We want more info on "armor coating".

> 2533274797640604;256:
> > 2535452076701188;246:
> > > 2533274797640604;241:
> > > You guys defending this are baffling.
> > >
> > > Like check it out; you know the main point is removal of player freedom - an old feature gone for no tangible reason. I’m like ‘hey what if I want something I could have had for free in the old system’ and you say “find something else”.
> > >
> > > Seriously this is a next level, almost a parody of this kind of controversy.
> >
> > It’s a 2-way street my dude. You guys going ape -Yoink- over this is baffling. There are so many arguments that could be made against why all of this backlash is just idiotic. I mean for one it’s a damn First Person game that defaults your colors to Red or Blue in team modes.
> >
> > You guys also keep throwing around “microtransaction” like it’s written in stone when it’s not. They haven’t said -Yoink- about it but you guys are just making assumptions because oh the MP is F2P so it makes sense. It makes sense to make assumptions? You guys have some of the weirdest logic I’ve ever seen.
> >
> > All of this drama over a game that looks like -Yoink- anyway. Infinite legit looks terrible. And I don’t mean just graphics wise, this -Yoink- is not Halo. How some people can say they’re OG Halo fans and think Infinite is going back to the series’ roots, that’s what’s really baffling. Not to -Yoinking!- mention, the MP is F2P, so on day one there could be loads of hackers that make the game not fun. That’s what I’m really worried about, and it’s baffling to me how people are more worried about colors. Infinite will have a smaller population than MCC PC if the game is overrun by hackers on day one. Have fun playing a dead game!
> >
> > I’m tired of this -Yoink- now. It’s clear this place isn’t any better than Reddit, which is why I came here, to get the -Yoink- away from Reddit. How do I stop getting notifications for replies and quotes? I literally don’t give a -Yoink- anymore. Infinite won’t even be coming out this year, hell it probably won’t even come out next year either.
>
> That’s not remotely what a 2-way street means. I do not care if this grievance bores you or whatever. And final sad point of this is were 343 to reverse this - not a single one of you would decry it. You’d enjoy the shaders and choosing base colors. Off the backs of our ‘whining’ (It’s happened before). We want everyone to enjoy a series standard.
>
> But yeah do your edgy contrarian thing, you’re too cool for school I get it.

You’re wasting your time with that one.

> 2533274873390670;264:
> Just heard about this. After reading a few pages of this megathread, is the issue just that there may now be paid cosmetic shaders and not enough detail from the devs on how the acquisition and application system would work? If so, that is entirely normal for something like this (particularly regarding monetization of f2p multiplayer, which anyone up-to-date on current f2p games would know) and lack of impact on gunplay, story, performance specs, etc.
> However, if this is about more than that: if this about community management, then it sounds like we were starved for info on a beloved game delayed at the 11th hour…then given a partial scrap of detail with radio silence afterwards.
> Is that a correct assessment or did more developments emerge?

The main gripes a lot of us have with the armor coating system is the possibility of microtransactions from the system, a lack of clear information about what exactly Armor coatings are and how they work, and the restriction of color customization. In terms of the color customization gripe, I think Late Night Gaming’s take on it is quite accurate to how we feel: Instead of expanding on the system that already exists and making it better(maybe more color variety with a color wheel? Per piece color customization, even color customization of specific areas on specific pieces? Allowing us to put textures on materials on different pieces of the armor where we wanted?), they uprooted that color system, giving us more variety in texture and materials but stripping away the freedoms of color choice. Instead of expanding on the system, they changed the system for something that came with a cost that shouldn’t have.

That said, I do believe this topic is definitely apart of something bigger than just our gripes with this system. 343 has hardly given us information about this game for the five years its been in development, and with the game being several months away, they are relatively radio silent about what the game has to offer for us. We are starved of info about the game, and instead of responding to requests for more information, we are only met with deafening silence. What they did do was nice(Audio Recordings, trailers, gameplay premiere, occasional updates), but they should be doing more than just that. An 8 minute gameplay premiere provides us info, but not enough to say I would buy the game. Audio recordings are cool little teaser bits, but in reality they don’t provide much of substance. Their trailers look great, but only serve to really hype us up while providing not much about the game. Their occasional updates have long since been vague and discreet, providing information, but far too little, not to mention that a fair bit of their rather major announcements have been met with controversy.

