We stayed, 343.

As you know, the community of Halo has gone way down. But there is still a very large dedicated fanbase. Many of the people who left went to COD and other big shooters. But we didn’t leave. And that is what you seem to forget.

We stayed when COD brought in Perks, we didn’t like them. We stayed when COD brought in Killstreaks, they didn’t make sense. We stayed when COD brought in things like Riot Shields, they were too OP.

We stayed while all of our friends moved on.

Why? Because we didn’t like the gimmicks. We liked the simplicity of Halo. And the things you are adding now seem to be tarnishing everything we grew to love of the main series.

I know that I can’t speak for the entire community, and I am sure that most of the replies to this thread will be something along the lines of: “Lol adapt. Haylo Fore is gunna be perfect!!1!!” but please 343, take what I’ve said into consideration. We stayed because we liked Halo, and because we didn’t want to put up with the things that COD uses.

And maybe I’m wrong, maybe all of these things can fit into one Halo game and make it better.

But what if I’m right? What if Halo 4 turns into another Reach? What if the Competitive community leaves for good this time? What if the game fails to meet everyone’s expectations?

I hope it doesn’t come to this, but from what I’ve seen so far, it doesn’t look like there is any other way this can turn out.

Aye, I agree.

> As you know, the community of Halo has gone way down. But there is still a very large dedicated fanbase. Many of the people who left went to COD and other big shooters. But we didn’t leave. And that is what you seem to forget.
>
> We stayed when COD brought in Perks, we didn’t like them. We stayed when COD brought in Killstreaks, they didn’t make sense. We stayed when COD brought in things like Riot Shields, they were too OP.
>
> We stayed while all of our friends moved on.
>
> Why? Because we didn’t like the gimmicks. We liked the simplicity of Halo. And the things you are adding now seem to be tarnishing everything we grew to love of the main series.
>
> I know that I can’t speak for the entire community, and I am sure that most of the replies to this thread will be something along the lines of: “Lol adapt. Haylo Fore is gunna be perfect!!1!!” but please 343, take what I’ve said into consideration. We stayed because we liked Halo, and because we didn’t want to put up with the things that COD uses.
>
> And maybe I’m wrong, maybe all of these things can fit into one Halo game and make it better.
>
> But what if I’m right? What if Halo 4 turns into another Reach? What if the Competitive community leaves for good this time? What if the game fails to meet everyone’s expectations?
>
> I hope it doesn’t come to this, but from what I’ve seen so far, it doesn’t look like there is any other way this can turn out.

Know how you feel.

Guess I’ll just be playing classic.

They said they’d provide playlists without most of the new stuff. I’ve always preferred Halo to CoD, however I think Halo 4 is looking good, like Halo 3 with the better bits of Reach.

> As you know, the community of Halo has gone way down. But there is still a very large dedicated fanbase. Many of the people who left went to COD and other big shooters. But we didn’t leave. And that is what you seem to forget.
>
> We stayed when COD brought in Perks, we didn’t like them. We stayed when COD brought in Killstreaks, they didn’t make sense. We stayed when COD brought in things like Riot Shields, they were too OP.
>
> We stayed while all of our friends moved on.
>
> Why? Because we didn’t like the gimmicks. We liked the simplicity of Halo. And the things you are adding now seem to be tarnishing everything we grew to love of the main series.
>
> I know that I can’t speak for the entire community, and I am sure that most of the replies to this thread will be something along the lines of: “Lol adapt. Haylo Fore is gunna be perfect!!1!!” but please 343, take what I’ve said into consideration. We stayed because we liked Halo, and because we didn’t want to put up with the things that COD uses.
>
> And maybe I’m wrong, maybe all of these things can fit into one Halo game and make it better.
>
> But what if I’m right? What if Halo 4 turns into another Reach? What if the Competitive community leaves for good this time? What if the game fails to meet everyone’s expectations?
>
> I hope it doesn’t come to this, but from what I’ve seen so far, it doesn’t look like there is any other way this can turn out.

Ooh hell you 've got some serious problems there !!!

> They said they’d provide playlists without most of the new stuff. I’ve always preferred Halo to CoD, however I think Halo 4 is looking good, like Halo 3 with the better bits of Reach.

Yeah we had “Classic” Playlists in Reach too, look how that turned out.

The only way I could see these changes working while still recognising the competitive community is to split the playlists in half.

