’t exactly done much good to help quell those concerns, arguably confirming them with Unyshek’s tweet saying cosmetic items(including coatings) will be purchasable with a “Sure.”, while some are also earnable in-game. Other comments he has made hasn’t done much to help douse the fire either, but nonetheless, I think the point was made.

Yes, I believe our initial reaction was quick to jump to conclusions and wasn’t exactly the most understanding. More came out about armor coatings, arguably way too little, and now we know more than we did when the news first dropped. However, I do believe we have since then developed more clear concerns about what armor coatings are and what they have to offer. 343 has done a poor job of addressing those concerns, sometimes even seemingly dismissing them, believing they have done a sufficient enough job of explaining exactly what armor coatings are after all we’ve gotten is a handful of renders and a vague, controversial explanation of armor coatings and how they work.

P.S. This post I’m commenting on was from a different thread entirely that was closed, and I didn’t get the chance to respond in time. Monitor linked here, so the response probably belongs here.

I’ve long said that a what-you-see-is-what-you-get approach to MTX’s would be, IMHO, a vastly preferable system to the Slot Machine REQ packs in H5. Of course, I was imagining such a system in context of what we essentially got with H5, i.e. that items could still be earned through long and hard grinding, and that you were only paying for armor configs and cosmetic items–only without the random chance element of the REQ packs.

I’ve advocated for a system wherein cR are earned and spent in-game as they were with Reach, but that also allowed for specific purchases of certain armors or known bundles of armors. It’s gross, but it’s so much less gross than any number of alternatives 343i could’ve (and apparently are) gone with. It’s also just, to some extent, the way things are in today’s market. We’ve got a bitterly ensconced market of longtime console fans who will balk and outright refuse to pay inflation-adjusted prices for new AAA games ($60 MSRP, given inflation and the plain increase in development costs for modern games just doesn’t work), and the revenue has to be made up somewhere.

But monetizing the core customization element for the entire series dating back to CE is super gross. Monetization is least intolerable when it’s applied to superficial “above and beyond,” luxury features, and while some people have and will continue to argue that color choice is a luxury, the history of the franchise has never set that precedent (in fact, free color customization is the single unilateral feature of every FPS Halo game to date. That’s unanimous precedent for free and immediate access to color selection for all players) . Coatings are a gross MTX implementation whether or not it’s possible to grind for them in game, and we need to keep the pressure on about them (civilly and constructively intended, of course).

The people at 343i and MS behind this decision are counting on us just getting used to the idea and shutting up about it. They need to get creative about ways to introduce new and exciting revenue streams in the game without taking away core established features.

> 2533275031935123;440:
> > 2533274842327341;437:
> > > 2533274836316658;435:
> > > > 2533274842327341;434:
> > > > > 2533274836316658;430:
> > > > > > 2533274842327341;428:
> > > > > > > 2533274819903178;424:
> > > > > > > > 2535438636443468;422:
> > > > > > > > Ya know what? If this is what we get instead of REQ packs . . . I will just have to live with it. Because at least its only the textures that are being affected. You never know, maybe 343 will explain the system and people will suddenly love it. Because lets get real, would you rather have every armor locked behind a pay-wall? Or would you prefer to have colors behind a pay-wall? I personally would prefer for colors to be locked behind a pay-wall.
> > > > > > >
> > > > > > > I’d rather unlock armor/colors by simply playing like I used for a game I ALREADY PAID FOR. Anything else is exorbitant greed.
> > > > > >
> > > > > > Who says you can’t?
> > > > >
> > > > > Sure hope that the color scheme you like isn’t behind a massive grind wall designed to frustrate you into just buying it for $5.
> > > > >
> > > > > Come on people, use your heads, we’ve all seen how this F2P crap works.
> > > >
> > > > Personally, I’m just more excited about the potential of armor coatings than mourning the loss of having primary colors. The potential of unique patterns, designs, effects, equipment, and more on your armor excites me too much to care about simple color schemes.
> > >
> > > “The Prophets are liars, but you are fools to do their bidding.”
> > >
> > > --Arbiter
> >
> > Meh, to me it seems more productive to be excited about the potential of a new direction than complain pointlessly online about a topic we don’t fully understand yet. Because remember, all this whining is from a paragraph and some screenshots.
>
> Neither do you, but that doesn’t stop you from making definitive statements.
>
> Criticizing the direction of the game is a way for people who are dissatisfied with this change (which seems to be the majority) to let 343 know they should change something. They’ve got thread after thread on Reddit and posts here on Waypoint to look over and see dissatisfaction. Part of the reason that Battlefront 2’s microtransactions went away as fast as they did was because of the outrage on the internet (although the national controversy was rather damaging)
>
> I don’t want to be excited about this, because it seems like what 343 is doing is a mistake. They should let us customize freely, not greedly lock away options. How do I know they’re going to have my color scheme in-game?