I frankly wouldn’t be as bothered as I am about it now, not that I wouldn’t be actively requesting more info, if you couldn’t go out to a Best Buy store, or go to their website, and pre-order the game right now. That tells me 343 thinks they have the faith of the Halo community in their product, which they are incredibly mistaken to be believing.

> 2533274878633145;260:
> I think the most depressing thing about this is that the old color system wouldn’t be that hard to improve, make it piece by piece, add different types like Matte, Metallic, Pearlescent, add a full color wheel WITH the ability to choose how saturated you want the colors to be and add armor detail like pristine, battle worn, etc. and I think everyone would have loved it, but no they went with the one they knew would grate peoples nerves [and spend more of their budget] rather than improve an old system because of greed and honestly that’s just depressing.

“It wouldn’t be hard to add, just increase our options by three hundred times.”

Listen I’m with you but please understand what you’re saying.

> 2535452076701188;246:
> > 2533274797640604;241:
> > You guys defending this are baffling.
> >
> > Like check it out; you know the main point is removal of player freedom - an old feature gone for no tangible reason. I’m like ‘hey what if I want something I could have had for free in the old system’ and you say “find something else”.
> >
> > Seriously this is a next level, almost a parody of this kind of controversy.
>
> It’s a 2-way street my dude. You guys going ape -Yoink- over this is baffling. There are so many arguments that could be made against why all of this backlash is just idiotic. I mean for one it’s a damn First Person game that defaults your colors to Red or Blue in team modes.
>
> You guys also keep throwing around “microtransaction” like it’s written in stone when it’s not. They haven’t said -Yoink- about it but you guys are just making assumptions because oh the MP is F2P so it makes sense. It makes sense to make assumptions? You guys have some of the weirdest logic I’ve ever seen.

Well it is a forum, people do like to speculate plus after the whole P2W model from Halo 5…it’s understandable for people to be concerned. As for F2P of course it’s a concern…every single game that has had F2P has had an irritating mindless grind to unlock content or some kind of gambling system while restricting game access to online only.

> 2533274924589893;1:
> What you guys at 343 have provided in terms of information on this feature isn’t enough. You have got to come out and say how this system is going to work. All you’ve done is beat around the bush.
>
> “a “coating” is “a seven-layer shader that allows us to put any artist-authored color, material, or pattern into seven channels and apply it to in-game items like weapons, armor, and vehicles.”" Well no kidding. We want to know how we get new colors.
>
>
> - Do we start out with a certain amount of colors? - Can we mix and match armor coatings? - Can we create our own armor coatings? - How do we get new armor coatings?These are the questions we want to know. If we can mix and match and players have a good amount of colors to start out with (like 30-40), no one will have a problem with this new system. Then maybe we can stick to these cool sets with pre-determined shades like Red Shift which has a bunch of different colors going on while also being able to create our own patterns.
>
> Please tell us.

Your second and third question here are already answered. The answer is no for both of them. The recent post was extremely clear that 343i’s design team creates the coatings, not us. Though perhaps they will have community creation drives and ask for us to submit concept designs, which they would design and add the winners of into the game. That’s just hopeful thinking though.