One half with the changes, one half COMPLETELY without.

‘We stayed while all of our friends moved on.’

wat

‘What if Halo 4 turns into another Reach?’

What does everyone have against Reach?


But seriously, do you actually think 343 will actually change fundamental ideas of their game? They won’t, and why should they.

I’d also like to say, that as a community, we are the most dramatic.

> ‘We stayed while all of our friends moved on.’
>
> wat
>
> ‘What if Halo 4 turns into another Reach?’
>
> What does everyone have against Reach?
>
> ________________________________________________
>
> But seriously, do you actually think 343 will actually change fundamental ideas of their game? They won’t, and why should they.
>
> I’d also like to say, that as a community, we are the most dramatic.

I actually like Reach omg he said he likes Reach!

and this community is dramatic also quite entertaining lol.

> As you know, the community of Halo has gone way down.

Wait, by what means? Population? Quality?

> We stayed when COD brought in Perks, we didn’t like them.

Perks weren’t so bad. I, personally, wasn’t a fan, but it was a unique feature brought in to the series. I’m not attempting to defend CoD, but the developers deserve more respect than what they get now.

> We stayed when COD brought in Killstreaks, they didn’t make sense.

Made sense to me.

> We stayed while all of our friends moved on.

It’s just a video game, not an ex-girlfriend. People play what they enjoy playing.

> Why? Because we didn’t like the gimmicks.

What do you mean by “gimmicks”? Also, I wouldn’t attribute the reason why “we stayed” because of “gimmicks”.

> And the things you are adding now seem to be tarnishing everything we grew to love of the main series.

I wouldn’t agree to this. Everything I’ve seen so far keeps the value and tradition of the Halo of yesteryear alive and well, while also letting the series evolve.

> I know that I can’t speak for the entire community

Seems like you’re trying to, just saying.

> and I am sure that most of the replies to this thread will be something along the lines of: “Lol adapt. Haylo Fore is gunna be perfect!!1!!”

It’s never a good idea to stereotype your audience before you interact with them. Plus, I think most of us have adequate grammar and syntax skills.

> but please 343, take what I’ve said into consideration. We stayed because we liked Halo, and because we didn’t want to put up with the things that COD uses.

You act as if 343i doesn’t already know this.

> But what if I’m right? What if Halo 4 turns into another Reach? What if the Competitive community leaves for good this time? What if the game fails to meet everyone’s expectations?

What if it rains tomorrow? What if I marry a bear? You can’t make general assumptions with such uncertainty.

> I hope it doesn’t come to this, but from what I’ve seen so far, it doesn’t look like there is any other way this can turn out.

Either way, you’ll be at the midnight launch like the rest of us, $60 in hand, drama llama on your leash.

> > As you know, the community of Halo has gone way down.
>
> Wait, by what means? Population? Quality?
>
>
>
>
> > We stayed when COD brought in Perks, we didn’t like them.
>
> Perks weren’t so bad. I, personally, wasn’t a fan, but it was a unique feature brought in to the series. I’m not attempting to defend CoD, but the developers deserve more respect than what they get now.
>
>
>
> > We stayed when COD brought in Killstreaks, they didn’t make sense.
>
> Made sense to me.
>
>
>
> > We stayed while all of our friends moved on.
>
> It’s just a video game, not an ex-girlfriend. People play what they enjoy playing.
>
>
>
> > Why? Because we didn’t like the gimmicks.
>
> What do you mean by “gimmicks”? Also, I wouldn’t attribute the reason why “we stayed” because of “gimmicks”.
>
>
>
> > And the things you are adding now seem to be tarnishing everything we grew to love of the main series.
>
> I wouldn’t agree to this. Everything I’ve seen so far keeps the value and tradition of the Halo of yesteryear alive and well, while also letting the series evolve.
>
>
>
> > I know that I can’t speak for the entire community
>
> Seems like you’re trying to, just saying.
>
>
>
> > and I am sure that most of the replies to this thread will be something along the lines of: “Lol adapt. Haylo Fore is gunna be perfect!!1!!”
>
> It’s never a good idea to stereotype your audience before you interact with them. Plus, I think most of us have adequate grammar and syntax skills.
>
>
>
> > but please 343, take what I’ve said into consideration. We stayed because we liked Halo, and because we didn’t want to put up with the things that COD uses.
>
> You act as if 343i doesn’t already know this.
>
>
>
> > But what if I’m right? What if Halo 4 turns into another Reach? What if the Competitive community leaves for good this time? What if the game fails to meet everyone’s expectations?
>
> What if it rains tomorrow? What if I marry a bear? You can’t make general assumptions with such uncertainty.
>
>
>
> > I hope it doesn’t come to this, but from what I’ve seen so far, it doesn’t look like there is any other way this can turn out.
>
> Either way, you’ll be at the midnight launch like the rest of us, $60 in hand, drama llama on your leash.