Name one definitive statement I made. I’ll wait :slight_smile:

Also for the record, I said “we” which yes, includes me…

> 2533274843634673;483:
> While there will definitely be some armor coatings that are exclusive to microtransactions or other promotions, I don’t think the $5 value associated with the Monarch armor coating means that it must be purchased. That’s the average retail value of the item, not the actual price.
>
> If we assume that Infinite uses the same REQ pack system as H5 does, then a $5 average retail value could simply mean that it’s unlockable from gold packs – which are easily obtained via in-game currency. The $5 average retail value just means that if you were to spend money on microtransactions, you could expect to obtain a coating of this rarity for every $5 you spend. It doesn’t inherently mean that money has to be spent. By comparison, the average retail value of any “Ultra Rare” items in H5 is probably around that same price.
>
> It seems to me like people are getting mad about this for no reason. The Monster Energy skins are probably going to be exclusive to the promotion, but I really don’t see that being the case for basic coatings like Monarch. The average retail value shouldn’t be taken as the literal price.

Thanks for the healthy dose of common sense in a sea of premature complaining.

Delete please :slight_smile:

> 2533274836316658;441:
> > 2533274842327341;439:
> > > 2533274836316658;438:
> > > > 2533274842327341;437:
> > > > > 2533274836316658;435:
> > > > > > 2533274842327341;434:
> > > > > > > 2533274836316658;430:
> > > > > > > > 2533274842327341;428:
> > > > > > > > > 2533274819903178;424:
> > > > > > > > > > 2535438636443468;422:
> > > > > > > > > > Ya know what? If this is what we get instead of REQ packs . . . I will just have to live with it. Because at least its only the textures that are being affected. You never know, maybe 343 will explain the system and people will suddenly love it. Because lets get real, would you rather have every armor locked behind a pay-wall? Or would you prefer to have colors behind a pay-wall? I personally would prefer for colors to be locked behind a pay-wall.
> > > > > > > > >
> > > > > > > > > I’d rather unlock armor/colors by simply playing like I used for a game I ALREADY PAID FOR. Anything else is exorbitant greed.
> > > > > > > >
> > > > > > > > Who says you can’t?
> > > > > > >
> > > > > > > Sure hope that the color scheme you like isn’t behind a massive grind wall designed to frustrate you into just buying it for $5.
> > > > > > >
> > > > > > > Come on people, use your heads, we’ve all seen how this F2P crap works.
> > > > > >
> > > > > > Personally, I’m just more excited about the potential of armor coatings than mourning the loss of having primary colors. The potential of unique patterns, designs, effects, equipment, and more on your armor excites me too much to care about simple color schemes.
> > > > >
> > > > > “The Prophets are liars, but you are fools to do their bidding.”
> > > > >
> > > > > --Arbiter
> > > >
> > > > Meh, to me it seems more productive to be excited about the potential of a new direction than complain pointlessly online about a topic we don’t fully understand yet. Because remember, all this whining is from a paragraph and some screenshots.
> > >
> > > And a receipt calling a coating a $5 value.
> >
> > Wouldn’t that just be an ERP for promotional purposes? Kind of like how ERP for Xbox Series X was like $699 in US promos a couple months before pricing was announced? It doesn’t necessarily mean the skin itself will be $5 in Halo. That’s part of the problem, people speculating based thigs they don’t fully comprehend. We need to wait to get the full story before complaining. If it ends up being a horrible system, I’ll be first in line to be upset, but so far I have no reason to be angry. Concerned, maybe, but angry? Come on.
>
> Imagine being outside, and walking between a pair of metal rails. You see a pair of flashing red lights lights, and a bell. Then the ground rumbles, and you hear a loud whistle in the distance.
>
> You’d apparently sit there and wait to see what happens
> I use my common sense, and realize that there’s a -yoinking- train barreling towards me.