It should also be noted that weapon coatings are unlocked individually on a weapon-by-weapon basis, much like weapon skins. And I’m making an assumption here, but vehicle coatings will likely work the same way. So the unlock system, whatever it is, is going to be bloated with several copies of the same coating for 6+ pieces of gear (armor, at, pistol, br, commando, vehicle OR individual vehicles + any other coatable weapons)

So far it seems as if Armor Coatings are a one-and-done unlock, so you don’t need to re-aquire it for each set of armor you unlock. Which makes sense as it wouldn’t play well with fully customizable armor pieces of it did. This also means different armor pieces may wear a coating differently. For example, Red Shift makes the Mk VII legs black, but Recon may have red legs and black on the right arm instead. It all depends on which shaders are applied to which surface on each armor piece, as 343’s design team decides what they want to do with it. There is also a small chance that they’ve designed it so you can “rearrange” the shaders on armor pieces (such as rearranging the mk VII legs so the red is covering them instead of the black) but I very highly doubt it.

> 2535412047994244;266:
> > 2533274873390670;264:
> >
>
> That said, I do believe this topic is definitely apart of something bigger than just our gripes with this system.

Thank you, I honestly really appreciate the evenhandedness of your full explanation as I know issues like this can quickly erupt into emotional firestorms. It sounds like whoever is driving their messaging was caught flat-footed by all this, then the authorization for further info release has been slow to organize.

I like how they improve the customization for MCC of past games, then do something like this. They are definitely intentionally trying to pull this.

Here is a question about armor coatings, I haven’t seen or missed about armor coatings. How is armor coatings going to affect emblems? Are we still going to have our emblems on our spartans? Are emblems going to have the previous halo games color selection or do we need the Armor Coating (DS2 shaders) for emblems too?

This only makes it worse confirming that this was done in explicit intention to monetize us. Even those dumb enough to defend a regression like this deserve clarity in developer statements, not this beat-around-the-bush corporate talk.

  • Armor coatings are earned and paid for - 343i isn’t changing them This is in no way a system for better player expression. At this point I’d take the -Yoink- REQ system in favor of a complete $60 Halo that isn’t filled to the brim with scummy F2P systems like armor coatings.

> 2533274816459437;273:
> https://mobile.twitter.com/Unyshek/status/1319827586088747008
>
> This only makes it worse confirming that this was done in explicit intention to monetize us. Even those dumb enough to defend a regression like this deserve clarity in developer statements, not this beat-around-the-bush corporate talk.
> - Armor coatings are earned and paid for - 343i isn’t changing themThis is in no way a system for better player expression. At this point I’d take the -Yoink- REQ system in favor of a complete $60 Halo that isn’t filled to the brim with scummy F2P systems like armor coatings.

I’m with you there…if people want to pay then the req system is the best way as opposed to this system however with the multiplayer being F2P, more money is to be made with the way MoneySoft is going.

> 2533274809946933;272:
> Here is a question about armor coatings, I haven’t seen or missed about armor coatings. How is armor coatings going to affect emblems? Are we still going to have our emblems on our spartans? Are emblems going to have the previous halo games color selection or do we need the Armor Coating (DS2 shaders) for emblems too?

That’s actually a very good question. If the color system was in fact axed then I’m assuming you’ll get whatever colors for your emblem that are 343i’s idea. I really hope we still at least can choose that much!

Hey since this is a post I’d like to respond to from the OG forum thread:

> COBRA J24:
> I really hope colors don’t get tied to timed exclusivity.Timed exclusives make people feel like they will miss out on something if they aren’t constantly playing the game. I don’t wanna see that stuff in the next Halo. A series of games where, I could just pick it back up and enjoy the work I needed to do to obtain something. Grinding away sucks the fun out of the game.

Sadly this is what games are now, atleast multiplayer games. It’s hard to think of a game that I still play that doesn’t have “times exclusives”. And I am talking about season pass stuff. So for like 30 days you have the chance to grind out to get chief’s actually spartan colors (which I should remind fans that has never been available in a game before) . Yeah 30 days is a lot of time, but when you can only play 3 hours on the weekend cuz you go to school and work full time that 30 days turns in 12 hours really quick. So a month turns into a full day of play time and guess what you ain’t getting chief’s OG color set. And you will never have a chance to again cuz yeah know now if you see it again you gotta spend 5 - 20 bucks to buy to in-game currency to then buy the color set. Kinda like slot machines. It sucks and I have gotten turned off from so many multiplayer games cuz of it. Like what it the point of playing this fun game if I am going to be constantly stressed out that never have enough time to grind out what I want for my spartan? A dang color? Or I can spend that 5 bucks and skip a meal I could have eaten cuz yeah a lot of america and the rest of the world during 2020 have bills and no one to help them so five bucks is your budget. It sucks and video game companies don’t care. Millions of dollars isn’t enough to make a game anymore. They need a live service platform to get their money back. I’d much rather save up for a 80, hell even a 100 dollar game and not pay for times microtransactions then be constantly stressed and disappointed on spending more money in the long run. I am disappointed in what video games have become. I’m disappointed in humanity for ruining the one constant happiness in life. I’ll never forget that.

