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> > > > > > What you guys at 343 have provided in terms of information on this feature isn’t enough. You have got to come out and say how this system is going to work. All you’ve done is beat around the bush.
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> > > > > > “a “coating” is “a seven-layer shader that allows us to put any artist-authored color, material, or pattern into seven channels and apply it to in-game items like weapons, armor, and vehicles.”" Well no kidding. We want to know how we get new colors.
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> > > > > > - Do we start out with a certain amount of colors? - Can we mix and match armor coatings? - Can we create our own armor coatings? - How do we get new armor coatings?These are the questions we want to know. If we can mix and match and players have a good amount of colors to start out with (like 30-40), no one will have a problem with this new system. Then maybe we can stick to these cool sets with pre-determined shades like Red Shift which has a bunch of different colors going on while also being able to create our own patterns.
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> > > > > > Please tell us.
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> > > > > I don’t know about anyone else, but I just inferred this when I read the post. I think all of the negative sentiment seems to come from people trying to put words in 343 mouths when that doesn’t make sense to do. Like this OP on this forum is essentially saying “Woah woah woah. 343 didn’t explicitly state that they would give us colors to work with by default. I think that means they won’t let us do that.” When any rational person would see the post and assume that yeah, that’s probably the case. I have no idea where people are getting the idea that the color green is going to somehow locked behind a paywall. The hivemind at work, I guess. For example, consider a game like MW, where every gun has a unique set of customization options with the skin, stickers, reticles, etc. with the option to simply unlock a really large amount of these options through gameplay, or the added caveat of getting particularly unique skins through MTX. A system like this is what I immediately assumed was going to happen. I guess I just give 343 the benefit of the doubt? I don’t know why you wouldn’t here.
> > > > > I guess for me it’s a matter of saying “You didn’t explicitly say this, but I didn’t think you necessarily needed to say that so I’m going to assume you’re adding that” vs. “You didn’t explicitly say this, does this mean you’re just not going to have anything like this?” which seems like the wrong take to make about the situation completely. It just seems like overreaction for the sake of being upset and I feel like it’s largely a waste of everyone’s time to make this much conjecture about it.
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> > > > Even what you are suggesting is TERRIBLE. COD’s Customisation has always been sub-par. We want H-A-L-O customisation.
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> > > You’re really telling me you don’t like MW’s gun skin customization?? I had thought it was the actual best of any shooter to date. To each his own, I suppose.
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> > Good for COD. Not for Halo.
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> You just said COD’s customization was sub-par I thought? You don’t even know what you like, how could you know that you wouldn’t end up liking this?
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> I mean, why? Why is it not good? What even is H-A-L-O customization? Did Halo 3 invent and patent the primary/secondary color technique? Why does it actually matter how you can customize your spartan, as long as the options for customizations allow for everyone to be unique?
Sub-par customization is just fine, even good for COD. Its sub-par overall but fine for COD, because player expression has never been that important in COD compared to Halo. And cheers mate, I do know what I like.
Why is it not good overall? Because player expression is limited, every weapon has a set of artist designed skins and medals or whatever. I’ve played the Warzone element of MW and sure it has a lot of options but that doesn’t make it quality. If it was good you’d be able to use the ‘skins’ as a texture/layering on top of actual customisation.
Character customisation isn’t the same as skins
It matters how you can customise your Spartan because the system they’ve put forward were colours are baked into the coating means that no one is unique. You have to hope to get a skin that has your colour combo. Which has existed since Halo 2. The coating system would needs seemingly hundreds of coats to compete with the combinations possible through a simple 2 or 3 colour choice system. Nobody will be unique if how they’ve described it thus far is what we’re getting.
Additionally, Halo Infinite means to use a hamstringed version of what they could potentially do which is provide us with the ability to colour each piece of armour with whatever colour we want individually whilst also being able to apply textures/metallics to each individual pieces which they’ve designed for their ‘coatings’.
They’ve taken away a categorically superior customisation system for the sake of monetising player expression that has been inherent to Halo’s multiplayer and social aspect for nearly two decades.