It’s pretty fitting that people on the Halo forum are comparing potentially paying money for one armor coating to being hit by a train.

I love how we are hyper-analyzing a promotional price, even after I gave a real-world example of how they are, more often than not, simply placeholders. Not to mention there is no reason to believe that every single armor coating will be purchase-only.

Stop with the melodrama guys, please.

This is more of a general thing, but it does tie into armour coatings which has made me once again consider this question;

Why, so close to the originally intended release date, do we seem to be learning more about Halo Infinite via terms and conditions of promotional offers and the showcasing of toys and merchandise, whereas when it comes to officially revealed information, that comes in the form of sporadic and almost hastily assembled tweets as well as offhand statements from interviews?

Because the MCC flighting and teasing upcoming features, that was perfectly handled, especially when you couldn’t guarantee immediate fixes.

Does anyone else think it was such a non-event way to announce Halo Infinite as F2P and at 120FPS in the form of a tweet? That’s hardly seems like something you announce via a tweet, that’s something that deserves a MAJOR trailer of both campaign and multiplayer gameplay… that then gets shared around further via a tweet. Do the marketing & PR team’s have the info they need to construct a marketing strategy, or are they having to contend with higher-up’s in both 343 and MS letting slip info more revealing than they realise and then the project leads are having to rework major elements to deal with the fallout?

> 2533274843634673;483:
> If we assume that Infinite uses the same REQ pack system as H5 does, then a $5 average retail value could simply mean that it’s unlockable from gold packs – which are easily obtained via in-game currency.

Why would you assume that ?

343i have already stated that Halo Infinite will not have paid loot crates, they also added that there would be no loot crates available with an in game currency that could be purchased with real money. From what I’ve read the purchase of cosmetcs is not really the issue.

We all expected micro transactions, but not at the cost of our current colour system. I’ve yet to see one compelling reason why we cannot have the new armour coatings and our current colour system, and they could easily have promotional coats that cannot be changed.

> 2533274818733838;491:
> This is more of a general thing, but it does tie into armour coatings which has made me once again consider this question;
>
> Why, so close to the originally intended release date, do we seem to be learning more about Halo Infinite via terms and conditions of promotional offers and the showcasing of toys and merchandise, whereas when it comes to officially revealed information, that comes in the form of sporadic and almost hastily assembled tweets as well as offhand statements from interviews?
>
> Because the MCC flighting and teasing upcoming features, that was perfectly handled, especially when you couldn’t guarantee immediate fixes.
>
> Does anyone else think it was such a non-event way to announce Halo Infinite as F2P and at 120FPS in the form of a tweet? That’s hardly seems like something you announce via a tweet, that’s something that deserves a MAJOR trailer of both campaign and multiplayer gameplay… that then gets shared around further via a tweet. Do the marketing & PR team’s have the info they need to construct a marketing strategy, or are they having to contend with higher-up’s in both 343 and MS letting slip info more revealing than they realise and then the project leads are having to rework major elements to deal with the fallout?

It was announced by Tweet because the information was leaked and they needed to get ahead of it (same as Xbox Series S reveal).