So wait wait wait, I have a question though. The original post is a little vague and short.
What exactly does the new system propose to do to justify removing the old system? I have a couple of questions with this.

I do think the system looks fishy but I don’t want to jump to conclusions. Is there a definitive reason that this new system (strangely like Destiny’s) is replacing the old, and is it truly with the pure intention of being a new feature that’s made to increase the game’s fun and enjoyment factor, or is it a system to satisfy a new implementation of Microtransactions or something else to achieve that effect?

Is it even microtransactions? I don’t even know. I more just want to know why it’s replacing the old system first (because that is an important question that needs the be answered, that was only alluded to through the OG posts’ assurance that ‘fans will miss the old system but the new system will be better’ thing that they have going). If anything I’m more trying to gauge the situation for information.
Can anyone help?

They haven’t really justified it outside of saying it offers “player choice” like every single microtransaction argument from publishers and devs. Which is patently false since if you are in the UK, for example, you are just -Yoink- out of luck when it comes to getting certain coatings with product placements.

People need to stop whining about halo infinite’s customization and gameplay, look at it this way, I don’t think halo was ever meant to be about gameplay and customization, it was about having fun. As an example there are games I don’t like, but I have fun playing them with friends. I don’t agree with removing primary, secondary color customization, but acting likes it’s the worst thing to happen in the gaming world, is a sad choice. Bringing our feedback to 343i is good, however getting angry and saying that 343i can’t do anything right, or other insults, is just wrong, also I’ve seen and heard that people saying threats!? Like what the heck people, it’s a game for sanity’s sake, if you don’t like the way it looks, that’s your opinion don’t take it out on the game company. After all the outrageous things people have said just because 343i’s games weren’t exact copies of bungie games, we should be happy 343i is even making halo games still. So, instead of complaining, try to enjoy the game first, and when there is something that isn’t necessarily good, make your feedback good and constructive instead of saying, “this choice is stupid change it”, because nothing’s gonna change with that attitude. As I said I don’t totally agree with removing the the old color system, but I’m still optimistic for infinite. I don’t like it when games monetize everything either. But good grief, acting like this is the end of the world is just stupid.

> 2533274878633145;260:
> I think the most depressing thing about this is that the old color system wouldn’t be that hard to improve, make it piece by piece, add different types like Matte, Metallic, Pearlescent, add a full color wheel WITH the ability to choose how saturated you want the colors to be and add armor detail like pristine, battle worn, etc. and I think everyone would have loved it, but no they went with the one they knew would grate peoples nerves [and spend more of their budget] rather than improve an old system because of greed and honestly that’s just depressing.

I think this is exactly what I’m confused about. My question is, if this system, this route that you have outlined is the way anyone would rationally go down if they wanted to create a system, or say improve a system that involves colour customization for armour. Why are we not seeing this system that you have outlined, and instead see the current system they announced (a strange move of a system to add)?

Let’s just bar the idea that this could be monetizable for a second, and focus purely on what the intention was to create the Coating system, and not your system.

You’re right, if they had the intention to improve or even recreate the old system, they would have had the due diligence to do what you said: make it piece by piece, add different metallic designs, a full colour wheel, Where you want your emblem to be, that kind of thing. They would have the due diligence because I think you yourself are a example of the reasonable route someone would take to achieve the effect of improving or revamping a system.