S**t just got real.

Seriously, I need to learn how to put my points so elegantly like this.

> > As you know, the community of Halo has gone way down.
>
> Wait, by what means? Population? Quality?
>
>
>
>
> > We stayed when COD brought in Perks, we didn’t like them.
>
> Perks weren’t so bad. I, personally, wasn’t a fan, but it was a unique feature brought in to the series. I’m not attempting to defend CoD, but the developers deserve more respect than what they get now.
>
>
>
> > We stayed when COD brought in Killstreaks, they didn’t make sense.
>
> Made sense to me.
>
>
>
> > We stayed while all of our friends moved on.
>
> It’s just a video game, not an ex-girlfriend. People play what they enjoy playing.
>
>
>
> > Why? Because we didn’t like the gimmicks.
>
> What do you mean by “gimmicks”? Also, I wouldn’t attribute the reason why “we stayed” because of “gimmicks”.
>
>
>
> > And the things you are adding now seem to be tarnishing everything we grew to love of the main series.
>
> I wouldn’t agree to this. Everything I’ve seen so far keeps the value and tradition of the Halo of yesteryear alive and well, while also letting the series evolve.
>
>
>
> > I know that I can’t speak for the entire community
>
> Seems like you’re trying to, just saying.
>
>
>
> > and I am sure that most of the replies to this thread will be something along the lines of: “Lol adapt. Haylo Fore is gunna be perfect!!1!!”
>
> It’s never a good idea to stereotype your audience before you interact with them. Plus, I think most of us have adequate grammar and syntax skills.
>
>
>
> > but please 343, take what I’ve said into consideration. We stayed because we liked Halo, and because we didn’t want to put up with the things that COD uses.
>
> You act as if 343i doesn’t already know this.
>
>
>
> > But what if I’m right? What if Halo 4 turns into another Reach? What if the Competitive community leaves for good this time? What if the game fails to meet everyone’s expectations?
>
> What if it rains tomorrow? What if I marry a bear? You can’t make general assumptions with such uncertainty.
>
>
>
> > I hope it doesn’t come to this, but from what I’ve seen so far, it doesn’t look like there is any other way this can turn out.
>
> Either way, you’ll be at the midnight launch like the rest of us, $60 in hand, drama llama on your leash.

It is unfortunate that I lack your skills :frowning:

> ‘We stayed while all of our friends moved on.’
>
> wat

Before MW2 came out, most of the people on your friends list would be playing Halo 3.

The other day I had the most friends playing Reach at the same time in months: 3.

Everyone has moved on, 343 needs to focus on the little community it has left.

> ‘What if Halo 4 turns into another Reach?’
>
> What does everyone have against Reach?

…Really?

I’m not even going there, there is PLENTY amount of literature to be read on this topic on this very forum.

But to answer your question in one word: “everything.”

> ________________________________________________
>
> But seriously, do you actually think 343 will actually change fundamental ideas of their game? They won’t, and why should they.
>
> I’d also like to say, that as a community, we are the most dramatic.

They already have. They’ve added Perks, Custom Loadouts, Killstreaks, Weapon Unlocks, Weapon Drops, Custom Skins, Instant Respawn, Drop-in/Drop-out gameplay, etc.

What about that screams “Halo” to you???

And are we being dramatic? There used to be Hundreds and Hundreds of THOUSANDS of people playing Halo 3 EVERY DAY.

Today, in a time where more people have Xbox’s and more people have Xbox Live, the maximum number of people you will see online is about 80,000.

I think it’s about time we started rrealising that Halo is becoming a sinking ship, and these “changes” are what started it. (And, for the record, I’m not against change, I’m against stupid ones that are a blatant reach for the COD community, like 90% of the ones that have been added since Halo 3.)