As for learning about information on the game through terms and conditions - while the game was delayed, the promotions were not. They address this in the community post where Uny said they’d prefer not to be forced to reveal it this way, but they had no choice. A lot of promotions went through as scheduled despite the game being delayed.

Delaying the game has certainly complicated the marketing of it, and has resulted in some incomplete information (and not surprisingly, people jumping to conclusions all over the place). As we approach the new release date of the game, expect the marketing of the game to pick up speed once again and content be revealed in more traditional ways. This would also likely include the full reveal of the customization system that we are discussing here.

> 2533274818733838;491:
> Does anyone else think it was such a non-event way to announce Halo Infinite as F2P and at 120FPS in the form of a tweet? That’s hardly seems like something you announce via a tweet, that’s something that deserves a MAJOR trailer of both campaign and multiplayer gameplay… that then gets shared around further via a tweet. Do the marketing & PR team’s have the info they need to construct a marketing strategy, or are they having to contend with higher-up’s in both 343 and MS letting slip info more revealing than they realise and then the project leads are having to rework major elements to deal with the fallout?

100%. I think 343 was caught off guard by leaks from Xbox itself, and since the cat was already out of the bag, they decided to say something before speculation could fester. I feel like armor coatings were treated similarly, but arguably somewhat better: Armor coatings were leaked by promotions between Halo and other companies, and since the cat was out of the bag, 343 put together a Community Update to try and inform us, somewhat, about armor coatings. I believe both were not supposed to be revealed when they were, but both were treated differently since 343 took more time to give a more formal explanation to coatings than they did the multiplayer details.

I don’t think 343 intended to reveal either this soon, instead much closer to their launch in 2021, but because of that we’re at least able to voice our concerns about this before it was truly too late to do anything. Not that I think anything will be done, but I digress.

They should have had giving details about coatings ready to go in advance. The promotions are already out there in the wilderness, and have been for a while now.

Is it really a leak when these were promotions planned months (years?) in advance?

> 2535412047994244;494:
> > 2533274818733838;491:
> > Does anyone else think it was such a non-event way to announce Halo Infinite as F2P and at 120FPS in the form of a tweet? That’s hardly seems like something you announce via a tweet, that’s something that deserves a MAJOR trailer of both campaign and multiplayer gameplay… that then gets shared around further via a tweet. Do the marketing & PR team’s have the info they need to construct a marketing strategy, or are they having to contend with higher-up’s in both 343 and MS letting slip info more revealing than they realise and then the project leads are having to rework major elements to deal with the fallout?
>
> 100%. I think 343 was caught off guard by leaks from Xbox itself, and since the cat was already out of the bag, they decided to say something before speculation could fester. I feel like armor coatings were treated similarly, but arguably somewhat better: Armor coatings were leaked by promotions between Halo and other companies, and since the cat was out of the bag, 343 put together a Community Update to try and inform us, somewhat, about armor coatings. I believe both were not supposed to be revealed when they were, but both were treated differently since 343 took more time to give a more formal explanation to coatings than they did the multiplayer details.
>
> I don’t think 343 intended to reveal either this soon, instead much closer to their launch in 2021, but because of that we’re at least able to voice our concerns about this before it was truly too late to do anything. Not that I think anything will be done, but I digress.

This doesn’t hold up to scrutiny. There’s some logic behind them being blindsided by the announcement of it going f2p, but the promotional coatings were negotiated prior and their release would have been known about far in advance. Even after the delay was announced they had plenty of time to plan how the details would have been a released, afterall up until very recently the plan was to be releasing the game in just a couple weeks. They should have had plans to put the marketing in full swing throughout the month before release.