By this logic, is it not reasonable to presume that the system was put down this route, a route that is conveniently (as exemplified by Destiny) structured to be monetizable, because they had the intention of monetization and not to improve the old system?

This is the pressing question in my opinion, because we throw around reasons and disputes based off whether 343 did it for us as players, or did it for the money, but it’s made muddy by the fact that we don’t know for sure whether they did it for that reason or another. I feel like it’s prudent to nail down what their intent was exactly (Which, I guess is somewhat demanding of a standard but I still think is worth pursuing) before we move forward. I don’t necessarily have a bleeding opinion as to whether it’s bad or good that they are doing it solely for the monetization, I’m more just interested in knowing the truth.

Are they doing this for the money, or are they doing this to legitimately improve the system, or is it some combination of the two or a whole other reason entirely?
I am fully aware they aren’t allowed to relinquish this kind of information, but since I still want to know, I’m forced to theorize and or assume certain things. I wish I could get in touch with someone at a high level to explain it to me, but such isn’t very easy to achieve.

> 2535412047994244;266:
> > 2533274873390670;264:
> > Just heard about this. After reading a few pages of this megathread, is the issue just that there may now be paid cosmetic shaders and not enough detail from the devs on how the acquisition and application system would work? If so, that is entirely normal for something like this (particularly regarding monetization of f2p multiplayer, which anyone up-to-date on current f2p games would know) and lack of impact on gunplay, story, performance specs, etc.
> > However, if this is about more than that: if this about community management, then it sounds like we were starved for info on a beloved game delayed at the 11th hour…then given a partial scrap of detail with radio silence afterwards.
> > Is that a correct assessment or did more developments emerge?
>
> The main gripes a lot of us have with the armor coating system is the possibility of microtransactions from the system, a lack of clear information about what exactly Armor coatings are and how they work, and the restriction of color customization. In terms of the color customization gripe, I think Late Night Gaming’s take on it is quite accurate to how we feel: Instead of expanding on the system that already exists and making it better(maybe more color variety with a color wheel? Per piece color customization, even color customization of specific areas on specific pieces? Allowing us to put textures on materials on different pieces of the armor where we wanted?), they uprooted that color system, giving us more variety in texture and materials but stripping away the freedoms of color choice. Instead of expanding on the system, they changed the system for something that came with a cost that shouldn’t have.
>
> That said, I do believe this topic is definitely apart of something bigger than just our gripes with this system. 343 has hardly given us information about this game for the five years its been in development, and with the game being several months away, they are relatively radio silent about what the game has to offer for us. We are starved of info about the game, and instead of responding to requests for more information, we are only met with deafening silence. What they did do was nice(Audio Recordings, trailers, gameplay premiere, occasional updates), but they should be doing more than just that. An 8 minute gameplay premiere provides us info, but not enough to say I would buy the game. Audio recordings are cool little teaser bits, but in reality they don’t provide much of substance. Their trailers look great, but only serve to really hype us up while providing not much about the game. Their occasional updates have long since been vague and discreet, providing information, but far too little, not to mention that a fair bit of their rather major announcements have been met with controversy.
>
> I frankly wouldn’t be as bothered as I am about it now, not that I wouldn’t be actively requesting more info, if you couldn’t go out to a Best Buy store, or go to their website, and pre-order the game right now. That tells me 343 thinks they have the faith of the Halo community in their product, which they are incredibly mistaken to be believing.