I think Infinity Slayer looks awesome. Bs Angel replied, in an answer to a question, that “there will be more streamlined playlists…”. I’m assuming that means there will be very similar playlists in MM to Halo 3 for the players who prefer that sort of thing. This would be good if they split all the playlists up because it would make everyone happy and Halo would be popular again.

> > As you know, the community of Halo has gone way down.
>
> Wait, by what means? Population? Quality?

Everything. Population - look at the number of people playing Reach compared to Halo 3. Then recall that Halo 3 is 5 (6?) years old. Quality - we have a divided population because Reach separated us. Halo 3 managed to keep the competitive players and the casual players together because it was balanced.

> > We stayed when COD brought in Perks, we didn’t like them.
>
> Perks weren’t so bad. I, personally, wasn’t a fan, but it was a unique feature brought in to the series. I’m not attempting to defend CoD, but the developers deserve more respect than what they get now.

You could say that about anything. It doesn’t change the fact that the OP is right. I could also say that Armor Lock deserves more credit than it received…

> > We stayed when COD brought in Killstreaks, they didn’t make sense.
>
> Made sense to me.

Shallow argument you have here, bud. OP says that they don’t make sense, I’m guessing because it gives people the ability to get kills without getting kills, if you get what I mean. Once you reach that number of kills you need for the streak, the computer-driven airplanes get you kills instead of your gun.

> > We stayed while all of our friends moved on.
>
> It’s just a video game, not an ex-girlfriend. People play what they enjoy playing.

What does that even mean? We enjoy playing Halo for what it was when everyone started moving on - simple, gimmick-less. You start with two guns, that are all the same, on a map that is somewhat symmetrical, with better weapons set at locations fair to both teams.

> > Why? Because we didn’t like the gimmicks.
>
> What do you mean by “gimmicks”? Also, I wouldn’t attribute the reason why “we stayed” because of “gimmicks”.

You misread, but nice try. He said others left for the gimmicks, and we stayed for the simplicity. The gimmicks he speaks of are things like Armor Lock, PV, the fact that you can call in your own weapon, etc.

> > And the things you are adding now seem to be tarnishing everything we grew to love of the main series.
>
> I wouldn’t agree to this. Everything I’ve seen so far keeps the value and tradition of the Halo of yesteryear alive and well, while also letting the series evolve.

Most of what I’ve seen is 343 taking ideas from other gaming companies and attempting to throw them into one that was already established as being simple and fair. Now, we have no fairness at all, and balance is thrown out the window. Only the campaign seems to be “Halo”, but we’re not discussing campaign here.

> > I know that I can’t speak for the entire community
>
> Seems like you’re trying to, just saying.

Nice point, bro. He’s saying that as a disclaimer, but in reality, he’s speaking accurately for a large portion of the community. I’d say “good job”.

> > and I am sure that most of the replies to this thread will be something along the lines of: “Lol adapt. Haylo Fore is gunna be perfect!!1!!”
>
> It’s never a good idea to stereotype your audience before you interact with them. Plus, I think most of us have adequate grammar and syntax skills.

Too bad he’s right. Time after time, I prove these arguments wrong (like “You haven’t played it yet”…what a terrible argument), but people either respond with the same thing, or don’t respond at all. Funny how competitive players can come into a thread and leave a well-thought-out post, but casuals come in and say “You haven’t played Halo 4” or “It’s not overpowered because it’s balanced”.

> > but please 343, take what I’ve said into consideration. We stayed because we liked Halo, and because we didn’t want to put up with the things that COD uses.
>
> You act as if 343i doesn’t already know this.

They sure don’t act like it.

> > But what if I’m right? What if Halo 4 turns into another Reach? What if the Competitive community leaves for good this time? What if the game fails to meet everyone’s expectations?
>
> What if it rains tomorrow? What if I marry a bear? You can’t make general assumptions with such uncertainty.

There’s no uncertainty - only hope that it doesn’t turn into Reach 2.0. Reach was a terrible game, both in terms of gameplay and keeping the population together.

> > I hope it doesn’t come to this, but from what I’ve seen so far, it doesn’t look like there is any other way this can turn out.
>
> Either way, you’ll be at the midnight launch like the rest of us, $60 in hand, drama llama on your leash.

Who goes to midnight launches? Don’t you have school? I’ve never gone to a midnight launch, ever. I’d rather wait the extra 5-8 shipping days.