The fact they seemingly hadn’t predicted or prepared anything for this eventuality points to one thing and one thing only. Their PR team are completely incompetent. There is no other explanation for the messaging being this vague and this uncertain and unplanned just a few weeks before the game was previously intended to be released. Either that or the way the company is being run, how the hire ups are managing the teams and how things are being communicated between those teams is so bad that the PR team simply don’t have the support to do their jobs properly. Either way, it speaks pretty poorly of how 343 have handled themselves of late, and this is just one piece of a much bigger trend we’ve been seeing with the company outside of the latest MCC updates, which doesn’t bode well. Although it does show that the delay in the game’s release is almost certainly well warranted.

of course they find a way to ruin the customization.

I feel like communication with the community has been very poor. I don’t want to, nor like to bash on anything that 343i does. However I really feel like they need to go into greater depth when explaining things to the fan base. Remember when they said that Halo 5 is going to have so many choices of armour to choose from? We all got excited & immediately got Reach & Halo 4 vibes. Then they gave us 200+ variants of the same armour which wasn’t customisable, put into rarities of common to legendary & the only difference was that they had different white patterns you couldn’t get rid of the higher you went. The only thing that barely saved Halo 5’s customisation was in fact, the colour, as it was the only thing we could do to stand out. Primary, secondary & visors. Everything else was just a full set of copy & pasted gear which couldn’t be tampered with. I think 343i needs to really interact with the community more & give us an in depth explanation or preview as to how this is going to work. “Fans of the Halo Reach armour system are going to love what we have in store for infinite” So far, I’m not impressed. I understand that micro-transactions is a necessary evil to keep the game alive as it’s multiplayer will be free. I am not faulting 343i, as they need a steady source of income to maintain the game & keep it alive. However this could have been done in SO many other ways without touching the colours. Armour sets could have just been sold in bundles & once purchased, the player can add or change what piece of the armour they want on. Eg: I’m wearing a CQB helmet with Recon shoulders, Scout Chest plate & Scout leg plates. All of which I’ve unlocked in game through my efforts & reaching milestones. I see a complete Hayabusa set in a store bundle & I want it for the shoulders or Katana. So I buy said Haybusa bundle & I now have access to wear any piece of it in, in any colour, in place of my existing equipment. At the same time, have a reasonable amount of unlock-able in game armours so not everyone is subject to a pay wall. This would cause far less problems & allow for players to express individuality. Hell, they can even do accessory bundles. Weapon & vehicle packs that come with skins & camos. Armour effect bundles even… So many opportunities with somewhat reasonable micro-transactions. Why the coating system? Nobody asked for this? You’re practically going to monetise the colours…

From the limited knowledge I have of ‘coating’ thus far I can say I’m really not looking forward to it at all.

343i have a tremendous habit of making Halo promotions US & Canada only leaving the rest of the world with nothing. With news that there is already going to be coating promotions in the game I’m not happy at all. It essentially means that most of the player base that is outside of US & Canada are going to be stuck with default colours because we’re not included in exclusives.

Much more clarity needs providing here because this has me concerned with how left out people will be, just with the likes of the Halo 4 & 5 launches that had loads of exclusives that had people feeling left out.

I don’t want to be buying sugary food & drink just so my Spartan character can be red…

> 2535456651815944;496:
> This doesn’t hold up to scrutiny. There’s some logic behind them being blindsided by the announcement of it going f2p, but the promotional coatings were negotiated prior and their release would have been known about far in advance. Even after the delay was announced they had plenty of time to plan how the details would have been a released, afterall up until very recently the plan was to be releasing the game in just a couple weeks. They should have had plans to put the marketing in full swing throughout the month before release.
>
> The fact they seemingly hadn’t predicted or prepared anything for this eventuality points to one thing and one thing only. Their PR team are completely incompetent. There is no other explanation for the messaging being this vague and this uncertain and unplanned just a few weeks before the game was previously intended to be released. Either that or the way the company is being run, how the hire ups are managing the teams and how things are being communicated between those teams is so bad that the PR team simply don’t have the support to do their jobs properly. Either way, it speaks pretty poorly of how 343 have handled themselves of late, and this is just one piece of a much bigger trend we’ve been seeing with the company outside of the latest MCC updates, which doesn’t bode well. Although it does show that the delay in the game’s release is almost certainly well warranted.