In fact, the only reason we have gotten updates like these is because of information that was leaked through toys and product promotions. If there wasn’t a promo for oreo cookies that showed a jpeg of the monarch coating as a reward, the community wouldn’t have pushed to get more information about this coating system. 343 literally never would have told us anything about it and probably would have stayed silent until a couple months from release. We probably would have booted up the game expecting nothing to have changed and then had this revelation far too late. The outrage about the color system has exploded, not just because they removed a fundamental part of the game for almost two decades, and replaced it with a system that actively limits player expression compared to previous games. They also made this decision either without considering the ramifications of this choice or not caring. We have to wonder what else they have decided to remove and replace from the previous games. Imagine if next we found out there’s no playable elites, but instead we can play as 5 different variants of “Craig.” Sure it wouldn’t break the game, but we would still be asking ourselves, “Who asked for this? Who thought it would be a good idea? Why did they have to change something that fans have come to expect as a standard?” It’s almost a non-issue, but the fact that 343 hasn’t been able to give us substantial answers to these questions is very frustrating. It’s becoming more clear that the Halo community is not the audience that this game is being aimed towards, at least from the multiplayer side. That’s what worries me the most.

> 2535442386375179;279:
> People need to stop whining about halo infinite’s customization and gameplay, look at it this way, I don’t think (1)__halo was ever meant to be about gameplay and customization, (2)it was about having fun. As an example there are games I don’t like, but I have fun playing them with friends. I don’t agree with removing primary, secondary color customization, but acting likes it’s the worst thing to happen in the gaming world, is a sad choice. Bringing our feedback to 343i is good, however getting angry and saying that 343i can’t do anything right, or other insults, is just wrong, also I’ve seen and heard that people saying threats!? Like what the heck people, it’s a game for sanity’s sake, if you don’t like the way it looks, that’s your opinion don’t take it out on the game company. After all the outrageous things people have said just because 343i’s games weren’t exact copies of bungie games, we should be happy 343i is even making halo games still. So, instead of complaining, try to enjoy the game first, and when there is something that isn’t necessarily good, make your feedback good and constructive instead of saying, “this choice is stupid change it”, because nothing’s gonna change with that attitude. As I said I don’t totally agree with removing the the old color system, but I’m still optimistic for infinite. I don’t like it when games monetize everything either. But good grief, acting like this is the end of the world is just stupid.

  1. That’s just a foolish statement considering the time and effort into developing the story. Furthermore if customizations weren’t a part of Halo then why be able to change armors, colors, emblems, elite/Spartan, etc.? which brings me to

  2. fortnite was developed to have fun…hence no story.

I can tell by your account that you haven’t been on the forums (or posted) much but as someone who has been here for a few years I can agree that these forums do turn into complaint fests and it can be quite toxic at times but people do in fact have a reason to be frustrated with 343i. Everyone is entitled to their opinion but tbh I think a larger amount of people would disagree with you then those coming to defend. good luck

> 2535442386375179;279:
> People need to stop whining about halo infinite’s customization and gameplay, look at it this way, I don’t think halo was ever meant to be about gameplay and customization, it was about having fun.

Excuse me what does this frakking MEAN? A game not meant to be about Gameplay? Customization that’s increased in every title from 2-Reach not a core aspect?

Are you serious?

> 2533274873390670;264:
> Just heard about this. After reading a few pages of this megathread, is the issue just that there may now be paid cosmetic shaders and not enough detail from the devs on how the acquisition and application system would work? If so, that is entirely normal for something like this (particularly regarding monetization of f2p multiplayer, which anyone up-to-date on current f2p games would know) and lack of impact on gunplay, story, performance specs, etc.
> However, if this is about more than that: if this about community management, then it sounds like we were starved for info on a beloved game delayed at the 11th hour…then given a partial scrap of detail with radio silence afterwards.

Bit of both…

The immediate issue here, is that it’s been revealed (tucked away in the very bottom of a megapost community update) that the basic option of being able to pick the Primary, Secondary and Tertiary (and possibly even Visor) colours for your Spartan are being removed for the first time in what’ll be 20 years when Infinite is supposed to launch next year, in favour of fixed unalterable shaders. For long time Halo fans who’ve been with the series for nearly if not 2 decades and have seen the endless removal of standard at launch modes and features at over the last 8 years in the 3 games 343 have developed, this is the absolute icing on the cake of having basic features stripped out in the name of monetization, even worse is that this very scenario was joked about when Halo 5 launched in the barebones state it was with the armour being locked behind lootboxes, bloated to the gills with filler.