P.S. Further proof that the casuals will blindly follow each other - look at the posts above me. They quote you, but say “good post” and “I wish I was as good as you at typing”. Yet, I was able to counter each argument you put forth, just as you countered everything the OP said.

> > As you know, the community of Halo has gone way down.
>
> Wait, by what means? Population? Quality?

Population. But this forum certainly shows a decline in quality, doesn’t it?

> > We stayed when COD brought in Perks, we didn’t like them.
>
> Perks weren’t so bad. I, personally, wasn’t a fan, but it was a unique feature brought in to the series. I’m not attempting to defend CoD, but the developers deserve more respect than what they get now.

Perks could make you: Not die when you are supposed to (Last Stand), Use more powerful guns (Bling), Get more ammo when your opponents couldn’t (Scavenger, One Man Army), knife from an unreasonably long distance (Commando), etc. They are horrible and completely disregard balance.

> > We stayed when COD brought in Killstreaks, they didn’t make sense.
>
> Made sense to me.

“I’m better than you so now I can become even MORE better than you because of an OP killstreak! No comeback for you!”
Makes complete sense.

/sarcasm

> > We stayed while all of our friends moved on.
>
> It’s just a video game, not an ex-girlfriend. People play what they enjoy playing.

What’s more fun: playing Halo by yourself or with a group of your buddies? A lot of people left Halo simply because a lot of there friends no longer play it.

> > Why? Because we didn’t like the gimmicks.
>
> What do you mean by “gimmicks”? Also, I wouldn’t attribute the reason why “we stayed” because of “gimmicks”.

I said I am not speaking for the entire community, I am simply speaking for a number of fans.

And if you can’t figure out how things like Weapon Unlocks and Killstreaks aren’t gimmicks, you may need to dislodge your head from your own -Yoink-. Just saying.

> > And the things you are adding now seem to be tarnishing everything we grew to love of the main series.
>
> I wouldn’t agree to this. Everything I’ve seen so far keeps the value and tradition of the Halo of yesteryear alive and well, while also letting the series evolve.

Oh yeah, Weapon Unlocks TOTALLY embrace all of the things in Halo that we have grown to love.

/sarcasm again.

> > I know that I can’t speak for the entire community
>
> Seems like you’re trying to, just saying.

I’m not.

> > and I am sure that most of the replies to this thread will be something along the lines of: “Lol adapt. Haylo Fore is gunna be perfect!!1!!”
>
> It’s never a good idea to stereotype your audience before you interact with them. Plus, I think most of us have adequate grammar and syntax skills.

Seriously? Look around this forum, EVERY TIME a competitive player posts a reasonable arguement, a group of casual players attack him with poorly written, and poorly thought out responses. Yes some casual players do know simple grammar, such as yourself, but come on. Don’t tell me you’ve never seen something on here that is as atrociously written as the example I’ve given.

> > but please 343, take what I’ve said into consideration. We stayed because we liked Halo, and because we didn’t want to put up with the things that COD uses.
>
> You act as if 343i doesn’t already know this.

Obviously not, if they are adding the very things that made us avoid COD in the first place.

> > But what if I’m right? What if Halo 4 turns into another Reach? What if the Competitive community leaves for good this time? What if the game fails to meet everyone’s expectations?
>
> What if it rains tomorrow? What if I marry a bear? You can’t make general assumptions with such uncertainty.

Sure I can. If every casual on this forum can make assumptions like the game will be perfect (There are usually at least 3 topics on the first page proclaiming that) without being flamed, I should be able to ask a simple question.

> > I hope it doesn’t come to this, but from what I’ve seen so far, it doesn’t look like there is any other way this can turn out.
>
> Either way, you’ll be at the midnight launch like the rest of us, $60 in hand, drama llama on your leash.

I already preordered the LE, but that doesn’t mean I won’t trade it in. And that doesn’t mean the community can’t go lower in popuation than it already has.

COD 4:MW killed Halo 3. It did it because it offered something fresh to the FPS world. Halo 3 or Halo2.5 as I call it was a good game but most people don’t want to go back. Halo 4 looks good and is bringing some fresh ideas to Halo. If you want to play the same old game over and over then go back to Halo 3 but the rest of us want a new experience. I’m not going to pay $60 for a rehash. If Halo ever goes back to the way you want it then you can wave goodbye to sales and the series. Get over it or stop gaming. I’m tired of the whiny babies who are scared of change.

This post has been edited by a moderator. Please refrain from making posts that do not contribute to the topic at hand.