That’s true, I would assume 343 would’ve been well aware of promotional coatings in advance and had some sort of marketing plan for them to be revealed eventually, and this close to launch day. When you mention it, I’m not as sure if they were really blindsighted by the coating leaks from the cookies or not.

If this was an intended part of 343’s marketing for Halo Infinite before the game was delayed, we would’ve heard about armor coatings around a few weeks before launch. Given that that is a shot in the dark and they’ve said that their plans are being reevaluated, part of me doesn’t believe that they intended to release this when they did, but how would that be possible if they would’ve been aware of it a while ago? They must’ve had something more fleshed out about armor coatings to show us if they were prepared? Maybe they didn’t intend on telling us exactly what armor coatings were if they didn’t have a plan prepared for when armor coatings would be revealed, so they put something together? Maybe they’re just being intentionally vague because of how the system could be viewed as exploitable?

That’s so much speculation that I’m practically just pouring gallons of salt everywhere.

> 2535468812026872;357:
> No one should be surprised about this. Free multiplayer + huge development cost = every single thing in this game will be monetized. Even stuff no one asked for like weapon charms. Probably be able to buy different tire tread patterns for the warthog or some other goofy thing. I can see it now “Buy a pack of Oreos on the 2nd Monday in December in Canada for the Oreo hubcap skin”. They will exploit people’s fomo tendencies to the max. Might as well get used to it.

Is it actually Free to Play or is F2P because Halo Infinite will be part of the game pass (I haven’t followed the development extensively)?
If so, I think whether Infinite is entirely F2P or not is incredibly potent to this conversation, because if Halo Infinite is F2P it means that, you’re right, it shouldn’t be surprising that this is the route we’re taking.

It does however, take us away from whether Coating MTX are ok (because by the proportions of this debate, it seems impossible to answer that question), and brings us to the argument of whether it’s ok that the Developers and Producers decided that it was a prudent decision to move the newest game franchise entry to F2P. Something along the lines of Armour Coating MTXs were bound to happen, no matter what, and I mean it makes sense since the Developers have to have some way to make money.

Me personally, I don’t like it. I subscribe to the idea that I’d rather pay $10 extra production cost to clean the high production game of any further attempt at monetization, than to have in-game consequences of that, IE: MTX. There is weight to the argument because, really, it does, in a way associate Halo with, I don’t know if I would call it lower standards of F2P games like Fortnite, but to a standard that a good half of all gamers dislike. Whether Fortnite is bad or not is not of the argument, the point is that a lot of people (including me) don’t particularly enjoy that system. To be clear, this has nothing to do with the story, which could be amazing in Infinite, I’m purely talking about the implications of the marketing, monetary aspect of the game which plays a part in how I (and perhaps many) perceive the game. If I go in and play a game, only to have an overarching feeling that the developers want me to spend more money, to the point where it shows up in all the places I like, IE: the cosmetic system, and sometimes even the gameplay (like Halo 5 was with Warzone), it takes me out of the game.

It’s a good debate because I don’t think either side is wrong. There are a lot of people that say they are ok with MTXs and more then likely they are ok with this new Coating system. Coatings don’t bother them because MTXs in general don’t bother them, whereas the other side consists of people like me, who voice the opinion that MTX or even a system that implies an intention to add MTX (the armour Coating system) affect the overall enjoyment of the game. One side isn’t bothered by it and are open to its implications, one side is and wants Halo not to go down that path.