The reason we’re being sold this time is; “it’s quicker and more convenient to create your Spartan this way”. Because simply picking 2 colours out of 30 is too difficult and time consuming for us, according to the lead devs? The technical reason is because the shaders consist of 7 layers which are all baked. Now baking is actually standard for stuff like Normal maps, because if every little detailed crack and scratch in our armour was made of real polygons, good lord the strain that would create. But if every other Halo game has been able to handle base colour layers being picked independently by the player, why can’t Infinite with its purpose built Slipspace Engine?

Now… somehow… there are people defending this, usually resorting to 1 of 3 fallbacks, which if your having to use a fallback to excuse something being taken away from you only to be sold back to you shows how much your willing to be abused as a consumer;

  1. It’s a Red vs Blue game we don’t see our colours anyway.
    There ARE other modes in Halo other than basic team games, an entire FFA section for starters, both Slayer and a list of Objective modes, Infection & other party games, Firefight, etc.

  2. My colour scheme is basic, I’ll be fine…
    So you don’t care if you’re faced with the prospect of having to buy your preferred colour scheme you could wear for free in any other Halo game, so long as it exists, also, way to throw anyone whose colour scheme isn’t implemented under the bus. Real #POSITIVE community. Besides, other than Purple & Gold, and Red, Black & White, we don’t know what colour schemes will be in the game.

  3. Do you want paid DLC like map packs and armour set bundles?
    If the alternative is having basic features that have been in the game since the very first game in 2001 stripped out and in favour of a predatory and restrictive monetization scheme, yes.


Now when it comes to community engagement…

I’ll admit, 2020 has thrown everyone off, even 343, but the problems come from before. 2018, we finally get the announcement & reveal + engine demo trailer, cool. Standard stuff we have our announcement. Following year, we get the Discover Hope trailer/cutscene and a release window of Holiday 2020, okay, we had as much info in that remaining time with Halo 3, but given this is the second trailer a year later, we were kind of expecting gameplay? Where’s that at?

Finally, Summer 2020, with about 6 months to launch, we finally get some basic first level gameplay… and the tech side of things are not looking pretty… to the point it gets memed on. We’re told that what we saw was a build from several months beforehand… okay, could they not show us a slightly more up to date build? After all, the gameplay demo was a single section, not a Halo 3 E3 07 style trailer from various points throughout the game. Then a few Halo Content Creators are told the build we saw was actually only a few weeks old couple days later. Right… so why were we initially told it was months old? Then after the memes have died down, a delay until sometime 2021 gets announced.

Go back to 2015; give it 2-3 years to create the engine, we’re at 2018, cool. Two years later in 2020, all we get to see is a basic gameplay demo with some serious rough edges… If I myself were a multi-million dollar investor, I’m at the point were I’d want serious answers into what the hell is going on behind the scenes. Because as a fan I feel like I’m watching the buildup to the release of another Master Chief Collection.

And the horrifying part is, I’d get called a 343 hater for this mentality of wanting Halo to have the same level of care and quality it had in the late 2000’s. Here’s the thing, I loved Halo 4’s story, multiplayer made the mistake of trying to stand in the shadow of CoD, but hey, first time outing. Then MCC happens, then Halo 5 happens. Then years later Halo MCC is coming to PC after the surge in popularity of something I’m not sure I’m allowed to discuss here, I was away in those days, and there was no way the XB1 version could be left in the condition it was in, especially when this was 343’s opportunity to bring Halo to modern PC gamers… and that was executed brilliantly in the eyes of a very harsh critic, this was indeed them showing care for the Halo franchise, correcting their mistakes while ushering in a new era.

Mere days after Halo 4’s flighting begins, the final stage of the MCC revival; “Yeah, in the next game we’re taking out this staple basic feature that’s been in every other Halo game since 2001 in favour of an obvious microtansaction model, but it’s an RVB game so it’s not like anyone was using it… RIGHT?”