*Original post. Click at your own discretion.

Cool story bro

I stayed too. I plan on staying as long as the games have a Halo feel to them. I am not saying I have loved every change or addition. I have stayed though because I love this universe and the characters that inhabit it. I have stayed because I love the gameplay and the good times I have had with my friends. I have stayed for those 49-50 games that had me on the edge of my seat. I have stayed to see what was around that corner or over that ridge. I have stayed because it’s Halo. I hope we all stay and that we add more fans along the way.

ROUND 2:

> Before MW2 came out, most of the people on your friends list would be playing Halo 3.

Yes, however was there any other stiff competition when Halo 3 was released? Modern Warfare was released a week after Halo 3, however CoD wasn’t as established of a franchise, especially from a multiplayer perspective. Once it started gaining momentum, (mind you, Halo had been an online multiplayer staple since 2004, whereas CoD came around in 2007, giving Halo a head start of over three years) by the time Modern Warfare 2 was released in 2009, Halo 3 was over two years old. Casual players transitioned because it was a new type of FPS, not a two year old game. Thus creating what people in the industry like to call “competition”.

> The other day I had the most friends playing Reach at the same time in months: 3.

It’s nearly a two year old game, how many games do you still play regularly that have a life of 2+ years? For me, it’s Halo and GTA, only because I’m avid fans of both series.

> Everyone has moved on

None of us would be here, in this very forum, if this was the case.

> 343 needs to focus on the little community it has left

HUNDREDS of THOUSANDS registered users on Waypoint, MILLIONS of fans worldwide, as well as the most anticipated game of 2012. GrfballHub, XForgery, RvB, bigteambattle.net, MLG, etc. are all communities within Halo. I wouldn’t say the community’s small by any means, in fact I’d argue Halo has the largest and most expansive fanbase out of any series.

> But to answer your question in one word: “everything.”

Reach was a different approach to the Halo series, which, unfortunately, was met with immense amounts of criticism because it differed so much from traditional Halo. It wasn’t perfect by any means, but saying “everything” was wrong with the game is blind and ignorant. No offense.

> They’ve added Perks, Custom Loadouts, Killstreaks, Weapon Unlocks, Weapon Drops, Custom Skins, Instant Respawn, Drop-in/Drop-out gameplay, etc.

Yes, they have. Are the features also in CoD? Yes. Are some of these features in every other popular FPS, such as Gears of War, Medal of Honor, Counter-Strike, Battlefield, or Soldier of Fortune? Yes. That’s how the FPS genre evolves. In this case, 343i took a well-known element that’s implemented in a variety of other FPS’s, and put their own twist on it. That’s just how the FPS genre works.

> What about that screams “Halo” to you???

Let’s ask another question: what doesn’t seem “Halo” to you? Everything that’s new, that wasn’t seen in previous Halo titles? Well, if that’s the case then we would all still be playing Halo CE clones. Just because it wasn’t in Halo CE, or 2, or 3, or Reach, doesn’t mean it’s not “Halo”.

> And are we being dramatic?

Yes.

> There used to be Hundreds and Hundreds of THOUSANDS of people playing Halo 3 EVERY DAY.

Yes, when the game first came out. Halo 3 has been out for over FIVE YEARS, and it still averages roughly 20,000 daily players and is continually in the top 20 most played Xbox Live games. Reach has been out for nearly two years, and it averages roughly 70,000 daily players, as well as normally placing in the top 5 most played Xbox Live games. What’s your point? You expect the same 100,000 people to keep playing the game, five years later? Other games come out, people move on. It’s just a video game.

> Today, in a time where more people have Xbox’s and more people have Xbox Live, the maximum number of people you will see online is about 80,000.

Again, Halo 3 averages 20,000 daily players on any given day. Reach hovers around 70,000 daily players on weekdays, while maxing at roughly 100,000 players on the weekend. Regardless of the numbers, whenever I hop n Halo 3 or Reach, I never have a problem with finding matches. Thus, does the numbers truly matter?

> I think it’s about time we started rrealising that Halo is becoming a sinking ship.

After everything that’s been revealed, including 343i’s E3 demonstration, I’d say that’s a completely and totally false statement. If anything, Halo will be MORE popular once Halo 4 is released.

It is what it is. Stop worrying about the community, so worrying about numbers, just play the video games you enjoy playing.