By this logic I think its just a matter of opinion, and, to that effect, I think it’s prudent to sympathize with the Developers that they have to follow where the majority of opinions lay. We don’t know 343 (at least I don’t think), maybe they do want to make a game for old fans but they just can’t cause they can’t afford not to follow trends, or maybe they really do just want to make Halo to attract new faces, or maybe they’re torn between whether they want to keep their customer base or move on. I’m not sure if we can ever really know the answer.
It’s sad to see Halo go into a direction that it didn’t originally harbour but that is also to be expected if new people take it over. Nobody really has to fight about it, it’s just that some game developers aren’t interested in eventually making a game for the art of it, one that takes risks. One that doesn’t have to advertise a new system that replaces the old, that has the perceived intention to sport MTXs. Eventually we just have to wait for them to make enough money so that they can let down their safety a little and try something new (maybe a game that appeals to old fans and contains no MTX), or we have to let it go. In the process, new players that come to Halo have a right to enjoy it, and old players who are heartbroken have a right to be angry.

In a perfect world, I think the new people that come to Halo would be sympathetic and understanding to the old fans who are heartbroken, and the old fans would understand the enjoyment the new fans have with new Halo and would have a shoulder to cry on and be able to acknowledge 343’s laid out intentions and make the choice of whether to stay and accept the new Halo or whether to embrace the past or move on.
That world can’t exist because we are bred to fight.
All of it is such sad philosophy.

I did take this too far off topic but I think it’s prudent to point out that the topic of Coatings could be a catalyst to open our eyes. The seemingly impossible to resolve, argument of Coatings is just so and Its my opinion that this where the conflict lies.
I could be wrong but you know, that’s par for the course.

5 bucks for coatings confirmed. Which I think that will be the average. Probably 10 for like legendary

> 2773868877646226;499:
> From the limited knowledge I have of ‘coating’ thus far I can say I’m really not looking forward to it at all.
>
> 343i have a tremendous habit of making Halo promotions US & Canada only leaving the rest of the world with nothing. With news that there is already going to be coating promotions in the game I’m not happy at all. It essentially means that most of the player base that is outside of US & Canada are going to be stuck with default colours because we’re not included in exclusives.
>
> Much more clarity needs providing here because this has me concerned with how left out people will be, just with the likes of the Halo 4 & 5 launches that had loads of exclusives that had people feeling left out.
>
> I don’t want to be buying sugary food & drink just so my Spartan character can be red…

Much more clarity is needed in general, we really don’t know anything about this system other than the fact that it prevents us from choosing our own colors. Thus, the backlash.

> 2533274842327341;437:
> > 2533274836316658;435:
> > > 2533274842327341;434:
> > > > 2533274836316658;430:
> > > > > 2533274842327341;428:
> > > > > > 2533274819903178;424:
> > > > > > > 2535438636443468;422:
> > > > > > > Ya know what? If this is what we get instead of REQ packs . . . I will just have to live with it. Because at least its only the textures that are being affected. You never know, maybe 343 will explain the system and people will suddenly love it. Because lets get real, would you rather have every armor locked behind a pay-wall? Or would you prefer to have colors behind a pay-wall? I personally would prefer for colors to be locked behind a pay-wall.
> > > > > >
> > > > > > I’d rather unlock armor/colors by simply playing like I used for a game I ALREADY PAID FOR. Anything else is exorbitant greed.
> > > > >
> > > > > Who says you can’t?
> > > >
> > > > Sure hope that the color scheme you like isn’t behind a massive grind wall designed to frustrate you into just buying it for $5.
> > > >
> > > > Come on people, use your heads, we’ve all seen how this F2P crap works.
> > >
> > > Personally, I’m just more excited about the potential of armor coatings than mourning the loss of having primary colors. The potential of unique patterns, designs, effects, equipment, and more on your armor excites me too much to care about simple color schemes.
> >
> > “The Prophets are liars, but you are fools to do their bidding.”
> >
> > --Arbiter
>
> Meh, to me it seems more productive to be excited about the potential of a new direction than complain pointlessly online about a topic we don’t fully understand yet. Because remember, all this whining is from a paragraph and some screenshots.

Why is blind support and hype “more productive” then being critical? Enjoying a product doesn’t mean you accept anything that is given to you simply because it has the name of that product on it.